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Author: KruddMan, Kissle and Phiesopes
The Wastes is a post-apocalyptic multiplayer total conversion for Half-Life. You play as one of the few remnants of humanity, battling it out for survival in harsh and unforgiving environments, ranging from midwest deserts to cold dead cities.
KruddMan Kissle and Phiesopes Improvement Pack
* Twelve updated player models with character portraits by KruddMan. Kissle tweaked smoothing groups.
o The Admiral [NEW]
o Dieter [Fixed body frame]
o Ezekial [Fixed Smoothing groups]
o Gustavo [New badass gasmask]
o Idaho [NEW]
o Kali [Fixed Smoothing groups]
o Max [Improved body/head/face]
o McLean [NEW]
o Mena [Improved head]
o Tony [NEW]
o Vincent [NEW]
o Player.mdl modified max model
* Origin fixes on pistols [they are a little unaligned during aim mode but still look good]
* Origin and scale fixes on dual pistols
* Origin and scale fix on single sawed off
* New Colt Enforcer MK2 by KruddMan
* New animations for Baseball Bat by KruddMan
* New animations for Sledgehammer by KruddMan
* New Katana by KruddMan with reversed animations (Includes P and W models)
* Rescaled W Models
* Probably More stuff I can't remember
* New sound effects by Phiesope
o beretta fire
o colt fire
o deagle fire
o fnfal fire
o g11 fire
o g11 burst
o jackhammer fire
o sawedoff fire
o sawedoff reload
o sten reload
o winchester fire
o wincheseter reload
o reload and weapon function sounds added to weapons by Kissle
o New hud and vgui sprites by Kissle
The Wastes is a post-apocalyptic multiplayer total conversion for Half-Life. You play as one of the few remnants of humanity, battling it out for survival in harsh and unforgiving environments, ranging from midwest deserts to cold dead cities.
KruddMan Kissle and Phiesopes Improvement Pack
* Twelve updated player models with character portraits by KruddMan. Kissle tweaked smoothing groups.
o The Admiral [NEW]
o Dieter [Fixed body frame]
o Ezekial [Fixed Smoothing groups]
o Gustavo [New badass gasmask]
o Idaho [NEW]
o Kali [Fixed Smoothing groups]
o Max [Improved body/head/face]
o McLean [NEW]
o Mena [Improved head]
o Tony [NEW]
o Vincent [NEW]
o Player.mdl modified max model
* Origin fixes on pistols [they are a little unaligned during aim mode but still look good]
* Origin and scale fixes on dual pistols
* Origin and scale fix on single sawed off
* New Colt Enforcer MK2 by KruddMan
* New animations for Baseball Bat by KruddMan
* New animations for Sledgehammer by KruddMan
* New Katana by KruddMan with reversed animations (Includes P and W models)
* Rescaled W Models
* Probably More stuff I can't remember
* New sound effects by Phiesope
o beretta fire
o colt fire
o deagle fire
o fnfal fire
o g11 fire
o g11 burst
o jackhammer fire
o sawedoff fire
o sawedoff reload
o sten reload
o winchester fire
o wincheseter reload
o reload and weapon function sounds added to weapons by Kissle
o New hud and vgui sprites by Kissle









