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"Hello, and again, welcome to Modular Combat. I hope your brief detention in the outside world was a pleasant one. Your HEV Mark VI Protective System has been processed and you are now ready to begin combat proper.
Before we start, however, keep in mind that although fun is the primary goal of all Modular Combat activities, serious injuries will occur. For your own safety, please refrain from dying.
Combat will begin in three... two... one."
Modular Combat is an action-RPG mod for Half-Life 2. Kill to gain experience, which will earn you levels and upgrade points. Use upgrade points to purchase upgrades or modules for your own personal HEV Mark VI suit.
All combatants must have an account with the arena they wish to compete at. Each combatant will be allowed three different suit configurations. BoSS will monitor the combat and award experience and levels as necessary. If a combatant is doing particularly well, she will award extra experience to that player and place a bounty on their head.
BoSS is not without her faults. She has a great distaste for players who perform poorly, but to be fair, BoSS has a distaste for all players. When given the opportunity, she will spawn monsters programmed to hunt down each player and slaughter them. In accordance with her "fair play" module, she will also award experience for killing them.
The newly redesigned HEV Mark VI Protective System comes with the ability to add near limitless modules and upgrades. These upgrades include things such as Enhanced Medical Subsystems (regeneration), or cloaking. The hazard suit is also capable of controlling up to four minions, ranging from Headcrabs to Antlions to Zombies.
"Thank you for playing, but unfortunately, nobody wins. You all suffer horrible deaths from the deadly neurotoxin gas. The end."
Before we start, however, keep in mind that although fun is the primary goal of all Modular Combat activities, serious injuries will occur. For your own safety, please refrain from dying.
Combat will begin in three... two... one."
Modular Combat is an action-RPG mod for Half-Life 2. Kill to gain experience, which will earn you levels and upgrade points. Use upgrade points to purchase upgrades or modules for your own personal HEV Mark VI suit.
All combatants must have an account with the arena they wish to compete at. Each combatant will be allowed three different suit configurations. BoSS will monitor the combat and award experience and levels as necessary. If a combatant is doing particularly well, she will award extra experience to that player and place a bounty on their head.
BoSS is not without her faults. She has a great distaste for players who perform poorly, but to be fair, BoSS has a distaste for all players. When given the opportunity, she will spawn monsters programmed to hunt down each player and slaughter them. In accordance with her "fair play" module, she will also award experience for killing them.
The newly redesigned HEV Mark VI Protective System comes with the ability to add near limitless modules and upgrades. These upgrades include things such as Enhanced Medical Subsystems (regeneration), or cloaking. The hazard suit is also capable of controlling up to four minions, ranging from Headcrabs to Antlions to Zombies.
"Thank you for playing, but unfortunately, nobody wins. You all suffer horrible deaths from the deadly neurotoxin gas. The end."









