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he objective of this mod is to transform the ambient atmospheric lighting to make Crysis much more realistic.


What does the Natural Mod add to Crysis?

* realistic atmospheric lighting

* realistic dusk and dawn

* realistic ambient fog

* realistic sun

* realistic night

* realistic moon position

Modified singleplayer levels

* Island - Contact

* Village - Recovery

* Rescue - Relic

* Harbor - Assault

* Tank - Onslaught

* Mine - Awakening

* Sphere - Exodus

* Ascension - Ascension

Changelog


Version 2.0.1

* FIX: night script



Version 2.0

* better night

* better moon

* better dawn and dusk

* less bright sky during the day

* darker shadows and inside (new System.cfg)

* NEW: realistic moon position

* NEW: grain and low saturation during the night

* NEW: loading screens

* FIX: clouds slightly orange before dawn on Island map

* FIX: ambient fog slightly violet



Version 1.2

* new Windows installer

* less ambient fog

* better sun color at dawn and dusk

* better horizon color at dawn and dusk

* FIX: less opaque light halos at night



Version 1.1

* more light

* better shadows

* improved night light

* less ambient fog

* FIX: saturation too low when colorgrading was activated

* FIX: ambient occlusion rate too high in the morning and evening

* FIX: dawn and dusk too long



Beta 2 - Version 1.0

* better dawn and dusk

* less milky morning



Beta 1

* realistic atmospheric lighting

* realistic dawn and dusk

* realistic fog

* realistic sun

* darker night

* concordance with the ingame hour

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