Command & Conquer 3: Tiberium Wars Maps (PC)
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|Category Name||Total Files||Total Downloads||Total Size||Last Updated|
|Map Pack||4||3,727||411.70 MB||Jan 9|
|1 Player||1||2,017||300 KB||Nov 29, 2011|
|1-2 Players||4||6,254||9.58 MB||Oct 30, 2011|
|1-4 Players||1||4,777||774 KB||May 24, 2007|
|1-8 Players||1||6,570||3.03 MB||Dec 12, 2010|
|All Maps||101||228,350||564.22 MB||Jan 9|
- Close Encounter
This is a six player map and it is set up for 3v3, 2v2, and 1v1. This map contains blue, yellow, and red zones. The side bases are relatively close together. Also the ai plays good and there is a good amount of money. Besides the standard entrance to the
Map added: 19.07.2007 | close_encounter.zip | 989 KB | 1685 downloads
- Burning Rage
The setting are the outskirts of an australian metropolis at dusk. It features parts of the city as well as some forest- and desert-areas. It is meant for 3v3 Teamdeathmatch games, might be slightly unbalanced for FFA games. Works well for comp stomps.
Map added: 19.07.2007 | burning_rage.zip | 1.85 MB | 1633 downloads
- River Valley 5 Player
River Vally is another map brought to you by Santa1. The first version of this map was average, this time around it's more detailed and has many custom triggers.
Map added: 19.07.2007 | gi_river_valley_betafix.rar | 1.67 MB | 1623 downloads
- Blue Zone Bloodbath
This is a map titled "Blue Zone Bloodbath".
Map added: 13.07.2007 | blue_zone_bloodbath.zip | 768 KB | 1277 downloads
- Red Zone Tournament
A map that will work well for both multiplayer and skirmish.
Map added: 13.07.2007 | redzonetournament_v1.zip | 613 KB | 1093 downloads
- Lenara Peak
A cool 1v1 map for Command & Conquer 3: Tiberium Wars.
Map added: 13.07.2007 | mp_lenara_peak_v1.zip | 510 KB | 1091 downloads
This is map suitable for 2 teams.
Map added: 13.07.2007 | centralized.zip | 967 KB | 4507 downloads
- The Motherlode
This is a detailed 4-player map with lighting set for evening. It was designed for skirmish play, with asymmetrical starting positions. It is suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod Tiberium harvesting
Map added: 18.06.2007 | the motherlode.zip | 692 KB | 2600 downloads
- Tournament Desert Classic
This is a remake of the 2-player TD map for Generals. Uses the same heightmap of the original C&C Generals TD design, scaled up to suit CnC3's larger units and structures.
Map added: 24.05.2007 | tournament_tower1.zip | 52 KB | 1043 downloads
- Lake Tiberium
Lake Tiberium is a four player map that has an interesting and unique layout. The player starts out with two small patches of blue and green tiberium next to their base.
Map added: 24.05.2007 | lake_tiberium_2.zip | 503 KB | 1458 downloads
- Twilight Flame
Twilight Flame, we all loved it when it was made for Zero Hour, now it is ported (once again) to CnC 3! This eight player map is just like it's counterpart from Zero Hour, barren and huge.
Map added: 24.05.2007 | twilight_flame_2.zip | 1019 KB | 1478 downloads
- Planet Scrin
This is a 4 Player Red Zone map on the Scrins home planet, includes 4 spikes. This map is set on the Scins home planet, lots of detail in this map. This is my 4th map, i wanted to try something new and i am very happy with the results.
Map added: 24.05.2007 | planet_scrin_2.zip | 774 KB | 4777 downloads
- Sleepy Island (0.9)
Here's a medium, blue zone, hilly, two player map. It has a Green Tiberium patch to start with and then two to expand which are in the other two corners. There is one Blue Tiberium patch in the middle to fight over.
Map added: 11.05.2007 | sleepyisland.zip | 467 KB | 2608 downloads
- Deth Lowlands
This map is a four player, blue zone, Non-symmetric, hilly map. The start spots are in corners, and start with a Green tiberium field. There are some pockets of Tiberium around the map, and plenty of Spikes to capture.
Map added: 11.05.2007 | deth_lowlands.zip | 479 KB | 6781 downloads
- Crater Valley
Crater Valley is a relatively small map, but it's for 1v1 so it's understandable. Players will enjoy a jungle like theme with good texture quality. There is a giant Tiberium patch in the middle of the map that players can fight for.
Map added: 11.05.2007 | crater_valley.zip | 866 KB | 2802 downloads
- 3v5 Smokalot 1.1
Updated version of 3v5 compstomp by Smok@lot.
Map added: 07.05.2007 | 3v5_smokalot_v1.1.zip | 436 KB | 1914 downloads
- W4 Battle (1.1a)
This is a three, four or five player Art of Defense map. There are eight waves of enemy units (Scrin) which try their best to defeat you and your allies. If you survive after that amount of time, you win!
Map added: 07.05.2007 | w4_battle_v1.1a.zip | 67 KB | 3831 downloads
A small, chokepoint, two player, yellow zone map. East versus West. The Tiberium is mixed in, blue with green which looks cool, but it doesn't work as planned. This is a very small map with the camera zoomed in close with the sides divided by a river.
Map added: 07.05.2007 | cc32mapisland.zip | 139 KB | 2717 downloads
- Mountain Pass
A very pretty, two player, chokepoint, non-symmetric, blue zone, large map. Players are in the bottom left and top left corners with a mountian ridge between them.
Map added: 07.05.2007 | mountain_pass.zip | 420 KB | 3248 downloads
- Midnight Port
This map is a small, two-player, blue zone, cityscape, semi-open map. There is a river running diagonally from the South East corner to almost the North West.
Map added: 07.05.2007 | midnight_port.zip | 162 KB | 3621 downloads