Galactic Civilizations II: Twilight of the Arnor HQ
Galactic Civilizations II: Twilight of the Arnor HQ (PC)
- New campaign detailing the final chapter in the Dread Lord wars
- The star destroying new unit, the Terror Star, arrives
- Unique technology trees for all 12 civilizations
- Unique planetary improvements for each civilization
- New 3D-engine-powered map editor
- New Scenario Editor for creating highly detailed custom games
-New Campaign Editor for players who want to create their own custom epic campaigns for themselves or to share with others
- New Metaverse Tournaments: specific maps & scenarios recorded to the Metaverse with prizes for top players
- New Ship: Atlas. Makes ships in a fleet more lethal
- New Ship: Fortitude. Gives ships in a fleet more hit points
- New Ship: Driver. Makes ships in a fleet move faster
- Unique weapons per civilization
- Updated Planetary Invasions
- New enhanced textures and graphics for planets and ships
- New Galaxy Size: Immense (vastly bigger than current galaxy sizes)
- Extra alien portraits and logos
- Legacy of the Telenanth: Detailed back story of Galactic Civilizations
- And more!
Available on: PC PC Rank: 1662 / 5,714 | Overall Rank: 2279 / 14,108
|Galactic Civilizations II: Ultimate Edition announced (23)|
|Stardock has announced a new bundle, Galactic Civilizations II Ultimate Edition, which will be released on Steam and GameStop's freshly acquired Impulse, and includes the original game as well as the Dark Avatar and Twilight of the Arnor expansions.|
|Posted: 03.12.2011 by JonahFalcon|
|Wardell: If consoles skip 64-bit they'll be "in for s... (0)|
|Stardock Games' Brad Wardell is excited that we're about to "make this jump to 64-bit" in PC gaming, which gives us "essentially unlimited memory" to play with.
It's "whatâ€™s holding us back" right now but 64-bit can set us free. PC will be "so far ahead" if consoles neglect 64-bit in the future. Graphics are "kind of at a standstill".
|Posted: 11.04.2011 by Technet2k|
|Elemental to lose money by Q2 2011 (0)|
|Stardock Games' Brad Wardell reveals their projections have Elemental: War of Magic, which profits right now, losing money "by the end of" Q2 2011.
This is because they intend to "spend what is necessary" on Elemental to deliver the "expectations of our customers." It's "unfortunate" but "crucial".
|Posted: 11.01.2011 by Technet2k|
|View all Galactic Civilizations II: Twilight of the Arnor news...(3)|