Dead Island: Riptide News (PC)

Techland's new IP is Hellraid, co-op fantasy hack'n'slash for 90's fans

Posted: 07.05.2013 by Technet2k

Comments: 5
The first new IP from Techland since Dead Island is all about those feel good moments from the likes of Quake, Hexen, Diablo and Heretic back in the 1990s. The Polish studio is infusing co-op with fantasy.

They want Hellraid to feel like it was "made by guys in their '30s," touching on those simpler Quake and Hexen days. We choose between four classes and take on hordes of foes.

Dead Island: Riptide surges atop UK chart, Dragon's Dogma: Dark Arisen 3rd

Posted: 29.04.2013 by Technet2k

Comments: 3
Techland's Dead Island: Riptide has debuted 1st place in the UK all format chart, knocking Injustice: Gods Among Us down a peg, but it still beat Capcom's release of Dragon's Dogma: Dark Arisen.

Star Trek launched 4th, as Tomb Raider and BioShock Infinite nudged down 5th and 6th. LEGO City Undercover: The Chase Begins, a prequel for 3DS, managed a respectable 8th.

Deep Silver "don't really have a desire" to be triple-A publisher

Posted: 10.04.2013 by Technet2k

Comments: 10
Dead Island publisher Deep Silver, new owners of Volition and the Saints Row IP, have described themselves as a "small, guerrilla tactics company," with COO Geoff Mulligan adding they 'don't want to go triple-A'.

Mulligan jokes that they're "much better than the Activisions, EAs, and Ubisofts" out there because, while they may be valued at billions, Deep Silver "make money." They also acquired Metro: Last Light.

New Dead Island: Riptide trailer features new playable character

Posted: 21.03.2013 by Technet2k

Comments: 0
Deep Silver and Techland have released a new gameplay trailer for Dead Island: Riptide and in it we see John Morgan, the fifth available protagonist to choose from when battling the undead.

Riptide takes place on another island seperate from the original, which gave the studio plenty of opportunity to work in all new content without developing a full sequel.

Dead Island: Riptide "still connected to the original experience"

Posted: 15.03.2013 by Technet2k

Comments: 5
We get into a chat with creative producer Alex Toplansky for Dead Island: Riptide and ask about the upcoming new island full of shuffling undead. Riptide isn't a sequel, he says, so there's no 'reinventing the wheel'.

The team want to be clear that fans are getting "more of the core gameplay" they enjoyed in the original Dead Island, but they did want to "add a lot of original stuff," so we get a whole new island.