Mod: Fistful of Frags 2.1 (Beta - Client Files)
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Version 2.1 of the Fistful of Frags mod by the Fistful of Frags team. This is a western mod featuring new game modes, dynamic objectives, a notoriety player progression system and more unique features.
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- File Instructions:
- Author: Fistful of Frags Team
Fistful of Frags is a multiplayer modification for Source engine settled in the Old West. Its key features include:
* Fistful of Dollars game mode: original team oriented gameplay packed with fast paced action.
* Few Dollars More, Bounty and DeathMatch additional game modes
* Dynamic objectives: use your gun... and your brain too!
* Notoriety player progression system: measures player contribution to its team in several areas (combat, objectives and teamplay).
* Equipment and player full customization: spend your notoriety points in the exact weaponry, skills and visual customization you want. Includes more than 20 different items.
* 15 weapons, most of them with a secondary attack mode: fists, knife, axe, Colt Navy 1851 (single and dual), Colt SAA "Peacemaker" (single and dual), Deringer .41, double barrel shotgun, Henry repeating rifle 1860, bow, Smith carbine 1857, Sharps rifle 1874, dynamite and explosive bow!
* Fist fighting: stamina based combat, several kind of punches, including a special "knockout".
* Anti-tk system: play with friendly fire on, like the big boys do!
* 10 levels: western town, abandoned mission, desert forts, mexican village, mines, etc
- Animations completely redone: Smith carbine, Henry rifle, coachgun and Colt Navy (by Flakk)
- added fiery arrow (model by Lordpisang), slower and causing less damage than normal arrow, this new type sets enemies on fire or causes splash damage.
- Bow redone: there's a single bow which can fire any arrow type, use secondary fire to change ammo type
- cvar to tweak several fire particle effects: fof_firequality. Lowest quality effects are used by default, try with 1 or 2 to increase quality up to your computer's performance
- Explosive barrel effect (burning pieces go flying + smoke trails)
- New knife throw sound fx
- fof_bountymaxtime: sets the round duration in Bounty game mode
- fof_bowdisable: server cvar to disable the coolest weapon in game
- fof_disablefire_splash: disables splash damage using fiery arrows
- idle players auto kick, can kick 'idle' spectators too (not all spectators, just those afaik). Set it using fof_maxinactive_time cvar
- high latency players auto kick (minimum allowed to kick 150ms, default is 250ms). Set it using fof_maxping_allowed cvar
- automatic team balancing during the game in FoD/FDM
- Servers not being displayed in steam browser
- Crash at the end of round/map
- MOTD not showing
- Henry reload animation
- Sharps: sway decreases over the time more, there's almost no sway in 7 seconds
- Friendly fire vote: time to decide increased +25%
- Coachgun: spread decreased very slightly
- Pain tolerance: only one item can be equipped, HP added is 33.
- Bounty: alive players cannot read deads
- Explosive arrows are slightly more powerful
- Bow: player speed while using it decreased 10%
- Fists: is easier to hit now
- Peligro: easier to jump at spawn exit, spawn points in FoD fixed
- Monument Valley: ranch building is bigger, "emergency exit" added in top floor
- Tijuana is compatible with Bounty game mode
- Desert: new skybox, soundscapes playing in wrong places fixed
|File Name: FoF_Client_2.1_Full.exe|| Author: Admin
|File Size: 380.34 MB||Files Added: 9,771|
|Downloads: 103 (1 last week)||Author Downloads: 17,391,018 (57,395 last week)|
|Posted: 14.11.2008||Supporters: n/a|