File Details
Download this file | Go to files list
New Features:
* Character selection available
* Team selection available
* Full Conversion HUD
* Added aimmode
* Added gamemode "You Only Live Twice"
* Added server variable ge_startarmed
* Added a round timer
Game Changes:
* Auto Shotgun rate-of-fire reduced
* Run speed increased
* Tweaked firing rates and bullet spread of every weapon
* Added support for weapon bullet spread and accuracy based on aimmode and whether the gun is silenced
* Added support for taking specific damage based on what part of the body is hit
Bug Fixes:
* Coplanar faces and displacement splits corrected in ge_Caves
* Fixed spawning inside wall in ge_Egyptian
New Maps:
* ge_Complex
* ge_Cradle
* ge_Control
* ge_Archives_frontzone
* ge_Facility_classic
* ge_Library_classic
* ge_Temple_classic
* ge_Complex_classic
Updated Maps:
* ge_Facility - HDR lighting, new routes
* ge_Egyptian - HDR lighting
* ge_Facility_backzone - optimized for better performance
* ge_Caves - HDR lighting, dynamic lighting system, increased props
New Weapons:
* Remote Mines
* Proximity Mines
* Timed Mines
* DD44
* Sniper Rifle
* Gold PP7
* Silver PP7
* Cougar Magnum
* Slappers
Updated Weapons:
* KF7 Soviet - new model / skin
* PP7 - added unsilenced mode
* ZMG - added silenced mode
New Characters:
* Baron Samedi
* Jaws
Updated Characters:
* Oddjob - added normal map
* Character selection available
* Team selection available
* Full Conversion HUD
* Added aimmode
* Added gamemode "You Only Live Twice"
* Added server variable ge_startarmed
* Added a round timer
Game Changes:
* Auto Shotgun rate-of-fire reduced
* Run speed increased
* Tweaked firing rates and bullet spread of every weapon
* Added support for weapon bullet spread and accuracy based on aimmode and whether the gun is silenced
* Added support for taking specific damage based on what part of the body is hit
Bug Fixes:
* Coplanar faces and displacement splits corrected in ge_Caves
* Fixed spawning inside wall in ge_Egyptian
New Maps:
* ge_Complex
* ge_Cradle
* ge_Control
* ge_Archives_frontzone
* ge_Facility_classic
* ge_Library_classic
* ge_Temple_classic
* ge_Complex_classic
Updated Maps:
* ge_Facility - HDR lighting, new routes
* ge_Egyptian - HDR lighting
* ge_Facility_backzone - optimized for better performance
* ge_Caves - HDR lighting, dynamic lighting system, increased props
New Weapons:
* Remote Mines
* Proximity Mines
* Timed Mines
* DD44
* Sniper Rifle
* Gold PP7
* Silver PP7
* Cougar Magnum
* Slappers
Updated Weapons:
* KF7 Soviet - new model / skin
* PP7 - added unsilenced mode
* ZMG - added silenced mode
New Characters:
* Baron Samedi
* Jaws
Updated Characters:
* Oddjob - added normal map









