DmC: Devil May Cry News (PC)

DmC developer diary looks at voice actors

Posted: 26.11.2012 by JonahFalcon

Comments: 1
Capcom has released a new developer diary examining the voice actors behind some of the colorful characters in DmC: Devil May Cry.

DmC: Devil May Cry demo out November 20th

Posted: 14.11.2012 by Technet2k

Comments: 0
Next week a demo for Ninja Theory's DmC: Devil May Cry will be battling demons on Xbox 360 and PlayStation 3 as two missions and a boss battle are thrown to the wolves, i.e. fussy gamers.

It hits Xbox Live first November 20th and then PlayStation Network the 21st. The 'Son of Sparda' difficulty is unlockable after one playthrough, along with upgrades and some other things.

Vergil's Downfall DLC announced for DmC: Devil May Cry

Posted: 12.11.2012 by JonahFalcon

Comments: 2
Capcom has announced the first downloadable content pack for their upcoming reboot DmC: Devil May Cry. The DLC tells the tale of Dante's twin brother Vergil, which will allow gamers to play him as an alternate character. It will also include new weapons, combos, enemies, and locations.

DMC: Devil May Cry "Absolute Power" dev diary details voice actors

Posted: 11.11.2012 by JonahFalcon

Comments: 0
In the "Absolute Power" developer diary for DmC: Devil May Cry, the voice actors discuss their characters, plots and motivations.

Dragon's Dogma taught Capcom 'tricks' for making 30 fps 'feel like' 60 fps

Posted: 05.11.2012 by Technet2k

Comments: 0
Director Hideaki Itsuno who has history with the Devil May Cry series, has explained that thanks to their open-world fantasy game Dragon's Dogma, fans needn't fear 30 frames per second.

Ninja Theory's DmC when it hits Xbox 360 and PS3 will be locked at 30 fps, but players will experience the "feel of 60 frames" because of techniques they picked up for Unreal Engine 3.