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Author; Mordor_XP

Our mod was started on April 14, 2006 and since then has been in permanent development.

The first playable (public) version was released in 2007, somewhere in April.

The Hell multilanguage-homepage is here: TheHell.narod.ru

We have forums also, here: DiabloTheHell.freeforums.org

The Hell is not just a mod, it's almost an expansion of Hellfire: it improves Hellfire and on top of that adds a megaton of other features that improve the game further.

If Hellfire gameplay time was around 40-50 hours for finishing Hell mode, The Hell will take you a lot longer. Presumably, 2-4 months to beat Doom mode with one character (in multiplayer mode). If you start all 6 classes, it will take you more than a year :)

The game is frequently updated. We're looking for ASM programmers. If you're one of them and think you could assist us, contact me. Also, I'd be happy to hear from people who can compose music for the game.

Changes (1.69c -> 1.69c RC3):

+ Fright (melee) is vulnerable to Fire now;
+ [1.69c_RC1] Wand of Holy Bolts (one Mage starts with) has durability increased: 40 -> 80, and price doubled: 100 -> 200;
+ [1.69c_RC2] Fire Bolt damage revised. New formula: ((cMag*4)+1+Rnd[60]+slvl)/4. Spellbook shows effective damage;
+ THdata.mor recompiled to decrease size. Now filesize optimized (145 MB now);
+ Makantal and Pinhead added to Credits;
+ Grizwold's name restored to 'Griswold' (violation of Modder's Codex, rule #1);

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