Preview

Mass Effect 2 Preview (PC)

In the final segment of our coverage of EA's small hands-on event in London, Strategy Informer was allowed to get one final look in at one of 2010's most anticipated titles. Even though they had just released a truly epic title in the form of Dragon Age, Bioware is going to be hitting us hard again come January with a sequel to the stellar RPG that is: Mass Effect. Not much has really changed since our preview in November (except the code we played) but, gosh darn it, it's such a good game.

In this playthrough, the scene shifted from the seedy bar to medical complex under siege. This is the very beginning of the game, allowing us to see just how the second instalment starts. Without spoiling too much, we'll say that it doesn't start quietly, that's for sure. What was most surprising was the revelation that one of the earliest rumours associated with this game is actually true. Sort of. Bioware have often been hailed as the masters of story-telling, and you know what? We're beginning to think it's true.





In recent times, a general divide has started to appear amongst gaming 'styles', much like in films. Often split between more Hollywood/AAA titles and the more in-depth/low key titles, Mass Effect 2 is to RPG's what Modern Warfare 2 is to shooters. Whilst there are some very valid arguments against hyper-realistic games that are just driven by action, Mass Effect 2 still manages to keep itself grounded in the story, and in the world it created. As Producer Adrien Cho told us in the interview that accompanies this preview, Mass Effect is more about pure science fiction, as opposed to the more grander operatic franchises like Star Wars or Star Trek. (He also said Mass Effect 2 is the greatest game they've ever made, but who doesn't like to toot their own horn?)

One thing's for sure: even from the onset it's clear that Mass Effect 2 is strides ahead of the original. From the superior graphics, to the enhanced game world, new abilities and items, and the story, Bioware has pulled no punches in trying to deliver a top notch experience. Granted, we only managed to play on the PC version, but even in observing others playing the 360 iteration, we were still very impressed.

One of the most important features Bioware has been promoting is the fact that you can import characters from the first game. This means that everything from your character's looks, to the teammates he kept alive, to the other far reaching choices he (or she) made will be carried over to the next game. This is no gimmick either. From the very first cut scene, those changes are felt, and thus shape the game as it unfolds. No doubt the choices you make in this game, combined with the first games choices, will then be carried over to the final act. A challenging feat to be sure, but if anyone can do it, it's Bioware.

Still, despite all this praise, there is just the smallest hint of doubt in our minds. It's already been confirmed that you will need to choose a new team, but the reasons for such seem a bit weak, as is a few of the reunion scenes with former teammates (especially considering what happens at the beginning - don't worry, you'll know what I mean when you play it). These are more niggles than real flaws in the game, but everyone holds within their minds a picture of what they feel should happen. Mass Effect, despite taking lengths to make it possible for you to shape the story, is no different.





The PC version handles fairly well, although to be honest the WASD control style was just ever so slightly fiddly, and hurt my hands after a while. What was also slightly worrying was that the PC code kept crashing, but with any luck that will be fixed by the time of launch. Aside from that, combat is still very fun, ducking, using teamwork and abilities... all these little things are back in full force, and allow you to take on some pretty ridiculous odds. As you already know, the weapon sets have been improved, and we had a chance to play around with some of the new players during our playthrough. We hope you found them as satisfying as we did.

When it comes to a game like Mass Effect, it is as much about the little things as it is about the sweeping gestures. You can tell that Bioware really have tried to improve every aspect of the game - even the hacker mini-games have been improved (we had to ask what to do for one of them, as it was fairly complicated). The only danger that exists at the moment is Mass Effect 2 possibly being crushed by its own hype. It's happened before, and it will probably happen again, but if there's one game that doesn't deserve it, it would be this one.

Mass Effect 2 will be released for Xbox 360 and PC on January 26th for North America, and January 29th for Europe.

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Comments

By Jake_SI (SI Elite) on Dec 17, 2009
Jake_SI
January needs to hurry up and get here so I can buy this.
By Kiam99 (SI Veteran Member) on Dec 18, 2009
Kiam99
Agreed! :)
By zroy (SI Core Veteran) on Jan 02, 2010
zroy
can't wait to play this one. :)
By Hunter_Raj (SI Member) on Jan 04, 2010
Hunter_Raj
can't wait to play this one coz part 1 is the best
By PipBoy3000_v2 (SI Core Member) on Jan 24, 2010
PipBoy3000_v2
Damn! I deleted my ME1 Saves!! :(
By satorn (SI Veteran Member) on Jan 24, 2010
satorn
Games like Mass Effect 2 don't come around often enough. Look at any aspect and you can be sure it's great. It's incredibly personal while still retaining a sense of epic sweeping scale. The combat and mission design are outstanding. The visuals, voice acting, soundtrack, and direction are miles ahead of the competition. Perhaps most impressively, Mass Effect 2 manages to fulfill its incredible ambition while only suffering from very few technical hiccups. The only real caveat I should mention is that some of the revelations and plot twists won't be quite as powerful if you haven't played
By FoolWolf (SI Elite) on Jan 28, 2010
FoolWolf
OK, i decided to get this and bought the pre-purchase via STEAM and everything has so far worked flawless, download, extras from start etc. Even got my Dragon Armour so the bugs from Dragon Age launch with the EA/Bioware page is fixed. Nice to see that something is finally working out to be beneficial for gamers.

The game? It is still feeling a bit consolly - but way less then ME. Everything just feels "smoother", and the game is more action paced. i like this cause I didn't quite felt like hiking forever to find something just to have to hike back and forth for several minutes with something that wasn't important for the game play, and the FPS elements in the first game felt a bit "offish" - now they are actually feeling more like other shooters in a more Deus Ex style- i prefer that as well.
So there are some minor cutbacks on the RPG segments, but honestly - it is not those elements that makes the game worthwhile your time - if you want RPG games, go get Divinity 2, NWN 2 or something - ME2 seems to be more about enjoying the ride - and i get suckered into it - I was just going to make a character and see if everything worked... So three hours later and I am loathe to go back and finish ME...

ME 2 feels to me like a superior product over ME - especially if you own a PC.