Half-Life 2 HQ
Half-Life 2 HQ (PC)
Half-Life 2 picks up some time after the original Half-Life left off - with Gordon working for the G-Man - and takes place in and around an eastern European-type city called City 17.
|Dishonored writer finds Valve's handling of Gordon Fr... (1)|
|Austin Grossman is a writer for Arkane's Dishonored which releases this week. He drew inspiration from Valve's equally mute protagonist Gordon Freeman in what not to do with a silent lead.
He 'hates' what Valve do with Freeman, finding it "incredibly awkward and really creepy." Valve treat him as an empty vessel as people talk "at him, about him and sometimes even for him."
|Posted: 10.10.2012 by Technet2k|
|Gamescom PDF includes Half-Life 3 and Dragon Age 3 in... (5)|
|According to a compiled list by Gamescom event staff, Valve will be bring Half-Life 3 to Cologne, Germany while EA's BioWare will formally announce Dragon Age 3 - or will they?
There's a cheeky little fine print in the PDF containing a "list of all the new hardware and software" due for this year's Gamescom. Their sources include the infamous Internetz!
|Posted: 14.08.2012 by Technet2k|
|"I'm interested in projects, not in companies," says ... (1)|
|Viktor Antonov played a crucial role in Valve's Half-Life 2 as it was he that concepted a lot of City 17 and the Combine architecture. Why did the art director leave Valve of all places?
Actually his explanation is quite a simple one. Valve "stopped making epic, triple-As," and turned to episodes. That just wasn't enough to satisfy Antonov, who has worked at Arkane on Dishonored.
|Posted: 24.07.2012 by Technet2k|
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