Patch: HD Mod 3.01f
A community-created* addon pack for Heroes of Might and Magic 3 that changes game resolution to any from 800x600 to 4000x4000, adds new functionality and fixes some original bugs.
Expand Full Description & Credits
- File Instructions:
- HoMM 3 HD mod does not change the original gameplay (except it fixes artifact selling bug).
Compability: the Shadow of Death, Complete, WoG, TE, WT, and some other SoD/WoG/TE-based mods
-Unpack the archive into the game folder;
HD mod features (except simple adventure manager resizing and converting ex-full-screens to windows):
* fixes some original interface bugs;
* 32-bit color mode support;
* minimap works correctly with nonstandard maps from 1x1 to 255x255
* extended adventure manager:
- 8 heroes and 7 towns in lists, + five buttons from adventure options;
- can view hero's current number of movement points/ maximum number of movement points;
* extended army management (OFF in WoG/TE by default, cause incorrect work with creature's exp):
- 17 new buttons on Swap Manager;
- managing army in Hero-Info-Panel on Adventure Manager;
- if moving last army from hero, 1 creature stay with hero and others move;
- quick split/combine/transfer creatures by [ctrl]+click, [alt]+click, [shift]+click.
* Extra buttons ("Load Game" "Restart Scenario", "Main Menu") in the Combat Options dialog;
* Artifact Merchants bugs fix;
* built-in Berserker's CPU patch;
* easy DEF, PCX, TXT, FNT adding/replacing by putting it to HiResDataCommon (which have higher priority than DATA and LODs)
* WoG/TE mod-makers can easily add new buttons to Adventure Manager ( HiResDataButtons.ini)
You can turn off most of the HD mod features using Options file HiRezDataHiRez.ini
800x600 original game still works as it should after HD mod installation (no need to make any copy for backup)
Changelog (Google Translation):
3.0 (in development) (10/08/2012)
[!] HOMM3 HD 3.0 can be installed in the same folder as the 2.98f, they will live peacefully together without interfering with each other.
[!] HD3Launch.exe utility no longer generates modified * _HD.exe startup.
- Launch button launches the original executable and modify it in memory without writing anything to disk.
- Create Shortcut button provides a shortcut to the game pack% of the original name of the selected EXE% HD3.lnk, in order to be able to run the HD version of the game is not a utility HD3Launch. Exe.
- If for any reason a patch in memory does not work or you want to use the game with Gameranger, button Create HD.exe create in the game folder modified
% Of the original name of the selected EXE% HD.exe
[!] Changed the way to modify the original EXE game, so * _HD.exe, from previous versions of HoMM 3 HD not work with version 3.0
[!] integrated into the game newer library mss32.dll and mp3dec.asi (loaded from _HD3_Data), which eliminates the regular flights
and the need to run the game in compatibility mode for Windows 98 on some systems. Able to run the game using the old (original) version of the libraries stored in the form of options.
[!] crashes when playing the game generates a text file with information about the error and additional information necessary for debugging.
[!] implemented auto versions of the game (defined SoD and Russian Complete from Buki English Complete, Polish Gold Edition)
[-] Fixed a drawing card puzzles conjugation (Conflux) - original graphic bug was even more noticeable in the mode;
[-] Fixed rendering in 32-bit (MMX) mode with some non-standard resolutions (not to play);
[-] Fixed the bug that let's start the game with a horizontal resolution of 1367-1371 (and vzmozhno, with a few others);
[-] drank the taking into account of the hero standing in the international market, with a quick call to the market;
[-] Fixed inability to switch to [alt] + [tab] in full 32-bit (GDI) mode.
[-] on the battlefield, there are black rectangle on restart or after the main menu via the options in the battle.
[-] shifted inscription in the book of spells.
[-] in the TE / WT ctrl + click, alt + click, shift + crtrl + click works on all the heroes and icons of cities in the expanded list box adventure (in the previous version to 5 characters and 0 cities).
[-] The original critical bug rumors in the tavern
[-] offset DL video WoG / TE / WT / ERA
[-] bug fashion kotorgo because the AI could not find the grail
[-] bug graphic fashion: loop cursor in 32-bit MMX mode
[-] fashion bug: when you start a new scenario with the right mouse on the boxes Allies / Enemies displays incorrect information
[-] bug mode: Press [b] in the wrong box is displayed on the course of the market.
[-] Bug fashion: a random increase hired creatures on one
[-] can not be repaired to reallocate the number of creatures between two units of the same type on the [SHIFT] + click.
[+] 100% support addon HotA;
[+] (ColorMode = 32-bit MMX) option SystemCursors: cursors in the game (all but the artifacts) are derived by OS,
loaded from a separate dll to *. cur files in and out of one. ani file is dll.
What it gives:
a significant increase in productivity;
no bugs with partial rendering of the screen and other windows;
smoother cursor movement (in origiale in game cursor horizontally step - 2 pixels);
[*] video campaigns played in the box, not on a black background;
[*] adjusted to RMB window with brief information about the hero and the city, to better fit the overall single style;
[*] minor changes in the design of a number of windows that were in the original full-screen, to better fit the same style.
[*] in the WoG / TE and based on these modes "WoG Options" - now a full heroic button.
[+] (InterfaceExtensions> 0, Resolution.Y> = 664) in the battle by Function battle log and status bar (log only shows the history of the Battle of the battle, and the new
added status bar displays hints on putting the mouse).
[+] (InterfaceExtensions> 0) the [blank] in the city now, not only reverses the 2 characters and one character moves up and down.
[+] (InterfaceExtensions> 0) in the info panel in the city of adventure is now faster administration of the army
and stacks of creatures are displayed according to the presence of empty slots between them, and not grouped as in the original.
[+] (InterfaceExtensions> 0) in the info panel of the hero and the city in the adventure now (besides fast) by a regular division squad to [SHIFT] + click
[+] (InterfaceExtensions> 0) in the administration of the army quickly added the complete transfer function while edinichki choice to leave.
[!] (InterfaceExtensions> 0) trade window gets extra buttons and functions only when the vertical resolution of the game> = 626 pixels.
[+] (InterfaceExtensions> 0, Resolution.Y> = 626) in the exchange is now possible to transfer / exchange artifacts only dolls, just a backpack.
[-] (InterfaceExtensions> 0, Resolution.Y> = 626) in the share button to transfer the focus to the right hero does not replace the original close button,
and there is additionally provided with a visual icon and has mvoyu goryachuyuyu the [->].
[+] (InterfaceExtensions> 0, Resolution.Y> = 626) in the exchange increased the size of the buttons one-way transfer stack.
[+] (InterfaceExtensions> 0, Resolution.Y> = 626) in the exchange of additional buttons clearly changing icons (indicating change of function buttons)
when you press [SHIFT] and [CTRL]
[!] automatic bug fixes cards (split, graying, ...) is separated from Fix gameplay bugs (traders artami, "Not Me", ...) and tied to options AutofixMap
[!] (AutofixMap> 0) is very much improved mechanism to automatically fix errors with cloven game heroes
gray cities upravlyaemymymi multi-player characters, etc.
[!] fixes the original bug affecting the original gameplay (selling artifacts at, 'Not Me', ..) are attached to the option ImprovedGameplay
[-] (ImprovedGameplay> 0, SoD / Complete / Hota) original bug that allowed to leave the hero without an army.
[-] (ImprovedGameplay> 0) the original bug refugee camps.
[-] (ImprovedGameplay> 0) the original bug with hanging AI.
[-] (ImprovedGameplay> 0) the original issue with custom spells 'clone'.
[-] (ImprovedGameplay> 0) the original bug damage from shooting towers.
[!] The 'Invite Hero' in a tavern attached to the option TournamentExtensions
[+] (TournamentExtensions> 0) for RMB in the portrait of the hero in the "Invite a Hero" in a tavern, a window is displayed with the full information about the hero;
[*] show movement points attached to the characters and TournamentExtensions options available online only if this option is enabled TournamentExtensions all players.
[+] (TournamentExtensions> 0) select a template RMG is now possible in the game, in the settings of the random maps.
[+] (TournamentExtensions> 0, SoD / Complete / Hota) select the type of roads can be in the game, set to RMG.
And the type of road accident can be generated from any of the three, two, one type, so you can start the game without any roads.
[+] (TournamentExtensions> 0) to the name of the template in the list is added to the information about the number of human players and the range of sizes of cards
(Information taken from the template)
[+] (TournamentExtensions> 0) when you select a template from the list of settings are automatically adjusted RMG, if they are not valid for this template.
[+] (TournamentExtensions> 0) added continuously display the time remaining on the course in the mm: ss format, regardless of which window is active.
[+] (TournamentExtensions> 0) is added to the chat window of the city;
[+] (TournamentExtensions> 0) are stored and automatically configure the random maps and difficulty levels, selected the last time.
[-] (TournamentExtensions> 0) corrected the original sync settings and glitches in the new scenario and a host of other players
(Enough HD 3.0 + TournamentExtensions> = 1 in the host)
[+] (TournamentExtensions> 0) in the settings RMG can accurately and conveniently set up alliances between players.
[+] (TournamentExtensions> 0) in the online game automatically determines whether the opponent uses the latest version of HD
and included it in his options and TournamentExtensions ImprovedGameplay
and custom extensions so that the game was on the same rules for all players.
[-] In this regard, sawn by appropriate information [F2] as unnecessary.
With the Active option TournamentExtensions ImprovedGameplay determines host.
[+] (TournamentExtensions> 0) generated in the title indicate the number of RMG card (the one in the file name).
[+] (TournamentExtensions> 0) in the online game added protection saved games and Random cards (from boot without the participation of all players):
When the appropriate option before starting the game, players enter their password, and
Loading game is only possible if all players will enter their correct password.
It is also possible to download a protected game singlpleyere and 'hot sieve' analysis, if we know all the passwords.
[-] In this regard, sawn as unnecessary information [F2] about running multiple instances of the game and map editor.
[+] (TournamentExtensions> 0) Online players can not use non-original graphics files 'terra incognita'.
[+] (TournamentExtensions> 0) Right-click on an item in the list of maps / saves will show a window with the full name of the card / saves (these names do not always fit into the list box, especially when using podnevnyh saves).
|File Name: HoMM3_HD_3.01f.7z|| Author: Admin
|File Size: 6.46 MB||Files Added: 10,607|
|Downloads: 624 (1 last week)||Author Downloads: 18,058,662 (60,353 last week)|
|Posted: 07.09.2012||Supporters: n/a|