Game Guide

Dragon Age : Origins Strategy Guide / Conversation 1.01 (PC)

=======================================================================
===================     Dragon Age : Origins     ======================
===================      Conversation Guide      ======================
===================         Version 1.01         ======================
===================                 ======================
===================     Author: Mark Gevaña      ======================
=================== Email: markgevana@gmail.com  ======================
=======================================================================

Table of Contents:

1.0 UPDATES

2.0 INTRODUCTION

3.0 SPECIAL NOTES

4.0 GUIDES

    4.01 Female/Elf/Mage/Magi Guide
         [4.01.01] Alistair
         [4.01.02] Morrigan
     [4.01.03] Leliana
     [4.01.04] Sten
     [4.01.05] Wynne
     [4.01.06] Zevran
     [4.01.07] Shale
     [4.01.08] Oghren
     [4.01.09] Loghain

    4.02 Male/Human/Warrior/Noble Guide
         [4.02.01] Alistair
         [4.02.02] Morrigan
     [4.02.03] Leliana
     [4.02.04] Sten
     [4.02.05] Wynne
     [4.02.06] Zevran
     [4.02.07] Shale
     [4.02.08] Oghren
    


=======================================================================
=================== UPDATES                    1.0 ===================
=======================================================================

VERSION 1.00 - Added Guide for Female/Elf/Mage/Magi Character.
VERSION 1.01 - Added Loghain Approval Guide
         - Polished the Guide Layout
VERSION 2.00 - Added Guide for Male/Human/Warrior/Noble Character.
             - Improved Guide Information
             - Added Location where conversation was initiated.
             - Added recommendation and gifts

=======================================================================
=================== INTRODUCTION                2.0 ===================
=======================================================================

I have read a lot of FAQS/Threads on how will you communicate with each
companion to achieve the best approval rating, but almost everything I
saw was just a summary of their characteristics/attitude. So, I decided
to create one. Enjoy! :)

=======================================================================
=================== SPECIAL NOTES               3.0 ===================
=======================================================================

- Some conversation here may not be available to you. It will depend on
  your character's GENDER, RACE, CLASS, and BACKGROUND.

- Be warned, this guide is a spoiler.

- This guide was done in PC version of Dragon Age Origins.

- Only the best approval result value is included here.

- I did not bother getting all the possible conversation since I
  managed to make all of my approval rating to 100+ (friendly) with
  this, plus the gifts found all throughout the game. (trust me, I
  still have tons of gift left including their best gift and I already
  reach 100 rating)

- Before making someone else INTERESTED/CARE/ADORE/LOVE to your
  character, better break up first with your current partner. (this
  will make the disapproval value lower)

- I will release other character soon. :)

=======================================================================
=================== GUIDES                    4.0 ===================
=======================================================================

- If you want to find the guide for a specific companion, just press
  Ctrl + F then type the Number Guide for that specific Companion.

  EXAMPLE: For Female/Elf/Mage/Magi Companions
       ALISTAIR - [4.01.01]
           Press CTRL + F
           Type 4.01.01 then Enter

=======================================================================
=================== Female/Elf/Mage/Magi       4.01 ===================
=======================================================================

=======================================================================
=================== Alistair               4.01.01 ===================
=======================================================================


LOCATION: Ostagar
EVENT: After recruiting him, Talk to Alistair
4. I have a few questions for you.
4. Tell me about Duncan.
2. He seems like a kind man, if firm.
1. I've no more questions.
APPROVAL: Alistair approves +2


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: After lighting up the beacon in Tower of Ishal, When going
       outside the Hut
NOTES: Choose whatever line you want. Then, when Morrigan comes into
       picture...
3. Thank you, but if Morrigan doesn't wish to join us...
1. Very well, we'll take her with us.
3. She won't come to harm with us.
2. No, I prefer you speak your mind.
1. We need all the help we can get.
1. I think we should just get underway.
APPROVAL: Morrigan approves +8, Alistair approves +4


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. Do you want to talk about Duncan?
3. He was like a father to you. I understand.
2. There's no need to apologize.
2. He had you.
1. No, I understand completely.
1. I've lost enough to know what you're going through.
3. He was a friend of mine, too.
APPROVAL: Alistair approves +6


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
1. What can a templar do, exactly?
1. So couldn't other learn these talents?
2. That's horrible! I can't believe they would do that!
APPROVAL: Alistair approves +1


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
NOTES: Alistair approval rating should be neutral
       This will comeout after asking him What can a templar do...
1. I'd like to ask you something.
1. Can you teach others to be a templar?
1. Very well. I'll respect your word.
APPROVAL: Alistair approves +1


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
3. So how did you become a Grey Warden?
2. Ha ha. Very funny.
3. What skills might those be?
3. Why did the grand cleric want to keep you?
4. He was a good man.
APPROVAL: Alistair approves +1


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
3. So you said this Arl Eamon raised you?
2. That would explain the smell.
4. That would explain the breath as well, then.
3. Only ones where we're making mad love in my tent.
2. He wasn't your father? So you know who is?
3. What an awful thing to do to a child.
3. You were young.
APPROVAL: Alistair approves +6


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
3. Why have you remained a templar if you hate the Chantry?
2. In that case, you should have become a mage.
2. Seems like that might happen anyway.
2. Then make up something more exciting.
3. I think I understand.
3. I guess my home is with the Grey Wardens now. With you.
2. They can be rebuit.
APPROVAL: Alistair approves +5


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
NOTES: His approval should be atleast warm
       This conversation will make him interested to your character.
1. Has anyone ever told you how handsome you are?
4. And if it is? What then?
APPROVAL: Alistair approves +3


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
NOTES: His approval should be atleast interested
2. I'd like to discuss something private.
1. I need to tell you how much I enjoy your company.
2. I feel the same way.
APPROVAL: Alistair approves +4


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I have some questions.
3. If you were raised in the Chantry, have you never...?
1. Sex?
4. Oh, that's so cute. You're a virgin.
1. You think I'm beautiful?
2. I would never hurt you.
APPROVAL: Alistair approves +4


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I have some questions.
3. What changes about you after the Joining?
1. You've been a Grey Warden longer than I have.
1. He wouldn't tell you?
2. I haven't felt anything like that.
3. What can I say? I'm a growing girl.
1. I've had some strange dreams.
1. What are you talking about?
2. Why Orzammar?
2. I never wondered that. I understand.
3. He will be remembered, Alistair. As will the others.
APPROVAL: Alistair approves +5


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I have some questions.
3. What was it like to be a Grey Warden, with all the others?
1. No, I'd like to hear about them.
1. Sounds like you had a lot of fun.
2. I'm sorry. This must be hard for you.
2. Not at all.
APPROVAL: Alistair approves +3


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Alistair will talk to you about your opinion on other teammates
NOTES: Just agree with him and give your opinion about everyone
4. Time for the juicy gossip, I take it?
3. Very cute. So you know, I'm laughing at you, not with you.
4. Sounds like fun. Ask away!
APPROVAL: Alistair approves +4


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
NOTES: While his approval is interested
2. I'd like to discuss something private.
1. So how would you like to join me in my tent?
2. Oh, I think it's cute.
APPROVAL: Alistair approves +2


LOCATION: Camp/World Map
EVENT: When leaving Lothering, after dreaming of the Archdemon
1. It seemed so real...
1. The archdemon? Is that the dragon?
4. Thank you, Alistair. I appreciate it.
APPROVAL: Alistair approves +1
 

LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Alistair
NOTES: His approval must be atleast Care.
3. Your new weapon of choice?
3. Sentiment can be a pretty potent weapon.
3. That's a nice sentiment.
4. Feeling a little thorny, are we?
3. Thank you, Alistair. That's a lovely thought.
3. So... are we married now?
1. No, it wasn't. Thank you, Alistair.
3. And you were doing so well, too.
APPROVAL: Alistair approves +10


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Alistair
2. I'd like to discuss something private.
1. (Kiss him.)
APPROVAL: Alistair approves +2


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Alistair
4. It makes me tear up just thinking about it.
3. I think I already do.
1. No, not really. I liked it.
APPROVAL: Alistair approves +5


LOCATION: Camp/World Map
EVENT: Talk to Alistair
NOTES: His approval must be atleast adore.
2. I'd like to discuss something private.
1. So how would you like to join me in my tent?
1. If you don't want to...
1. You need to relax, Alistair.
1. Just follow my lead, Alistair.
3. Not for that performance.
3. First smart comment and I feed them to the darkspawn.
4. We stay together, no matter what happens.
3. I feel the same way.
APPROVAL: Alistair approves +8


=======================================================================
=================== Morrigan               4.01.02 ===================
=======================================================================


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
1. How did you become a shapechanger?
2. That does sound like something you'd do.
4. I've never heard of magic like that before.
4. That's good. Such traditions need to be preserved.
2. Yes, very much so.
4. That's all I wanted to ask.
1. I think your abilities sound quite useful.
APPROVAL: Morrigan approves +8


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
2. Did you grow up in the Korcari Wilds?
1. You could if you wanted to.
1. And you remained unnoticed?
2. Very daring. That sounds like you.
1. That was quick thinking.
2. Touching? Like a handshake?
4. Well, I'm glad it worked out this way, at least.
APPROVAL: Morrigan approves +7


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
2. Have you ever been hunted by the Chantry?
2. You really had no trouble with them?
3. Surely more would have followed.
5. They got what they deserved.
4. I agree completely.
APPROVAL: Morrigan approves +4


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
2. Is Flemeth really what she seems to be?
3. A nutty old bat.
1. I didn't even know there was such a thing.
1. That sounds interesting.
1. Just how long ago is this?
3. Seems like a fair deal.
1. She spoke to spirits? Or demons?
2. Which? She never invaded? Or he never defeated her?
5. An interesting story. Thank you.
2. I love her. What else do you want to know?
APPROVAL: Morrigan approves +7


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
2. Tell me... are you really Flemeth's daughter?
1. She was not always as old as she is now, was she?
2. Does that mean you love her?
3. Now I see where you get it from.
2. Of course.
2. No, you're quite right.
APPROVAL: Morrigan approves +9


LOCATION: Lothering
EVENT: Talk to Morrigan
NOTES: Her approval should be atleast warm, for this to appear.
2. So life in the Wilds must have been very lonely.
4. That sounds wonderful.
3. What happended then?
1. But you were just a child.
3. They made you stronger, didn't they?
APPROVAL: Morrigan approves +9


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Morrigan
2. Oh? What's on your mind?
5. Very well. I'll keep an eye out for it.
APPROVAL: Morrigan approves +4


LOCATION: Camp/World Map
EVENT: Random conversation when going back to camp, after you give
       Morrigan the Black Grimoire
3. What did you find?
3. Disappointed, then?
1. A spell of immortality?
6. And you had no idea? I'm so sorry.
6. Very well. I'll help you, if I can.
4. I'll see what I can do.
APPROVAL: Morrigan approves +9


LOCATION: Camp/World Map
EVENT: Talk to Morrigan right after the random the conversation
1. I'd like to ask you something.
2. Do you really want your mother dead?
3. And what would you do if I didn't help you?
1. No, I don't want that.
4. I agree with you. This is necessary.
APPROVAL: Morrigan approves +5


LOCATION: Camp/World Map
EVENT: Talk to Morrigan after killing Flemeth
1. I'd like to ask you something.
2. So Flemeth is dead. What now?
1. You know you can always rely on me, right?
APPROVAL: Morrigan approves +7


=======================================================================
=================== Leliana               4.01.03 ===================
=======================================================================


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk.
1. This vision of yours...
1. What then?
2. And this made you want to help me?
1. The Chantry says the Maker has left us.
2. Believe what feels right to you, Leliana.
APPROVAL: Leliana approves +4


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk.
1. What was life like in the Chantry cloister?
1. Condescending? How so?
3. I prefer your ideas to the ideas of the Chantry.
APPROVAL: Leliana approves +2


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk.
1. What would someone like you be doing in Lothering's chantry?
2. You know, a beautiful charming woman like yourself.
1. So... can we go back to Lothering now?
1. No, not really.
1. What did you do before that?
APPROVAL: Leliana approves +3


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
1. Why did you decide to come to Ferelden?
2. Why did she leave Ferelden then?
2. You were young, it's understandable.
APPROVAL: Leliana approves +1


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
1. Do you miss anything about Orlais?
3. I've never been to Orlais.
3. Do you not have fine things now?
3. Oh, I love shoes!
2. Oh, that sounds so lovely.
1. I know, right? So ugly and shapeless.
APPROVAL: Leliana approves +1


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
1. You were a traveling minstrel. Do you have tales to share?
2. Know any stories from Orlais?
2. That sounds interesting.
2. I saw that coming.
2. Did she win the tourney?
2. That's terrible.
2. Do you know any Fereldan legends?
1. Yes, I have heard of Flemeth.
1. Tell me the whole story.
1. What happened then?
3. There was another story I wanted to hear.
1. Do you know anything about the Dalish?
1. It didn't last.
1. What do you know about Andraste?
2. How did Andraste die?
2. Why did the Maker not save Her with His power?
3. Let's just move on.
APPROVAL: Leliana approves +5


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
2. I heard that in Orlais, minstrels are often spies.
2. I don't remember.
2. What's the difference?
2. Do they spy on Ferelden?
2. You seem to know quite a bit about these bards.
3. I'd never leave that. It sounds too exciting.
APPROVAL: Leliana approves +2


LOCATION: Camp/World Map
EVENT: Random conversation when you go back to camp
2. I knew you weren't telling me something.
2. You're a criminal?
2. So Marjolaine was a bard too?
2. Important documents?
2. Isn't that what bards do?
2. Most countries don't appreciate treason.
2. What happened then?
2. How unpleasant.
2. I don't think you would have.
2. Thank you for trusting me with this.
APPROVAL: Leliana approves +3


LOCATION: Camp/World Map
EVENT: Talk to Leliana
3. What do you think?
3. And I bet some are treated cruelly, like dogs.
3. So I should offer myself to some Orlesian noble?
3. You may not be cruel, but you still see us differently.
APPROVAL: Leliana approves +1


LOCATION: Camp/World Map
EVENT: Talk to Leliana
NOTES: This conversation will make her interested to your character
2. No, I don't believe you have.
2. Dear Maker!
2. And I actually do like the way you ramble.
2. And do you often enjoy the company of other women?
3. I'm flattered that you like my company then.
APPROVAL: Leliana approves +2


LOCATION: Camp/World Map
EVENT: Talk to Leliana
NOTES: Leliana approval must be atleast care
3. There is still beauty to be found in this world.
2. Tell me the story.
2. That's a beautiful story.
2. If we lose hope in love, then we are truly lost.
1. Why is it a surprise?
APPROVAL: Leliana approves +3


LOCATION: Camp/World Map
EVENT: Talk to Leliana
NOTES: Leliana approval must be atleast adore
2. I know what you mean.
2. It is not silly to seek moments to lay down your burdens.
2. You never have to feel afraid with me.
2. You're cute when you're embarrased.
3. Some like you being interested in me is flattering.
1. Thanks. You're so complimentary.
2. I've always wanted us to be more than just friends.
3. I thought you were comfortable around me.
3. (Kiss Leliana.)
APPROVAL: Leliana approves +9


LOCATION: Camp/World Map
EVENT: Talk to Leliana
NOTES: Leliana approval must be atleast adore
1. We need to talk.
1. What will you do, when this is all over?
1. I would like to see the world too.
1. I would love to.
APPROVAL: Leliana approves +1


=======================================================================
=================== Sten                       4.01.04 ===================
=======================================================================


LOCATION: Lothering
EVENT: Talk to Sten
3. We're working together, I think I should get to know you.
3. Are you all right? You were in that cage for weeks.
3. You said you were in the army.
3. Why would the qunari send soldiers here?
2. Doesn't that make your view of things a little skewed?
2. Well... good question.
1. True. Lets go.
APPROVAL: Sten approves +4


LOCATION: Lothering
EVENT: Talk to Sten
1. I have a question.
2. Why did you come to Ferelden?
1. What was the question?
2. What's an arishok?
1. Why does he care about the Blight?
3. I'm a Grey Warden. It's my job.
1. Don't you have to report back, then?
1. So what are you still doing here, then?
3. Well, you can stay with us.
2. What were you doing in that cage?
2. Very funny.
2. Are you going to answer my question?
1. I have a question.
2. Do you find Ferelden very strange?
2. Don't the qunari ever want to change their lot in life?
3. But that makes the turtle stronger.
3. I suppose that's true.
1. Is there anything you like about Ferelden?
1. Cookies?
1. I'll keep that in mind.
1. You sound a bit homesick.
2. You left out rotting garbage.
2. Let's go.
APPROVAL: Sten approves +52


LOCATION: Lothering
EVENT: Talk to Sten
2. Callow? You thought I was callow?
1. Why did I let you out of that cage again?
1. Well, I find plenty of things puzzling about you, too.
2. I don't think you're that simple.
1. So will you tell me now why you were caged?
1. Exactly what happened?
3. That sounds like what happened to me at Ostagar.
1. You probably dropped it on the battlefield.
1. And then?
2. That's terrible!
1. Couldn't you search for it?
1. Where did you fight the darkspawn?
1. Don't worry, we'll find it.
APPROVAL: Sten approves +20


LOCATION: Camp/World Map
EVENT: When you go to camp, random conversation with Sten
1. We have to fight the archdemon.
1. Wait, you doubt I'm really a Warden?
3. I'm not here to impress you.
APPROVAL: Sten approves +6

 
LOCATION: Camp/World Map
EVENT: When you go to camp, random conversation with Sten
1. What's not to understand about that?
2. That doesn't make any sense, Sten.
1. Well, I'm confused now, anyway.
2. That's not a universal truth. Some women fight.
3. None of this makes any sense, Sten.
2. We're going around in circles here.
1. But a person can choose what to do.
APPROVAL: I forgot this one. I will post when I encounter
          it again. sorry. :P


=======================================================================
=================== Wynne                      4.01.05 ===================
=======================================================================


LOCATION: Apprentice Quarters/Circle Tower
EVENT: After defeating Uldred and saving First Enchanter Irving
NOTEs: This is only possible if you sided with the mages
       When Wynne talks about helping you accomplish your goals...
2. I would be honored to have you join me, Wynne.
APPROVAL: Wynne approves +7


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Wynne
1. I still wish it hadn't turned out the way it did.
1. I wonder what Irving saw in me that made him recommend me.
APPROVAL: Wynne approves +2


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Wynne
1. It means I've been chosen to do something important.
2. I don't quite understand.
1. I will keep that in mind.
1. So in a way, having power confines you.
APPROVAL: Wynne approves +2


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Wynne
1. Why didn't you want to stay at the tower?
2. I am glad for your company.
2. I wanted to make sure you really wanted this.
1. I'm sorry. I didn't mean it that way.
APPROVAL: Wynne approves +3


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Wynne
1. I'd like to ask you something about the Circle.
1. How did you become a mage?
1. What about your family?
1. Serves him right.
1. What happened when you arrived at the tower?
2. I felt the same way when I came to the tower.
1. I suppose I am lucky.
1. It's been a while since I left the tower...
1. Yes, it was my home for so long.
2. I am proud to be a mage of the Circle.
1. I will try. Thank you for the advice.
3. I am glad you take the time to counsel me.
APPROVAL: Wynne approves +6


LOCATION: Camp/World Map
EVENT: Talk to Wynne
1. Are you all right?
4. You are very sprightly for your age, though.
1. I'm sure you'll be kicking around for years yet.
APPROVAL: Wynne approves +1


LOCATION: Camp/World Map
EVENT: Talk to Wynne
1. No, the ones in the tower were the first I've ever seen.
1. Seeing the monster that you could be is unsettling, yes.
1. You have doubts?
1. If one retains one's humanity, one is not an abomination.
APPROVAL: Wynne approves +1


LOCATION: Orzammar Commons/Orzammar
EVENT: Talk to Wynne
1. Are you feeling better now?
4. Please let me know if there is anything I can do.
APPROVAL: Wynne approves +2


LOCATION: Orzammar Commons/Orzammar
EVENT: Talk to Wynne
1. I was just thinking about being a Grey Warden.
1. I don't know. It's just difficult, sometimes.
1. I will be ready when the time comes.
APPROVAL: Wynne approves +2


LOCATION: Orzammar Commons/Orzammar
EVENT: Talk to Wynne
1. I know they were more respected in the old days.
1. Go on.
1. And what happened then?
1. I like happy endings.
APPROVAL: Wynne approves +2


LOCATION: Orzammar Commons/Orzammar
EVENT: Talk to Wynne
1. As a Grey Warden, I'll never lead a normal life, will I?
1. And that makes me sad.
3. No. I like my life.
1. And this upset you?
1. Did you find anything?
1. And that made you feel better?
1. All this sappy nonsense is going to make me throw up.
APPROVAL: Wynne approves +2


LOCATION: Camp/World Map
EVENT: Random conversation when going back to camp
1. Yes, you had me quite worried.
1. But you're standing right here.
1. That is an amazing story.
1. Then we will make the best of that time.
APPROVAL: no approval/disapproval


LOCATION: Camp/World Map
EVENT: Talk to Wynne
1. Why did the spirit choose to help you?
1. You must have been a strange child.
1. Creepy.
1. You're very lucky.
1. So this Spirit of Faith is your personal protector.
3. I'm glad you think traveling with me is worthy of your time.
1. I'll hold you to that promise.
APPROVAL: Wynne approves +3


LOCATION: Camp/World Map
EVENT: Talk to Wynne
1. Is there something we can do to cure you?
1. In a sense?
1. You're not afraid?
1. Are you content?
APPROVAL: no approval/disapproval


LOCATION: Camp/World Map
EVENT: Talk to Wynne
1. Do you have any regrets at all?
2. Tell me. It might make you feel better.
1. I can see how this could be trouble.
1. And what did he think of you?
1. What happened to Aneirin?
1. He's dead then.
1. It's not your fault, Wynne.
1. I think it's time to forgive yourself.
1. See, there is a bright side.
APPROVAL: Wynne approves +2


=======================================================================
=================== Zevran                     4.01.06 ===================
=======================================================================


LOCATION: The Long Road/World Map
NOTES: When you encounter Zevran and decide to spare him
       Remove Alistair and Morrigan in your party
       Morrigan will disapproves by -3
       Alistair will disapproves by -3 if Persuaded
       Leliana will approves by +2
APPROVAL: Leliana approves +2


LOCATION: The Long Road/World Map
EVENT: Changed to Zevran after recruiting him, talk to Zevran
1. Care to answer some questions?
1. What does it take to become an assassin?
3. You did quite well, no doubt.
1. That sounds like it could be useful.
APPROVAL: Zevran approves +2


LOCATION: The Long Road/World Map
EVENT: Talk to Zevran
NOTES: Your approval rating to Zevran should be neutral
1. Can you teach others to be an assassin?
3. Very well. I'll respect your word.
APPROVAL: Zevran approves +2


LOCATION: The Long Road/World Map
EVENT: Talk to Zevran
2. Care to answer some questions?
2. Tell me a little about Antiva.
2. Don't you want to go back?
2. Of course. My mother was better than any gem.
2. Is that some kind of euphemism?
2. That's a little bizarre. There's leather everywhere.
1. Your home is still there, Zevran.
4. You need to make the most of where you are.
APPROVAL: Zevran approves +6


LOCATION: The Long Road/World Map
EVENT: Talk to Zevran
NOTES: This conversation will make him interested to your character
2. Care to answer some questions?
1. Why did you want to leave the Crows, exactly?
3. But what would you rather do?
2. That sounds awful.
1. So what is it you fancy, exactly?
2. Not at all.
4. I am happy to have you along.
APPROVAL: Zevran approves +12


LOCATION: Camp/World Map
EVENT: Talk to Zevran
NOTES: Random conversation when you have +26 rating of approval
1. Go ahead.
3. Is this after I ravish you in celebration?
4. Not at all. You could go, if you wanted.
2. There's always a use or two for a handsome elf.
APPROVAL: Zevran approves +18


LOCATION: Camp/World Map
EVENT: Talk to Zevran
1. Care to answer some questions?
1. Do you actually enjoy being an assassin?
3. No, you're probably right.
2. I enjoy violence, myself.
1. Handsome elf like you? I can think of a few things.
APPROVAL: Zevran approves +6


LOCATION: Camp/World Map
EVENT: Talk to Zevran
NOTES: Random converstation when you talk to Zevran
3. I know a good poem when I hear it.
3. This was told to you by a target?
3. You killed her anyway?
4. You are a saint amongst men, Zevran.
4. I appreciate the effort.
1. I think I d the same, actually.
APPROVAL: Zevran approves +10


LOCATION: Camp/World Map
EVENT: Talk to Zevran
NOTES: You can do this as many times as you want.
2. I want to discuss something personal.
1. Care to join me in my tent?
APPROVAL: Zevran approves +1


LOCATION: Camp/World Map
EVENT: Talk to Zevran
2. I want to discuss something personal.
2. You must have quite a history. With women, I mean.
1. I asked, didn't I?
1. Should it?
4. I think I understand.
4. We all have a past, don't we?
APPROVAL: Zevran approves +7


LOCATION: Camp/World Map
EVENT: Talk to Zevran
1. Care to answer some questions?
1. So tell me about your adventures.
2. I mean your time as a Crow.
2. Was it really so terrible?
1. The Crows were willing to anger the Circle of Magi?
1. After killing her anyhow.
2. So you didn't actually kill her.
2. You got lucky.
3. A wise lesson learn.
APPROVAL: Zevran approves +8


=======================================================================
=================== Shale                     4.01.07 ===================
=======================================================================


LOCATION: Village of Honnleath/Honnleath
EVENT: When you are recruiting Shale
NOTES: This is part of "The Stone Prisoner" DLC
       Remove Alistair in your party
       Alistair will disapproves by -1 (if Persuaded)
       Add Oghren in your party.
       Just choose any line. When Shale is suggesting his options...
3. What do you want to do?
3. You killed your former master...
4. I like a little bloodthirst.
1. You're welcome to come with me.
1. I am [character], pleased to meet you.
APPROVAL: Shale approves +4, Oghren approves +2


LOCATION: Village of Honnleath/Honnleath
EVENT: Changed to Shale after recruiting her, Talk to Shale
2. I think they're so pretty!
APPROVAL: Shale approves +6


LOCATION: Village of Honnleath/Honnleath
EVENT: Talk to Shale
1. What's with the heavy sighs?
3. I don't think our chances are so bad.
APPROVAL: Shale approves +4


LOCATION: Village of Honnleath/Honnleath
EVENT: Talk to Shale
2. I would have expected golems to be... different.
3. Are they dirty limericks?
3. Being different isn't so bad.
2. I agree. Being a golem would be handy.
APPROVAL: Shale approves +8


LOCATION: Village of Honnleath/Honnleath
EVENT: Talk to Shale
2. I have some questions.
1. Are those crystals in your skin?
1. But what do they do?
1. That still doesn't explain anything.
1. Did he succeed?
1. Would you be willing to have more added?
1. I'm told you killed your former master.
1. You expect me to leave it at that?
3. Alter you? Why? You're fine as you are.
1. Are you sure? Nothing at all?
1. That must have been terrible. I'm sorry.
2. Sound like you had a good rest.
2. Just try it, golem. I'm a far better mage than he.
APPROVAL: Shale approves +20


LOCATION: Village of Honnleath/Honnleath
EVENT: Random Conversation when Talk to Shale
- Shale approval must be atleast warm
2. That's super. Thanks, Shale.
1. Well, I am a mage, as well as an elf...
1. And we wouldn't want that!
APPROVAL: Shale approves +6


LOCATION: Village of Honnleath/Honnleath
EVENT: Talk to Shale
2. I have some questions.
1. How did you end up in Honnleath? Do you remember?
1. I would have thought you'd enjoy scaring humans.
2. You didn't like this Wilhelm, I take it.
3. Oh, yes. A fortune, in fact.
3. Interesting. I'm done asking about that.
APPROVAL: Shale approves +6


LOCATION: Village of Honnleath/Honnleath
EVENT: Talk to Shale
2. I have some questions.
1. How did Wilhelm come to acquire you?
5. Let's move on.
APPROVAL: Shale approves +7


LOCATION: Village of Honnleath/Honnleath
EVENT: Talk to Shale
2. I have some questions.
1. You watched that village day and night? For years?
3. Yes, that would be rather horrid.
2. Sounds a little... messy.
APPROVAL: Shale approves +6


LOCATION: Camp/World Map
EVENT: Talk to Shale
NOTES: This conversation will be initiated when you side with Branka and
       killed Caridin while Shale is not in the party.
3. (Persuade) (Lie)I don't know what happened to him.
1. Yes, it is in the hands of the dwarves, now.
1. The Anvil made golems from living souls.
1. I'm not trying to insult you, Shale.
1. I'll see what I can do.
APPROVAL: Shale approves +8


LOCATION: Aeducan Thaig/Orzammar
EVENT: When you go to Aeducan Thaig
NOTES: This is automatically initiated when Shale is in your party.
1. Do you remember something?
1. We can go there, if you like.
APPROVAL: Shale approves +4


EVENT: When touching the Golem Monument
3. I hope it's what you were looking for.
APPROVAL: Shale approves +18

 
EVENT: Talk to Shale
2. I have some questions.
1. So... you're female? I had no idea.
1. I am female.
2. I'm female myself. I think it's great!
APPROVAL: Shale approves +3


=======================================================================
=================== Oghren                     4.01.08 ===================
=======================================================================


LOCATION: Camp/World Map
EVENT: Talk to Oghren
1. What's wrong, Oghren?
1. I'd like to know more about you.
1. Are you sure you're fine with what happened with Branka?
1. You're handling this well.
APPROVAL: Oghren approves +4


LOCATION: Camp/World Map
EVENT: Talk to Oghren
. this is a random conversation when you talk with Oghren
4. Right here, you mad dwarven stallion.
APPROVAL: Oghren approves +4


LOCATION: Camp/World Map
EVENT: Talk to Oghren
NOTES: Ogrhen approval rating must be atleast +30
1. What about?
2. I love you, too, Oghren.
1. Take your time. What is it?
1. Who is she?
5. Oghren, you dog!
4. Well, I think we might have time to find her for you.
1. We can go back.
APPROVAL: Oghren approves +14


LOCATION: Spoiled Princess/Lake Calenhad
EVENT: When you enter The Spoiled Princess (Oghren Quest)
NOTES: You must have Oghren in your party
2. Of course.
2. Maybe I should go talk to her first.
APPROVAL: Oghren approves +4


LOCATION: Camp/World Map
EVENT: Talk to Oghren
NOTES: Oghren approval rating must be atleast friendly
1. I'd like that very much.
1. Was there even any alcohol in there?
1. I feel the same way.
1. I'd like to know more about you.
1. Do you feel homesick for Orzammar yet?
1. Do you ever want to go back there?
1. I don't find you useless, Oghren.
APPROVAL: Oghren approves +20


=======================================================================
=================== Loghain                    4.01.09 ===================
=======================================================================


LOCATION: Denerim
EVENT: After going outside of Arl Eamon's Estate, Talk to Loghain
2. Why do you hate Orlais so much?
2. All of that was in the past.
3. I suppose you're right.
2. I wanted to ask you something first.
2. How well did you know King Maric?
2. How did you meet Maric?
1. What happened then?
1. That's it? That's the whole story?
3. I wanted to ask you something first.
3. Were you really going to kill Anora?
1. You didn't answer my question.
1. So I broke into the royal palace for nothing?
2. I wanted to ask you something first.
3. What was Anora like as a child?
2. Did she have many friends?
3. That sounds lonely.
1. Well, no one alive knows her better than you.
1. I suppose we should move on.
APPROVAL: Loghain approves +22


LOCATION: Denerim
EVENT: Talk to Loghain
1. I may have to resort to magic next.
2. The plan loses something when you're the one suggesting it.
2. We're going to have to work together.
4. You're a Gret Warden now, too, you know.
2. You tell me: What do you want?
2. I'm glad to have you.
APPROVAL: Loghain approves +40


LOCATION: Denerim
EVENT: Talk to Loghain
1. Thank you, Loghain.
2. What would you have done, if you'd won?
1. How could you afford to divide our forces?
2. I wanted to ask you something first.
2. Do you think Anora will make a good queen?
3. So you're not at all concerned about leaving her all alone?
1. But will she be good for Ferelden?
1. We should probably get moving.
APPROVAL: Loghain approves +2


LOCATION: Red Cliff Castle
EVENT: After talking to Riordan, Go to Loghain, Talk to Loghain
1. It does, doesn't it?
4. That's not necessary. I'll do it.
APPROVAL: Loghain approves +9




=======================================================================
=================== Male/Human/Warrior/Noble   4.02 ===================
=======================================================================

=======================================================================
=================== Alistair               4.02.01 ===================
=======================================================================


LOCATION: Ostagar
EVENT: After recruiting him, Talk to Alistair
4. I have a few questions for you.
4. Tell me about Duncan.
2. He seems like a kind man, if firm.
1. I've no more questions.
APPROVAL: Alistair approves +2


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: After lighting up the beacon in Tower of Ishal, When going
       outside the Hut
NOTES: Choose whatever line you want. Then, when Morrigan comes into
       picture...
3. Thank you, but if Morrigan doesn't wish to join us...
1. Very well, we'll take her with us.
3. She won't come to harm with us.
2. No, I prefer you speak your mind.
1. We need all the help we can get.
1. I think we should just get underway.
APPROVAL: Morrigan approves +8, Alistair approves +4


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. Do you want to talk about Duncan?
3. He was like a father to you. I understand.
2. There's no need to apologize.
2. He had you.
1. No, I understand completely.
1. I've lost enough to know what you're going through.
3. He was a friend of mine, too.
APPROVAL: Alistair approves +6


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
1. What can a templar do, exactly?
1. So couldn't other learn these talents?
2. That's horrible! I can't believe they would do that!
APPROVAL: Alistair approves +1


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
NOTES: Alistair approval rating should be neutral
       This will comeout after asking him What can a templar do...
1. I'd like to ask you something.
1. Can you teach others to be a templar?
1. Very well. I'll respect your word.
APPROVAL: Alistair approves +1


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
3. So how did you become a Grey Warden?
2. Ha ha. Very funny.
3. What skills might those be?
3. Why did the grand cleric want to keep you?
4. He was a good man.
APPROVAL: Alistair approves +1


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
3. So you said this Arl Eamon raised you?
2. That would explain the smell.
3. I'm going to hit you. Very soon, now.
3. Only ones where we're making mad love in my tent.
2. He wasn't your father? So you know who is?
3. What an awful thing to do to a child.
3. You were young.
APPROVAL: Alistair approves +5


LOCATION: Deep in the Wilds/Flemeth's Hut
EVENT: Talk to Alistair
1. I'd like to ask you something.
3. Why have you remained a templar if you hate the Chantry?
2. Oh? I don't think I've ever seen you wearing it.
2. So you stay a templar out of sentiment?
2. Then make up something more exciting.
3. I think I understand.
2. My home was taken over by Arl Howe.
2. They can be rebuit.
APPROVAL: Alistair approves +3


LOCATION: Lothering
RECOMMENDATION: Give Alistair the "Small Carved Statuette"
APPROVAL: Alistair approves +10


LOCATION: Lothering
EVENT: Talk to Alistair
1. I have some questions.
3. If you were raised in the Chantry, have you never...?
1. Sex?
1. Tell you what? Of course I have.
2. Oh, I see. You lack the proper parts.
1. At least you'll get some decent rest.
APPROVAL: Alistair approves +2


LOCATION: Lothering
EVENT: Talk to Alistair
1. I have some questions.
3. What changes about you after the Joining?
1. You've been a Grey Warden longer than I have.
1. He wouldn't tell you?
2. I haven't felt anything like that.
3. Yes, well... (belches)
1. I've had some strange dreams.
1. What are you talking about?
2. Why Orzammar?
2. I never wondered that. I understand.
3. He will be remembered, Alistair. As will the others.
APPROVAL: Alistair approves +5


LOCATION: Lothering
EVENT: Talk to Alistair
1. I have some questions.
3. What was it like to be a Grey Warden, with all the others?
1. No, I'd like to hear about them.
1. Sounds like you had a lot of fun.
2. I'm sorry. This must be hard for you.
2. Not at all.
APPROVAL: Alistair approves +3


LOCATION: Lothering
EVENT: Alistair will talk to you about your opinion on other teammates
NOTES: Just agree with him and give your opinion about everyone
4. Time for the juicy gossip, I take it?
3. Very cute. So you know, I'm laughing at you, not with you.
4. Sounds like fun. Ask away!
APPROVAL: Alistair approves +4


LOCATION: Camp/World Map
EVENT: After Leaving Lothering, You dreamed of the archdemon
1. It seemed so real...
1. The archdemon? Is that the dragon?
4. Thank you, Alistair. I appreciate it.
APPROVAL: Alistair approves +1


LOCATION: Wilhelm's Cellar/Honnleath
EVENT: When you come close to Amalia and Kitty
NOTES: This is part of "The Stone Prisoner" DLC
       This is Option will betray Kitty
       Remove Morrigan in your party
       Morrigan will disapproves by -3
       Add Wynne in your party
       Add Zevran or Leliana in your party
2. Good. You're safe. Your father was worried.
1. The cat... finds me distracting?
1. The cat... talks?
3. Amalia, you need to return to your father.
4. A stranger who finds you very interesting.
2. Don't you think he'll notice something out of place?
2. (Persuade) (Lie) I'll free you, and you can have the girl.
1. I said I'd free you. I didn't say I'd let you live.
APPROVAL: Alistair approves +2, Wynne approves +4
          Zevran/Leliana approves +4


LOCATION: Ostagar
EVENT: After recovering Cailan Arms and armor quest
NOTES: This is part of "Return to Ostagar" DLC
       Remove Morrigan in your party
       Remove Zevran in your party
       Morrigan will disapproves by -3
       Zevran will disapproves by -3
       Add Wynne in your party
       Add Sten in your party
1. He is of royal blood and deserves a pyre.
APPROVAL: Alistair approves +7, Wynne approves +4, Sten approves +2


LOCATION: Camp/World Map
RECOMMENDATION: Give Alistair the "White Runestone"
APPROVAL: Alistair approves +9


=======================================================================
=================== Morrigan               4.02.02 ===================
=======================================================================


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
1. How did you become a shapechanger?
2. That does sound like something you'd do.
4. I've never heard of magic like that before.
4. That's good. Such traditions need to be preserved.
4. That's all I wanted to ask.
1. I think your abilities sound quite useful.
APPROVAL: Morrigan approves +7


LOCATION: Lothering
EVENT: Talk to Morrigan
NOTES: This conversation will make Morrigan interested to you
1. I'd like to ask you something.
2. Did you grow up in the Korcari Wilds?
1. You can probe me anytime.
1. And you remained unnoticed?
2. Very daring. That sounds like you.
1. That was quick thinking.
2. Touching? Like a handshake?
4. Well, I'm glad it worked out this way, at least.
APPROVAL: Morrigan approves +8


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
2. Have you ever been hunted by the Chantry?
2. And you are cute when you're evasive.
2. You really had no trouble with them?
3. Surely more would have followed.
4. They got what they deserved.
4. I agree completely.
APPROVAL: Morrigan approves +6


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
2. Is Flemeth really what she seems to be?
3. A nutty old bat.
1. I didn't even know there was such a thing.
1. That sounds interesting.
1. Just how long ago is this?
3. Seems like a fair deal.
1. She spoke to spirits? Or demons?
2. Which? She never invaded? Or he never defeated her?
5. An interesting story. Thank you.
1. My mother died. Recently, in fact.
APPROVAL: Morrigan approves +7


LOCATION: Lothering
EVENT: Talk to Morrigan
1. I'd like to ask you something.
2. Tell me... are you really Flemeth's daughter?
1. She was not always as old as she is now, was she?
2. Does that mean you love her?
3. Now I see where you get it from.
2. Of course.
2. You're right. Love is unnecessary.
APPROVAL: Morrigan approves +12


LOCATION: Lothering
EVENT: Talk to Morrigan
NOTES: Her approval should be atleast warm, for this to appear
2. So life in the Wilds must have been very lonely.
4. That sounds wonderful.
3. What happended then?
1. But you were just a child.
3. They made you stronger, didn't they?
APPROVAL: Morrigan approves +9


LOCATION: Lothering
EVENT: Talk to Morrigan
2. I'd like to discuss something personal.
1. (Kiss her)
2. Do you object?
APPROVAL: Morrigan approves +4


LOCATION: Lothering
EVENT: Talk to Morrigan
2. I'd like to discuss something personal.
2. So what do I have to do to get on your good side?
1. I don't know. Maybe I do.
1. I am brilliant and amazing.
APPROVAL: Morrigan approves +2


LOCATION: Lothering
EVENT: When you approach merchant surrounded by crowd
NOTES: Remove Leliana and Alistair in your party
       This conversation will make Leliana disapprove by -10
       This conversation will make Alistair disapprove by -6
       You will gain 1 sovereign as a reward
       This has a conflict with Leliana's guide
2. Why would I want to help you?
4. You don't think you're being unscrupulous?
2. Fair enough. Time to go, priest.
2. Don't worry about it. I hate the self-righteous.
2. Yes, well... carry on.
APPROVAL: Morrigan approves +4


LOCATION: Chantry/Lothering
EVENT: When you talk to Revered Mother
NOTES: Remove Alistair in your party
       This conversation will make Alistair disapprove by -13
       It is recommended to do donation first (Leliana's Guide) before
       proceeding with this conversation
2. I want to talk about Sten, the qunari you imprisoned.
4. I want him freed. I might have a use for him.
3. (Intimidate) I think you should reconsider that stance. Now.
APPROVAL: Morrigan approves +4


LOCATION: Chantry/Lothering
EVENT: Talk to Morrigan
NOTES: Morrigan's approval must be atleast Care
3. What do you mean?
3. It's a sweet gift. Thank you.
1. DOes it do anything else?
1. So I could find you, if need be?
3. I'm glad to see you care.
4. Thank you for the gift.
APPROVAL: Morrigan approves +12


LOCATION: Camp/World Map
EVENT: Talk to Morrigan
NOTES: This is a romance scene
3. Well, we can't have that.
3. I'm sure I'll think of something.
3. Do you really need to talk?
2. That sounds like fun.
4. I can live with that.
APPROVAL: Morrigan approves +14


LOCATION: Apprentice Quarters/Circle Tower
EVENT: Talk to Morrigan
2. Oh? What's on your mind?
5. Very well. I'll keep an eye out for it.
APPROVAL: Morrigan approves +4 (At this point, you've reached 100)


=======================================================================
=================== Leliana               4.02.03 ===================
=======================================================================


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk.
1. This vision of yours...
1. What then?
2. And this made you want to help me?
1. The Chantry says the Maker has left us.
2. Believe what feels right to you, Leliana.
APPROVAL: Leliana approves +4


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk.
1. What was life like in the Chantry cloister?
1. Condescending? How so?
3. I prefer your ideas to the ideas of the Chantry.
APPROVAL: Leliana approves +2


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
NOTES: This conversation will make Leliana interested to you
2. I'd like to talk.
1. What would someone like you be doing in Lothering's chantry?
2. You know, a beautiful charming woman like yourself.
1. Those initiates can't have been more lovely than you.
1. What did you do before that?
APPROVAL: Leliana approves +6


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
1. Why did you decide to come to Ferelden?
2. Why did she leave Ferelden then?
2. You were young, it's understandable.
APPROVAL: Leliana approves +1


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
1. Do you miss anything about Orlais?
4. I've never been to Orlais.
3. Do you not have fine things now?
3. Oh, I love shoes!
2. Oh, that sounds so lovely.
1. You don't need fancy shoes to make you beautiful.
APPROVAL: Leliana approves +1


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
1. You were a traveling minstrel. Do you have tales to share?
2. Know any stories from Orlais?
2. That sounds interesting.
2. I saw that coming.
2. Did she win the tourney?
2. That's terrible.
2. Do you know any Fereldan legends?
1. Yes, I have heard of Flemeth.
1. Tell me the whole story.
1. What happened then?
3. There was another story I wanted to hear.
1. Do you know anything about the Dalish?
1. It didn't last.
1. What do you know about Andraste?
2. How did Andraste die?
2. Why did the Maker not save Her with His power?
3. Let's just move on.
APPROVAL: Leliana approves +5


LOCATION: Dane's Refuge/Lothering
EVENT: Talk to Leliana
2. I'd like to talk to you about something.
2. I heard that in Orlais, minstrels are often spies.
2. I don't remember.
2. What's the difference?
2. Do they spy on Ferelden?
2. You seem to know quite a bit about these bards.
3. I'd never leave that. It sounds too exciting.
APPROVAL: Leliana approves +2


LOCATION: Lothering
EVENT: When you approach merchant surrounded by crowd
NOTES: Remove Morrigan in your party
       This conversation will make Morrigan disapprove by -3
       This has a conflict with Morrigan's guide
2. Why would I want to help you?
4. You don't think you're being unscrupulous?
4. (Intimidate) Lower your prices, or lose your goods.
APPROVAL: Leliana approves +2


LOCATION: Lothering
RECOMMENDATION: Give Leliana the "Bronze Symbol of Andraste"
APPROVAL: Leliana approves +10


LOCATION: Chantry/Lothering
EVENT: When you talk to Revered Mother
NOTES: This is optional
       Donating will lose you gold but improve Leliana's approval
       Donate 5 sovereings, Leliana approves +4
       Donate 30 silvers, Leliana approves +2
       Donate 10 silvers, Leliana approves +1
       Revered Mother will agree to release Sten even without
       Leliana's presence by persuading
3. What tithe is acceptable?
4. I can offer five sovereigns.
or
3. Very well. Thirty silver it is.
or
2. I am sorry, but I only have ten silver.
1. Nothing of importance.
APPROVAL: Leliana approves +4/+2/+1


LOCATION: Camp/World Map
EVENT: Random conversation when you go back to camp
2. I knew you weren't telling me something.
2. You're a criminal?
2. So Marjolaine was a bard too?
2. Important documents?
2. Isn't that what bards do?
2. Most countries don't appreciate treason.
2. What happened then?
2. How unpleasant.
2. I don't think you would have.
2. Thank you for trusting me with this.
APPROVAL: Leliana approves +3


LOCATION: Forest Stream/World Map
EVENT: Random map encounter when travelling
3. You had better have a good reason for this.
3. He probably means you, yes.
3. Don't just stop there. Tell us.
2. I think we should just kill him, just to be safe.
3. Sorry, time to die. (Kill him.)
3. Or maybe the Orlesians.
3. Don't worry. I won't let anyone harm you.
1. We'll go as soon as possible.
APPROVAL: Leliana approves +4


LOCATION: Templar Quarters/Circle Tower
EVENT: When meeting the Bewitched Templar and Desire Demon
NOTES: This is optional
2. What in Andraste's name is going on here?
2. You have this templar ensorcelled, don't you?
5. No, I suppose there isn't.
3. So you think you're doing a good thing?
4. I will leave you alone, if you do the same for me.
APPROVAL: Leliana approves +1


LOCATION: Orzammar Commons/Orzammar
EVENT: Talk to Dagna
NOTES: This is optional when you decide to help Dagna
       Add Wynne in your party
1. Can I help you?
3. My companion here is a senior enchanter of the Cirle.
1. We'd be happy to answer any questions.
2. Why wouldn't they?
1. So what do you want with the Circle?
2. And what would the messenger get?
1. I'll talk to the first enchanter next time I see him.
APPROVAL: Wy

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