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What’s New in 1.2.1
· fixed a bug that was resetting the current active druid when entering the Magic Shop add-on, and was also causing perks bought to work for all druids
What’s New in 1.2
· added the new quest “Lands of Fire” that will introduce 2 new playable avatars, the Wild Huntress and the Giant Turtle and several more neutral avatar opponents.
· added the Magic Shop, an excellent add-on that introduces druid Perks and can be bought separately for small fee. Perks are druid special skills that will be very useful to defeat the tougher battles.
· raised the amount of experience you get for winning the tournament to 1000 xp, that way the tournament will be the best way to raise experience to buy new stuff in the Magic Shop
· completely revamped the challenge druid mode: now the CPU controlled avatar will have high level avatars too, so they'll become much harder to defeat!
· magic system totally revised: now the spells power reflect your druid level, so the spell will have increased effects (greater damage, longer duration, etc.) based on your level.
· even the avatars in gather artifact mode now can have higher level, increasing the challenge offered by this gameplay mode
· in gather artifact mode now the stones you'll find in a specific region will always match that region elements, allowing you to specialize in a particular school of magic
· in Gather Artifact mode, when you examine a place to explore and a stone is present, is displayed also the number required to level up that avatar
· now the spell runes mana cost will be shown directly in the character info screen
· fixed a bug that was allowing the player to swap a ring with an earring from the inventory. Also now you can't change your equipment once a battle has started to prevent some cheats
· fixed a bug that would let player win any tournament fight by just pressing D (defense) letter during summoning phase
What’s New in 1.1.9
· fixed a bug that would prevent the Life and Spirit avatar to level correctly. Now you can replay the quests unlimited times and level up even those avatars
· fixed a bug that was causing a freeze if you had several high level druids (level > 20) and lot of artifacts already in your inventory
What’s New in 1.1.8
· added new quest “The Haunted Mines of Vox” that will introduce 2 new playable avatars, the Fairies and the Green Lizard and several more neutral avatar opponents.
· fixed a computer AI targeting bugs, sometimes avatars with high damage attacks like Jeronymus headshot were targeting low hp enemies
· fixed a small minor display bug in the Character Screen that was displaying avatar's information screen even for stones you hadn't collected yet
What’s New in 1.1.7
·added new quest “The Ice Queen” that will introduce 2 new avatars, the Griffon and the Golden Giant. The quest has 2 different endings.
·changed damage system: now avatars will hit more often but they'll make less critical hits, to balance better the game
·changed Mannaz behaviour: now the spell replenish up to 25% of druid total mana, so if you cast it and you have already more than 25% of your total mana the spell has no effect.
·fixed an animation bug that wasn't showing the bonus/malus effect at beginning of round (even if they were correctly applied anyway)
·fixed Raido spell text typo, the spell lasts for the rest of the fight and not for 5 turns as was incorrectly stated in the manual
·added avatar experience levels: if you collect the same avatar stone in the gather artifact mode, every 10 stones collected the avatar will gain one level, increasing their attack and defence by level value, and hit points by level value multiplied by 5. That way even the weakest avatars can become very powerful if you spend much time in gather artifact.
What’s New in 1.1.6
· new quest mode introduced! Complete the various quests that will be added to the game with regular updates to discover the new runes and stones of the Life and Spirit Magic. Quests are much more difficult than normal battles so you'll better try them with high level characters.
· first quest added: The Bonelord, adding the new stones of The Centaur and the Timber Wolf, and new enemy creatures like The Haunted Scarecrow, The Evil eye and much more
· now if you are doing a special attack, beside canceling it with spacebar, you can also cancel it pressing D (defend) or P (to switch back to Normal/Power attack selection)
· increased difficulty even more in normal Gather Artifact mode: you'll earn less XP points with higher difficulty settings and your mana will regenerate slower during the fight
· Sea Nymph special attack (Charm) will now have low chances to work against poweful creatures (with high defense) to balance the game better expecially in quest mode
· Added an indicator for ranged attack capacity in the fight screen when you open the runebook to summon new avatars, so you know if you can place an avatar on second line
Version 1.1.5 released and first expansion Pack Announced!
The version 1.1.5 has been released, including those bug fixes and gameplay improvements:
· fixed artifact bonus bug: you could remove the artifact with associated avatars and still get the bonuses applied to already summoned avatars in the battlefield; now this is no longer possible
· related to that bug, some healing spells and the defend option wouldn't heal the correct amount of HP for avatars “enhanced” by an artifact
· added a difficulty setting in the options menu, since some users reported the game was too easy and others too hard
· removed the limit of exploring dungeon which are too high level for your current druid, now you can explore any dungeon you want of any level
First expansion pack has been announced, adding two new avatars of the two new magic schools of Life and Spirit, and a new Quest Mode to provide a new challenge to the most experienced users.
For more info go to expansion page
The version 1.1.4 released
· fixed avatars and runes placement in the gather artifacts, now will be more easy to get them all
· balanced the game by reducing Pertho damage from 10 to 3-5 hp, and laguz healing from 12 to 2-5 hp. Higher rune spells (Teiwaz, Mannaz, Gebo, Kenaz,Ehwaz,Othila) will now make your current avatar end his turn.
What’s New in 1.1.3
· fixed a rare bug that could make the P,D,S buttons over the active avatar to be inactive
· fixed a very rare bug that could freeze the computer in victory screen if you had too many artifacts in your inventory
· fixed a bug that was resetting the current active druid when entering the Magic Shop add-on, and was also causing perks bought to work for all druids
What’s New in 1.2
· added the new quest “Lands of Fire” that will introduce 2 new playable avatars, the Wild Huntress and the Giant Turtle and several more neutral avatar opponents.
· added the Magic Shop, an excellent add-on that introduces druid Perks and can be bought separately for small fee. Perks are druid special skills that will be very useful to defeat the tougher battles.
· raised the amount of experience you get for winning the tournament to 1000 xp, that way the tournament will be the best way to raise experience to buy new stuff in the Magic Shop
· completely revamped the challenge druid mode: now the CPU controlled avatar will have high level avatars too, so they'll become much harder to defeat!
· magic system totally revised: now the spells power reflect your druid level, so the spell will have increased effects (greater damage, longer duration, etc.) based on your level.
· even the avatars in gather artifact mode now can have higher level, increasing the challenge offered by this gameplay mode
· in gather artifact mode now the stones you'll find in a specific region will always match that region elements, allowing you to specialize in a particular school of magic
· in Gather Artifact mode, when you examine a place to explore and a stone is present, is displayed also the number required to level up that avatar
· now the spell runes mana cost will be shown directly in the character info screen
· fixed a bug that was allowing the player to swap a ring with an earring from the inventory. Also now you can't change your equipment once a battle has started to prevent some cheats
· fixed a bug that would let player win any tournament fight by just pressing D (defense) letter during summoning phase
What’s New in 1.1.9
· fixed a bug that would prevent the Life and Spirit avatar to level correctly. Now you can replay the quests unlimited times and level up even those avatars
· fixed a bug that was causing a freeze if you had several high level druids (level > 20) and lot of artifacts already in your inventory
What’s New in 1.1.8
· added new quest “The Haunted Mines of Vox” that will introduce 2 new playable avatars, the Fairies and the Green Lizard and several more neutral avatar opponents.
· fixed a computer AI targeting bugs, sometimes avatars with high damage attacks like Jeronymus headshot were targeting low hp enemies
· fixed a small minor display bug in the Character Screen that was displaying avatar's information screen even for stones you hadn't collected yet
What’s New in 1.1.7
·added new quest “The Ice Queen” that will introduce 2 new avatars, the Griffon and the Golden Giant. The quest has 2 different endings.
·changed damage system: now avatars will hit more often but they'll make less critical hits, to balance better the game
·changed Mannaz behaviour: now the spell replenish up to 25% of druid total mana, so if you cast it and you have already more than 25% of your total mana the spell has no effect.
·fixed an animation bug that wasn't showing the bonus/malus effect at beginning of round (even if they were correctly applied anyway)
·fixed Raido spell text typo, the spell lasts for the rest of the fight and not for 5 turns as was incorrectly stated in the manual
·added avatar experience levels: if you collect the same avatar stone in the gather artifact mode, every 10 stones collected the avatar will gain one level, increasing their attack and defence by level value, and hit points by level value multiplied by 5. That way even the weakest avatars can become very powerful if you spend much time in gather artifact.
What’s New in 1.1.6
· new quest mode introduced! Complete the various quests that will be added to the game with regular updates to discover the new runes and stones of the Life and Spirit Magic. Quests are much more difficult than normal battles so you'll better try them with high level characters.
· first quest added: The Bonelord, adding the new stones of The Centaur and the Timber Wolf, and new enemy creatures like The Haunted Scarecrow, The Evil eye and much more
· now if you are doing a special attack, beside canceling it with spacebar, you can also cancel it pressing D (defend) or P (to switch back to Normal/Power attack selection)
· increased difficulty even more in normal Gather Artifact mode: you'll earn less XP points with higher difficulty settings and your mana will regenerate slower during the fight
· Sea Nymph special attack (Charm) will now have low chances to work against poweful creatures (with high defense) to balance the game better expecially in quest mode
· Added an indicator for ranged attack capacity in the fight screen when you open the runebook to summon new avatars, so you know if you can place an avatar on second line
Version 1.1.5 released and first expansion Pack Announced!
The version 1.1.5 has been released, including those bug fixes and gameplay improvements:
· fixed artifact bonus bug: you could remove the artifact with associated avatars and still get the bonuses applied to already summoned avatars in the battlefield; now this is no longer possible
· related to that bug, some healing spells and the defend option wouldn't heal the correct amount of HP for avatars “enhanced” by an artifact
· added a difficulty setting in the options menu, since some users reported the game was too easy and others too hard
· removed the limit of exploring dungeon which are too high level for your current druid, now you can explore any dungeon you want of any level
First expansion pack has been announced, adding two new avatars of the two new magic schools of Life and Spirit, and a new Quest Mode to provide a new challenge to the most experienced users.
For more info go to expansion page
The version 1.1.4 released
· fixed avatars and runes placement in the gather artifacts, now will be more easy to get them all
· balanced the game by reducing Pertho damage from 10 to 3-5 hp, and laguz healing from 12 to 2-5 hp. Higher rune spells (Teiwaz, Mannaz, Gebo, Kenaz,Ehwaz,Othila) will now make your current avatar end his turn.
What’s New in 1.1.3
· fixed a rare bug that could make the P,D,S buttons over the active avatar to be inactive
· fixed a very rare bug that could freeze the computer in victory screen if you had too many artifacts in your inventory







