Madden NFL 2005 Review (PC)
The biggest problem with this game system in the past, and really, most video football games, is the extremely high scoring. This isn't so bad head to head, but against the AI, it was not uncommon to hit 60 or more points in games, and that just isn't pro football. One of the many reasons this is true is because human players will often go for forth down, whereas the PC rarely will, and the fact it was so easy to get the yardage, scores were incredibly lopsided. Madden tries to correct this, by decreasing the probabilities of getting a first down on forth down, as well as a number of other defensive improvements.
To really get the most out of the new defensive features, home PC owners should play this game with an dual-analog game pad. The reason being, hitting the control stick at the direction of the offensive player will propel your defender at him, and put the big hurt on the offensive player. How hard you tap the control determines just how hard you will hit the ball carrier, from a push to literally laying him out. This, if used correctly, will force fumbles and dropped passes. If you use it poorly, expect a big gain, because you can miss the ball carrier completely.
Overall, the game looks and plays very smoothly, as one would expect from such a well defined game system. They even included a sports caster and call in show, that includes wacky callers, and NFL news pertaining to your current season. This plays at the start of each week, and can be skipped, but it isn't long, and is fun to watch.
Madden NFL 2005 E3 2004 Trailer
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