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Readme File:
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- Wrathchild (Act I) -
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By - Ominous
Contact- thebeastwithin@abv.bg
Website- http://www.doom3world.org/phpbb2/viewtopic.php?f=39&t=22030

THANK YOU for downloading this mod.

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- INSTALLATION (For Windows Only) -
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Requirements:

- Windows Operating System.
- Doom 3 installed and patched to v1.3.1
- Make sure you've installed latest drivers for your graphics card.

How to install and run this mod:

- Extract the zip file (using winzip or Winrar) in you Doom3 folder. E.g., In my case, path of extraction is c:gamesdoom3
- Run the game from the file Wrathchild.bat (Which can be found in Doom3 folder after extraction). Alternatively, you can
run regular Doom 3 and select Wrathchild from mod list.

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- OVERVIEW -
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Wrathchild is a plot oriented, postapocaliptic, cyber-punk, nonlinear, RPG/FPS-adventure/survival-horror ( in smaller words- Deus Ex/System Shock2 wana-be ). What I'm aiming for is a futuristic thriller with many plot twists and a believable atmosphere.

Story Overview:

You Are Alexander M. Goodman and nothing depends on you. You are noone, a pawn in a game of chess in which the players are so far away you can't even think about them, because you don't know they exist. This is the world of Wrathchild, politically incorrect because there isn't any politics left. A world torn apart by internal struggles and forcefully brought together to ensure survival. It is a world where you are free in only one place- Anarchia. Being one of the four cities left on Earth, Anarchia is a paradise for free spirited, murderous or suicidal individuals. It is ironic that in this place we start our journey with the Pawn. Alex, as friends call him, is a Free Agent. An individual, that for the right price will do almost anything. What started out as a group of daredevils stalking the ice fields of northern Europe, the deserts of Asia, and the wastelands of Northern America they are now the sole dirty-work caste behind the Big Eleven. Maybe free once, now they are anything but that. Pawns, obeying every command, and in turn earning gratitude. This is what they have become. Maybe the time for a change has come. Maybe it has come and gone, and maybe in this world where survival is a fact of life, you need not care for mankind, but only for yourself.

I need to make a point of something important. This is Act I of atleast three planned. Act I is mostly a presentation of the features that will make up the gameplay in the other two parts. The game as it is now may look a little short, I am aware of this and it is partialy because of the story.

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- CHANGES -
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A completely new, combined hud/pda system.
Complex dialogues.(text only)
New gameplay element called Energy, it is much like the same in Deus Ex.
Non-linear passages from level to level.
Complex tasks.
Voice over for the main characters naratives.
New textures.
New sounds.
Music.
New GUIs, Assets.
New npcs skins.

Lots of weapon changes, gameplay tweaks, etc.

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FEEDBACK
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If you wish to contact me for anything in regads to the mod, either on a technical issue, or about using elements of it, contact me on the email, given at the top of this page, or look for "0m1n0u5" in "Doom3World.org".

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- CREDITS -
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I would like to dedicate these few lines to the people in "Doom3World.org", both the crew and the members. I may not be as frequent visitor, or active member as some others, but believe me that forum introduced a whole new world to me, and I am very gratefull for that.

More specific credits must definetly go to Bloodrayne, for doing "Gravmod v2.0", and the high quality skydome.

The other person who I'd like specifically to thank is Clone JC Denton, for his "Enchansed D3" mod.

Thank you guys, you did a great job, and I only wish that you do so in future.

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- What's next? -
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Pretty much uncharted territory. Depending on feedback, I will either proceed with Act II, or do some patching up.

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- DISCLAIMER -
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- This mod is tested to work with single player only.
- This mod is for Doom 3 only and does not work for Doom 3 ROE.
- This mod does not work with any other mod that has their own gamex86.dll.
- This mod and it's assets are not to be used in ANY commercial way.

You can use any of the mod assets as you see fit, but don't forget to credit,and preferably contact, me.

- For other mod's disclaimers see the "ReadMe" files in the folder "Credits".

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