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Author: Chris805802

Mod Features:



4 Additional Races (Hiigaran & Vaygr are still playable & unchanged)



43 Ships Converted from Homeworld 1 & Homeworld Cataclysm

2 Resources Converted from Homeworld Cataclysm

4 Pieces of Space Junk Converted

3 Ships from Homeworld 2 Modified for player usage (previously unusable)



- Kushan (UHF team, uses all Kushan, Kiith Somtaaw & Hiigaran Ships)

- 21 Homeworld 1 original ships converted

- Can use/build entire Hiigaran Fleet (including Chimera & Bishop 1)

- 3 Kiith ships from Homeworld Cataclysm (only 2 are buildable)



- Kadeshi

- 4 of 6 ship models converted (swarmer & fuel pod left to do)

- no weapons, engine glows/trails, repair/capture points

- not build capable yet

- just for a viewing as of now



- Turanic Raiders

- 6 ships converted from Homeworld 1

- 2 ships added to team from HW2 races (Infiltrator & Marine Frigate)

- 2 ships planned for creation - Ion Frigate & Outpost (Cataclysm)

- I wanted to see a race of pirate’s that act like pirates, who’s main objective is to steal what they need, not to build.

- Can only build a few kinds of ships, mostly strike craft & theft craft

- Toying with allowing them to jump in derelict hulks to repair & use



- Bentusi

- 4 ships converted from Homeworld 1 & Cataclysm

- 1 ship modified from Homeworld 2

- Will retain a small fleet



- Derelicts & Extras

- A bunch of unique Homeworld Models Converted

- Megaliths - Space Junk - Resource Types

- 5 ships converted from Homeworld 1

- 1 of these for use as a megalith only (derelict prison ship HW1)

- These ships are used in the different fleets as needed

- 3 are allocated to the Kushan as of now, 1 unused, 1 megalith



Would Like To:

- Make the Kushan Scaffold build Capital ships in the manor of HWC

- Create RUs on a per ship basis, not fleet-wide

- Add Multiple Sensors Managers for Jumping Level Style Play

- Salvage Corvettes & Junkyard Dog to capture ships as in Homeworld 1

- Add additional races if possible (without removal of the original races)

- Add the original Homeworld 1 campaign missions (for SP & Skirmish usage)

- Add the original backdrops from Homeworld 1

- Finish conversion of the primary fleets

- Get the AI working & define some new tactics

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