File Details

Download this file | Go to files list

Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun.

All of our members have a solid modding background and we hope that you support our modification as it grows and develops!

1.1 Changes include: - Decapitation (per MANY requests. So...Yes, we're serious!) - Revamped health and armor system - Significant class balance changes (all the weapons damages and speeds have been redone) - Improved hitbox detection to increase accuracy and minimize previous confusion - Improved archery and projectile collision detection (Archers can now �snipe� headshots for extra damage) - Improved objective mechanics to promote team-play more effectively (got rid of objective �rushing�) - Hold shield Blocking (yes it is balanced!) - Fully implemented spectator support - Clan Support added including HLTV and warm-up mode (Clan-based play in Age of Chivalry is something you absolutely must try, teamwork makes this game shine) - Oil pots and Catapult kills now count for the player as kills and not as suicides - Improved animation sync with actual weapon traces - Brand new weapons including the much anticipated Warhammer. - A complete sound overhaul to make things more intense

Download this file | Go to files list