Downloads

Mod: Allied Marine Squadmates v7.ufo
This mod from Murph allows you to have NPC's help you though the missions. See File Details for much more info.
  File Name: ams_v.7ufo.zip     Author: Admin
Administrator
  File Size: 19.90 MB   Files Added: 9,675
  Downloads: 1,394 (1 last week)   Author Downloads: 16,458,164 (74,476 last week)
  Posted: 12.08.2008   Supporters: n/a
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
Sorry, no similar files found
Hotline Miami 2 teaser released, out ... (1)
EA: Frostbite 3 not exclusively optim... (3)
Respawn claims Titanfall not "gunning... (0)
Vengeance DLC for Black Ops 2 confirm... (0)
Vengeance DLC for Black Ops 2 leaked ... (0)

Comments

By Murph (I just got here) on Nov 29, 2008
Murph
Please Note:

There is a newer version of this mod available! ... This first release posed trouble for some on start-up. This older version is ver.7.ufo and the newer version is ver.7.1.ufo ... The newer version is not available for download here at StrategyInformer as of yet ! ... Don't know why ... an oversight I guess?

To fix any problems with this version, follow these easy to do instructions.

1. Download =AMS= v.6uu at :
http://www.strategyinformer.com/pc/doom3/mod/21424.html

Take the 101 pak.file from this mod and include it in your =AMS= mod folder along with version =AMS= v.7.ufo. ... that's it ! ... done! ... all fixed!

Version 7 is a 103 pak.file and will over-ride Version 6 pak.file 101, but the
"debugweapon.script" problem will be satisfied in the process!

If you installed pak.file 103 in your "base" folder place pak.file 101 in there instead!

As a matter of fact, placing pak.file 101 in your "base" folder will work and satisfy your =AMS= v.7.ufo mod folder as well !

Advanced Users Option:
There are 2 ways to fix this problem. Do the above or you can always alter the
"doom_main.script" file by deleteing the {#include "script/weapon_debugweapon.script" } line from the "doom_main.script" file, save and use this newly made file instead of my broken file ... and then re-pak the whole 103 pak.file! ... Not as hard as it sounds, really !

The newer fixed version 7.1.ufo can be found here !
http://doom3.filefront.com/file/Allied_Marine_Squadmates;93363