Game Card
Empire Earth 2 (PC)
- Publisher:
- n/a
- Developer:
- Mad Doc Software
- US Release:
- 26.04.2005
- EU Release:
- n/a
- Minimum System:
- Pentium 1 Ghz, 128 RAM
- Reality Factor:
- Science Fiction
- Real Time:
- Real Time
- Map Size:
- Local
- Combat Status:
- Militaristic
- Management:
- Minor Economy
- Age:
- Multi-Period
Game Headquarters (HQ)
Game Description
Empire Earth 2 will build upon the success of its predecessor by adding unique units, powers, leaders, and inherent bonuses to all of the game's 14 different civilizations. Cities, territories, and borders in Empire Earth 2, often treated as "eye candy" in other real-time strategy games, will factor into game play and be treated as tradable resources much like they are in the real world. The game's artificial intelligence will be more reactive, dynamic, and variable than its predecessor's, able to adapt to human opponents in ways that are more engaging for the player. And, for the first time in the Empire Earth series, ambient weather and seasons like fog and snowfall will affect game play, forcing players to adapt their strategies to the changing environment.
Available on: PC
- Gameplay Movie #8 Posted 26.04.05
- Interview Movie HQ #2 Posted 15.03.05
- Interview Movie LQ #2 Posted 15.03.05
Game Popularity Ranking
This graph shows you how much this game was visited through time.
| PC Rank: | 354 of 3,867 |
| Overall Rank: | 383 of 10,202 |
Game popularity is:
Falling
− 125 since yesterday
− 125 since yesterday
The Latest Developments
- New Empire Earth 2 Interview [15.05.2004]
- New Empire Earth 2 Cheats [20.06.2005]
- New Empire Earth 2 Trainer [24.05.2007]













