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Authors: The Fighting Hellfish
The Fighting Hellfish proudly present GTA: Long Night, a finished arcade horror total conversion for Vice City. Guaranteed to meet the Surgeon General's recommended daily allowance of zombie slaughter.
-New Storyline
-Over 20 original full missions
-Over half a dozen playable characters
-New Radio Stations
-New Particle Effects
-Numerous weapon tweaks (including the ability to carry all heavy weapons simultaneously)
-New Gameplay elements (Zombies, plotlines, weather)
-Different Endings
-New and improved zombie spawning system
-25 Unique Zombies
After over a year in develoment The Fighting Hellfish have recently completed and released our arcade horror modification of Vice City, entitled GTA: Long Night.
GTA: Long Night creates an entirely new game set in the familiar locale of Vice City, utilizing the incredibly popular GTA engine to portray a city undersiege by hordes of the undead. The storyline revolves around multiple survivors making their way to the last human stronghold, where they share tales of zombie chaos across over twenty original missions and cutscenes.
Featuring new radio stations, particle effects, animations, and a half dozen playable characters(including a stoner searching for pot, a pimp tyring to find his girls, and Fat Albert battling zombies in a shopping mall), Long night creates a totally immersive experience like no other in the GTA universe. Just picture 40 or 50 zombies chasing you down looking for a meal as you tool around Vice, and you've got the general idea of the difference in gameplay.
The Fighting Hellfish proudly present GTA: Long Night, a finished arcade horror total conversion for Vice City. Guaranteed to meet the Surgeon General's recommended daily allowance of zombie slaughter.
-New Storyline
-Over 20 original full missions
-Over half a dozen playable characters
-New Radio Stations
-New Particle Effects
-Numerous weapon tweaks (including the ability to carry all heavy weapons simultaneously)
-New Gameplay elements (Zombies, plotlines, weather)
-Different Endings
-New and improved zombie spawning system
-25 Unique Zombies
After over a year in develoment The Fighting Hellfish have recently completed and released our arcade horror modification of Vice City, entitled GTA: Long Night.
GTA: Long Night creates an entirely new game set in the familiar locale of Vice City, utilizing the incredibly popular GTA engine to portray a city undersiege by hordes of the undead. The storyline revolves around multiple survivors making their way to the last human stronghold, where they share tales of zombie chaos across over twenty original missions and cutscenes.
Featuring new radio stations, particle effects, animations, and a half dozen playable characters(including a stoner searching for pot, a pimp tyring to find his girls, and Fat Albert battling zombies in a shopping mall), Long night creates a totally immersive experience like no other in the GTA universe. Just picture 40 or 50 zombies chasing you down looking for a meal as you tool around Vice, and you've got the general idea of the difference in gameplay.









