Preview

Europa Universalis IV Preview (PC)

Following Paradox’s recent announcement regarding Europa Universalis IV, I bet you’re hankering for more details, aren’t you? Well to stave off disappointment, we can say there’s not much else at this point in time. Given the fact that it’s still a year away, there was only so much Paradox could show off this time around… seeing what we talked about before in action was still pretty impressive. The game is pretty much playable right now, and the team at Paradox Development Studios is still in the process of filling in all the details. Trade, Religion and Diplomacy, for example, were ready to show but no other systems, so we’ll walk you through some of things they told us during Gamescom.

To start with, we got a look at the new Trade Routes system. Much like the previous game you do have a number of merchants that you get each year, however instead of sending them to trade hubs, you send them to various nodes along trade routes instead. If you imagine how the supply map looked in Hearts of Iron 3, with the in and out going, except presented a whole lot better, you get the general idea. Anyway – you can place your merchants at key points along trade routes in order to divert money to your country, either by maintaining a trade office or building transit hubs, and you can also use light ships to direct trade to your ports as well. It’s a matter of trade power (based on several modifiers) and manipulating the routes (so keeping the money going in and stopping it going out further down the line).

Paradox are toying with the idea of letting you cross frozen rivers or sea areas like they were land

The religion system was also on show… specifically Religious Unity, which is a new concept. It’s basically the percentage of your country that follows the same religion, and you get various bonuses and penalties depending on the value, and these apply to few areas of the game. The interface has been streamlined as well so that it’s easier to understand and easier to use. The higher the religious unity you have, the more papal influence you have, which allows you to influence the voting more for things like active cardinals and which nations are in power as far as religion goes.

Diplomacy also had an overhaul – there’s more visual feedback to the player in terms of presenting information about other nations, a CK2 opinion system so you can see how things are received, each country can have rivals and there are added positive and negative bonuses to relations. Another big thing was coalitions – targeted alliances that you will need certain technologies for in order to be able to enter in one, as it’s very much a mid-to-late game concept. There’ll also be Papal and Anti-Papal coalitions, for example, and you can also do things like enforce peace. There are also no longer any rebels as a separate thing; including supporting a country’s rebels has also been integrated into the diplomacy interface.

Looking pretty swish

Apart from that though there’s really not a hell of a lot else to talk about right now – the military changes haven’t been implemented yet, and there wasn’t anything available on the multiplayer front… still very early days, I mean we’re talking about Q3/4 2013 here, again, we can’t help but wonder if they it announced too soon… like with Crusader Kings 2 though, Paradox Development Studio want to put a lot of care and attention into the game, and that starts with fan feedback. With the game playable, but not quite yet feature complete, that process starts now. Want to be involved in the creation of one of Paradox’s most anticipated sequels? Well keep an eye out, as you never know what will happen over the next year.

So far, so good then – the game looks pretty good, using the very best of Crusader Kings II’s engine, the seasons look really good as they change, for example. The whole world is available to play as, although the focus will be on Europe, given the name, although much like EU3 there will probably be themed or targeted expansions. Events wise some have been removed, but there are a lot more of them, and aren’t always tied to specific dates, but are context sensitive as well. Not a lot to see right now, but what little there is, is pretty exciting. Europa Universalis IV is due out on PC late 2013.

Most Anticipated Feature: Seeing what the rest of the game looks like.

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Comments

By nocutius (SI Elite) on Aug 22, 2012
nocutius
They totally announced the game too soon, now that we know it's being made the wait is gonna be even harder :).
By SirRoderick (SI Elite) on Aug 22, 2012
SirRoderick
All good features so far! Finally a use for light ships for example.

I cannot WAIT to revive my old english Empire ^^
By BoneArc (SI Elite) on Aug 23, 2012
BoneArc
I have never played the Europa Universalis Series ... So could anyone tell if I should play this one ?
I like Strategy and Big Open-to-conquer Worlds :D
I like Civ V
so any thoughts ? Thanks :P
( I'm even European )
By SirRoderick (SI Elite) on Aug 23, 2012
SirRoderick
Well if you like Civ games, there's a decent chance you'll like this. there's more depth here than there is in Civ V and a whoooooole lot more to conquer too ^^

You play as any country in existence in the game's timeframe that you might like, you're let loose in a very deep world. You can play the wealthy trader state just as easily as a religious crusader or a warmonger.

So based on liking open-world strategy, you might just love this one ^^
By nocutius (SI Elite) on Aug 23, 2012
nocutius
No need to be European :)

EU series is THE "Big Open-to-conquer World" game as far as i'm concerned. Play as any nation and set your own goals, simply perfect.

Victoria series is a very good alternative (newer game) that focuses a bit more on economy and politics than EU since it takes place in the 19th century.

HoI3 is set during WW2 and really lets you conquer the entire planet, just don't play as Poland :).
This one is the most restrictive and allows for the least freedom when it comes to your goals and (fun) nations to play, with other words HoI3 might have the smallest replay value of the three.

So when it comes to being open it goes like this: EU-> Victoria-> HoI

They all play quite a bit differently so it's up to you to see what you prefer.
By BoneArc (SI Elite) on Aug 24, 2012
BoneArc
Awesome , Thanks a lot guys ! :D