Cheats & Cheat Codes
While playing the game, press ~ to display the console window. Type one of the following case-sensitive codes to activate the corresponding cheat function. Note: Family member names, settlement names, and other proper names must be capitalized correctly.
Code:
Description:
add_money [number]
Get indicated amount of gold
add_population [settlement name] [number]
Give city more population
process_cq [settlement name]
Anything in city's building queue built automatically
toggle_fow
Toggles fog of war
auto_win [attacker|defender]
Press Auto Retaliate button to automatically win; enter code at the battle scroll
give_trait [character] [trait] [level number]
Give any trait your faction can have to a specific general
move_character z x,y
z=name of settlement or unit without title (except Captain). x,y=coords
show_cursorstat
Shows coordinates under mousecursor in format x,y
character_reset
Allows a character to move again. Does not always work
create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"
Creates Unit at any settlement/general you like
george
Mercenary Monster Ribault
houston
Mercenary Rocket Launcher
istanbul
Mercenary Monster Bombard
madras
Elephants
rogan
Elephant Artillery
vindaloo
Elephant Rocketeer
Hints & Strategies
To create units open the console window. Then type create_unit *Settlement Name* "*unit name*" *number of the unit* *experience 1-9* *wepon upgrade 1-3* *armour upgrade 1-3* Find this article at:
http://www.strategyinformer.com/pc/medieval2totalwar/cheats.html
Note: where there are * they are not needed wherease the " are needed. Codes are Case Sensitive.
Examples of Units to create;
create_unit London "Crusader Sergeants" 1 9 3 3
create_unit Nottingham "Armored Swordsmen" 3 9 3 3
Note: To create some units you may have to enter "dismounted" instead of the original name, for example;
create_unit Nottingham "Dismounted Longbowmen" 1 9 3 3
*this will create retinue longbowmen*
create_unit Edinburgh "Dismounted Crusader Knights" 1 9 3 3
*creates unhorsed knights*