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(Sorry for my bad english)
This mod is designed to improve the quality of the graphics in Doom 3 and Doom 3 RoE. Includes various graphical mods that were released for Doom 3, which I "glued" together, set up and uploaded for you. Mod only changes the graphics component of the game. The gameplay is original.
Feature List:
- 50% of in-game textures are replaced with high resolution textures up to 2048x2048px (the rest was increased contrast and roughness);
- Replaced the NPC models on the high-poly analogues; weapons and other models of contrast and detail in increased capacity;
- Changed the new game menu with support widescreen displays;
- New special effects explosions, strikes of bullets, blood stains, etc.;
- Added new effects engine, such as anti-aliasing of reflections, HDR, motion blur, soft shadows and other small things;
- Increased the number of shadows cast by the locations;
- Other minor changes.

Requirements:
Doom 3 must be patched up to 1.3.1 version.
The game must be without installed mods.

Installation:
Run setup.exe and install mod into your Doom 3 folder
Include:
- My new textures and settings;
- Sikkmod 1.2 for Base (Sikkpin);
- Sikkmod 1.1 for Roe (Sikkpin);
- High-poly Models meshes (Sikkpin);
- High-poly weapon LWO (Rockmong);
- Enhanced Doom 3 models 1.1 (EvilEngine);
- Wulfen Texture Pack 1.0 (Wulfen);
- Monoxead Texture Pack 1.0 (Monoxead);
- Xio's Skin Pack 5.0 (Xio);
- 6th Venom HQ Mainmenu (6th Venom);
- D3 Fullshadows 1.4 (Dafama2K7);
- 1024x Textures 1.3 (Dafama2K7);
- 1024x1024 Jumbo Size Monster Skins (Sadicimus);
...and other

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