Medieval 2: Total War Cheats, Tips
25.11.2009

Cheats & Cheat Codes

While playing the game, press ~ to display the console window. Type one of the following case-sensitive codes to activate the corresponding cheat function. Note: Family member names, settlement names, and other proper names must be capitalized correctly.

Code:

Description:

add_money [number]

Get indicated amount of gold

add_population [settlement name] [number]

Give city more population

process_cq [settlement name]

Anything in city's building queue built automatically

toggle_fow

Toggles fog of war

auto_win [attacker|defender]

Press Auto Retaliate button to automatically win; enter code at the battle scroll

give_trait [character] [trait] [level number]

Give any trait your faction can have to a specific general

move_character z x,y

z=name of settlement or unit without title (except Captain). x,y=coords

show_cursorstat

Shows coordinates under mousecursor in format x,y

character_reset

Allows a character to move again. Does not always work

create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"

Creates Unit at any settlement/general you like

george

Mercenary Monster Ribault

houston

Mercenary Rocket Launcher

istanbul

Mercenary Monster Bombard

madras

Elephants

rogan

Elephant Artillery

vindaloo

Elephant Rocketeer

 

Hints & Strategies

To create units open the console window. Then type create_unit *Settlement Name* "*unit name*" *number of the unit* *experience 1-9* *wepon upgrade 1-3* *armour upgrade 1-3*
Note: where there are * they are not needed wherease the " are needed. Codes are Case Sensitive.

Examples of Units to create;
create_unit London "Crusader Sergeants" 1 9 3 3

create_unit Nottingham "Armored Swordsmen" 3 9 3 3

Note: To create some units you may have to enter "dismounted" instead of the original name, for example;

create_unit Nottingham "Dismounted Longbowmen" 1 9 3 3

*this will create retinue longbowmen*

create_unit Edinburgh "Dismounted Crusader Knights" 1 9 3 3

*creates unhorsed knights*