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Author: loser667
In the normal version of crysis, the player is given a "mercy time". This means that when the players
health gets close to zero, the player is given a few seconds of "mercy time" in which the player
can recover. In crysis, this time ranges from 3-1.5 seconds. In the Super Powers mod, the mercy
time rangers from 1.5-.6 seconds. In the Super Powers mod : No Mercy, the mercy time ranges from
.6-0. There are a few other tweaks as well. The harder the difficult, the faster the AI will respond
and start shooting at you once you are discovered. To play with the Mercy Time at zero, install the
"No Mercy" files and play on the hardest difficulty.
This addition is fully compatible with the Super Powers mod 2 and the Super Powers mod 2 demo. This file comes with the normal Super Powers mod script files as well as the No Mercy files so you can undo the changes if needed. This is a very small downlaod, as it is only script changes.
In the normal version of crysis, the player is given a "mercy time". This means that when the players
health gets close to zero, the player is given a few seconds of "mercy time" in which the player
can recover. In crysis, this time ranges from 3-1.5 seconds. In the Super Powers mod, the mercy
time rangers from 1.5-.6 seconds. In the Super Powers mod : No Mercy, the mercy time ranges from
.6-0. There are a few other tweaks as well. The harder the difficult, the faster the AI will respond
and start shooting at you once you are discovered. To play with the Mercy Time at zero, install the
"No Mercy" files and play on the hardest difficulty.
This addition is fully compatible with the Super Powers mod 2 and the Super Powers mod 2 demo. This file comes with the normal Super Powers mod script files as well as the No Mercy files so you can undo the changes if needed. This is a very small downlaod, as it is only script changes.








