Downloads

Lord of the Rings: TBFME II - Rise of the Witch-king Mod (PC)

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Category Name Total Files Total Downloads Total Size Last Updated
Total / Partial Conversion Mods 3 10,122 1,566.74 MB Sep 26, 2011
General Mods 13 7,229 3,070.11 MB Apr 25
All Mods 44 66,542 6,262.47 MB Apr 25
The History of Ages 1.3.5 to 1.3.6 (Patch)
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Fixed about 50 bugs. Fixed some errors in English and in Russian translation. Installation on 1.3.5

Mod added: 25.04.2013 | ThoaSetup-patch1269761.exe | 48.93 MB | 68 downloads

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The History of Ages 1.3.5
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The History of Ages will offer players a completely new faction, new units for all ten races in the game. In this mod you can explore the darkest part of the Middle-earth.

Mod added: 15.04.2013 | thoa135.rar | 365.57 MB | 138 downloads

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Battles of the Third Age 1.0 - Power of Isengard (Patch)
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New update for Battles of the Third Age mod with improved Isengard faction and number of bug fixes

Mod added: 09.04.2013 | BOTTA.2.rar | 29.75 MB | 53 downloads

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Battles of the Third Age 1.0
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This mod tends to follow the lore of books and films along with bringing the realism in the gameplay, and generally concentrates of the happenings in the Third age of Middle Earth

Mod added: 09.04.2013 | BOTTA.1.rar | 414.60 MB | 72 downloads

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The History of Ages 1.3.1
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The History of Ages will offer players a completely new faction, new units for all ten races in the game. In this mod you can explore the darkest part of the Middle-earth.

Mod added: 09.04.2013 | ThoaSetup131.rar | 415.27 MB | 56 downloads

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rwk21 Raf Arcade Mod (Fix1)
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- All summoned units stay for the all battle - Army of the dead stay more longer (but can be killed and reload more longer) - 4 more colors to choice for player faction - ... and more.

Mod added: 04.04.2013 | ROTWK_raf_mod_fix1.rar | 52.00 MB | 38 downloads

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rwk21 Raf Arcade Mod
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This mod add extra heroes for every side, heroes are more strong, reduce price of building and strength there HP, add a more difficult campaign.

Mod added: 27.02.2013 | rwk21_Raf_Arcade_Mod.rar | 2.44 MB | 73 downloads

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Edain Mod 3.8.1
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In our quest for lore accuracy, visual quality and deeper gameplay, we overhauled every aspect of the original game to craft a new, immersive Lord of the Rings experience.

Mod added: 06.09.2012 | Edain_Mod_v3.8.1.exe | 804.55 MB | 2026 downloads

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Edain Mod 3.7.5
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In our quest for lore accuracy, visual quality and deeper gameplay, we overhauled every aspect of the original game to craft a new, immersive Lord of the Rings experience.

Mod added: 25.01.2012 | Edain_Mod_v3.7.5.zip | 781.49 MB | 2162 downloads

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Bodies Stay Mod for Edain 3.7.5
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Notes to take before download: Causes lag. It simply makes bodies stay in Edain 3.7.5

Mod added: 05.01.2012 | Edain_Bodies_3.7.5.rar | 108.54 MB | 407 downloads

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ROTWK:Special Edition
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Special Edition Mod for Rise of the Witch-King v. 2.01. Created by Vardamir and some helpers

Mod added: 06.10.2011 | SpecialEditionMod.rar | 36.36 MB | 1634 downloads

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Bodies Stay mod for Edain 3.7.1
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This is a very-small add-on/sub-mod for Edain 3.7.1 that makes all units stay for more than 3 hours Some units do not stay and for now I can not fix since I have no idea how and this is my 1st mod Credits: Edain mod developers(For making Edain) GeneralTan

Mod added: 28.09.2011 | Edain_3.7.1_Bodies_Stay.rar | 7.75 MB | 250 downloads

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Bodies Stay Mod II: Rise of The Corpse 2.01
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This mod makes bodies in Rise of the Witch King stay on the ground after a battle. The mod changes the time it takes the bodies to sink away. Most of all the units in the game now don't sink away for a long time. Heroes and other units like dragons and fl

Mod added: 28.09.2011 | BSMIIROTC_v2.01.zip | 2.85 MB | 252 downloads

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Edain Mod 3.71
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The Edain Mod is one of the largest modifications for The Rise of the Witch-King. Our goal is to take you deeper into Middle-Earth than ever before by completely overhauling every aspect of the original game.

Mod added: 26.09.2011 | edain3.7.1.zip | 739.59 MB | 9292 downloads

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Edain Mod 3.6.1 (Patch)
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The Edain Mod is one of the largest modifications for The Rise of the Witch-King. Our goal is to take you deeper into Middle-Earth than ever before by completely overhauling every aspect of the original game.

Mod added: 22.09.2011 | 20101212edainmod_v3.6.1.zip | 167.03 MB | 307 downloads

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Edain Mod 3.6
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The Edain Mod is one of the largest modifications for The Rise of the Witch-King. Our goal is to take you deeper into Middle-Earth than ever before by completely overhauling every aspect of the original game.

Mod added: 22.09.2011 | 20101107edain_mod_v3.6.zip | 660.12 MB | 523 downloads

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Arnor Faction 1.00
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Arnor is now a playable faction in Skirmish and War of the Ring modes. I have added a forge that allows the heavy armor and banner carrier upgrades to be purchased for the Elven units that Arnor may produce from the Elven Barracks.

Mod added: 08.04.2010 | arnor.zip | 2.95 MB | 3512 downloads

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Max Create-a-Hero Tokens 1.00

This mini-mod allows the player to spend the maximum amount of power points/tokens on their creatable heroes (CaH). This mod effects all faction heroes, including Men, Elves, Dwarves, Istari (Wizards), Servants of Sauron, Corrupted Man, and Trolls.

Mod added: 23.03.2010 | powerfulcah.zip | 2.94 MB | 2440 downloads

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Edain Mod 3.4
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In our quest for lore accuracy, visual quality and deeper, more complex gameplay, we left no stone unturned and overhauled almost every aspect of the core game to craft for you a completely new, far more immersive Lord of the Rings experience.

Mod added: 19.03.2010 | Edain_Version_3.4_Moddb.zip | 744.58 MB | 4330 downloads

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Panic's Arnor Mod RoTD 1.5

This mod from Panic!@TheDisco adds Arnor as a faction and adds a few heroes to the other factions.

Mod added: 01.07.2009 | panicarnormodrotd.zip | 3.07 MB | 1144 downloads

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