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88 Flak is a mod for the Freelancer purist whom is looking for a drastic change in gameplay without adding any non-Freelancer ships, factions, or systems; there are a few new systems however the main game is concentrated around the normal systems. The main goal of the mod is to provide the most intense combat possible while keeping everything at an even, balanced level. For instance, instead of linear balancing for ships, Flak adopts a more Team-Fortress style balancing where nothing is better, just different. For instance, while a Light Fighter is very fast, it is limited in firepower and defense capability. A Very Heavy Fighter will be very slow with horrid turning, yet will support impressive firepower and Long-range Sniper-cannons (that can shoot up to 8Km away at 4Km/sec). A Heavy Fighter would fall somewhere in-between the two, etc.
And it only starts there; EVERY ship in the original Freelancer, including nearly every Station (30 of 'em) and Weapons Platform (8 of 'em), can be flown, making for a total of 104 pilotable, balanced craft, from the original game (except the Serafina Freighter, by Asmo, which was added; it fits right in).
88 Flak also totes features such as hire-able NPC wingmen squads, purchasable stations (which come with private militia wingmen that shoot at hostile NPCs (and players)), and full customizability via a Freelancer Mods Manager script with configurable client-side and server-side options. Flak has been in the works since January 21, 2005, and continues to be worked on today.
More information and updates can be found at the site Memes.no and the forums Memes.no
88 Flak is also part of the developing Farscape Studios, consisting of the Phoenix RPG Mod as well as a few other projects still in development.
At the moment, Flak still a growing community, with most players actively involved with the project itself; however, anyone from lone players to full clans are welcome to either join in the fun on the 24/7 server or get active in the project's development.
88 Flak is finally the first mod to feature "bot" squads for players who don't have many friends to fly with
And it only starts there; EVERY ship in the original Freelancer, including nearly every Station (30 of 'em) and Weapons Platform (8 of 'em), can be flown, making for a total of 104 pilotable, balanced craft, from the original game (except the Serafina Freighter, by Asmo, which was added; it fits right in).
88 Flak also totes features such as hire-able NPC wingmen squads, purchasable stations (which come with private militia wingmen that shoot at hostile NPCs (and players)), and full customizability via a Freelancer Mods Manager script with configurable client-side and server-side options. Flak has been in the works since January 21, 2005, and continues to be worked on today.
More information and updates can be found at the site Memes.no and the forums Memes.no
88 Flak is also part of the developing Farscape Studios, consisting of the Phoenix RPG Mod as well as a few other projects still in development.
At the moment, Flak still a growing community, with most players actively involved with the project itself; however, anyone from lone players to full clans are welcome to either join in the fun on the 24/7 server or get active in the project's development.
88 Flak is finally the first mod to feature "bot" squads for players who don't have many friends to fly with







