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Tactical Fleet Simulator (v2.4)
Tactical Fleet Simulator (TFS) is a complex modification for Homeworld2 with the objective of transforming Homeworld2 into a military-based, exo-atmospheric combat fleet simulator. From its properly designated units to the high attrition rates combatants suffer when engaging each other, TFS greatly enhances the tactical level of gameplay and gives Homeworld2 a much desired militaristic look and feel while still retaining real-time strategy elements. In order to become proficient at TFS, one will have to be willing to memorize some acronyms and unit recognition; all of which simulates a more immersive, realistic, adrenaline-soaked and combat-oriented gameplay experience. In short, TFS is Homeworld2 "militarized".
TFS (v2.4) Features:
Complex strategies and tactics
New ships, weapon systems and attack behaviors
More realistic weapons, unit mobility and tactics define the engagements
New game modes and options prolong the entertainment factor
A vast and complex unit selection, each with differing roles
More realistic weapon damage relative to ship armor/health
Improved individual ship armament and maneuvering capabilities
Split-second decisions of what units to build and when to deploy
Exhausting battles add to the fatigue of simulated combat
Note that TFS is suitable for use on small and medium sized maps with the Low and Moderate unit cap settings.
External Links / Files:
Tactical Fleet Simulator Database
TFS v2.4 & SFS v3.0 Pre-Alpha Trailer (4/21/07)
Tactical Fleet Simulator Movies and Trailers
Tactical Fleet Simulator Accessories
Tactical Fleet Simulator (TFS) is a complex modification for Homeworld2 with the objective of transforming Homeworld2 into a military-based, exo-atmospheric combat fleet simulator. From its properly designated units to the high attrition rates combatants suffer when engaging each other, TFS greatly enhances the tactical level of gameplay and gives Homeworld2 a much desired militaristic look and feel while still retaining real-time strategy elements. In order to become proficient at TFS, one will have to be willing to memorize some acronyms and unit recognition; all of which simulates a more immersive, realistic, adrenaline-soaked and combat-oriented gameplay experience. In short, TFS is Homeworld2 "militarized".
TFS (v2.4) Features:
Complex strategies and tactics
New ships, weapon systems and attack behaviors
More realistic weapons, unit mobility and tactics define the engagements
New game modes and options prolong the entertainment factor
A vast and complex unit selection, each with differing roles
More realistic weapon damage relative to ship armor/health
Improved individual ship armament and maneuvering capabilities
Split-second decisions of what units to build and when to deploy
Exhausting battles add to the fatigue of simulated combat
Note that TFS is suitable for use on small and medium sized maps with the Low and Moderate unit cap settings.
External Links / Files:
Tactical Fleet Simulator Database
TFS v2.4 & SFS v3.0 Pre-Alpha Trailer (4/21/07)
Tactical Fleet Simulator Movies and Trailers
Tactical Fleet Simulator Accessories






