File Details

Download this file | Go to files list

Patch History: Dominions 3: The Awakening
-----------------------------------------------------------------
www.ShrapnelGames.com
----------
Modding commands v3.21
New nation modding commands: #autoundead, #zombiereanim, #horsereanim, #wightreanim,
#manikinreanim, #tombwyrmreanim, #domkill, #domunrest, #templecost, #labcost.
New site modding commands: #mon, #com, #clear, #incscale, #decscale.
----------
Features and bug fixes v3.21
New spirits to summon for Jomon: Ujigami, Mori-no-kami, Kenzoku, Jigami, Gozy Mezu.
R'lyeh dreamlands suffered from the same problem as Ermor once did. Dom-kill rate now multiplied by 5.
Battle enchantments did not expire when leaving the battlefield by unusual means (e.g. being immortal
and getting killed), fixed.
Shape changing could result in incorrect magic item loss, fixed.
Wishing for a non unique item could remove too many items from the world, fixed.
Game could crash due to too many large units on the battlefield, fixed.
Crash during turn generation fixed.
Improved cheat detection.
Many random events have some fixes.
Some rituals can now only be cast in certain terrains: Hidden in sand - waste, Mountain Vila - mountain,
Cloud vila - mountain, Leshiy - forest, Nushi - swamp, Shedim - waste, Seirim - waste.
Hinnom PD reduced
Hinnom start army reduced
Hinnom Popkillers gives some unrest.
Avvite Chariot size -> 5
Dawn Guard -> 45
Melqart Blood -> 3
Ba'al Blood -> 2
Ba'al eat Melquart event reversed.
Onmyo-ji has got a fortune teller ability and battle summons.
----------

Download this file | Go to files list