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This patch is for renaissance 2.0
Author: ramtha
You need to make sure you have renaissance 2.0 installed before installing this patch.
This patch fixes starting positions, to make it match more with the year
1500, as the mod's starting year is 1493.
(It seriously fixes starting position accuracy by a million miles.)
It also makes every faction have 1-3 starting armies. Depending on the faction's size.
Also makes EVERY settlement have garrisons.
And this patch makes rebel spawn armies much stronger, as no one wants to fight 2-3 unit armies... now the rebel spawn armies contain large numbers of units.
To install, make sure you have renaissance 2.0 installed first.
And then just extract the files in the rar to your medieval 2 total war folder, and let this overwrite your renaissance folder.
This patch is not save game compatible, you will need to start a new campaign.
You will also need to delete your map.rwm
Author: ramtha
You need to make sure you have renaissance 2.0 installed before installing this patch.
This patch fixes starting positions, to make it match more with the year
1500, as the mod's starting year is 1493.
(It seriously fixes starting position accuracy by a million miles.)
It also makes every faction have 1-3 starting armies. Depending on the faction's size.
Also makes EVERY settlement have garrisons.
And this patch makes rebel spawn armies much stronger, as no one wants to fight 2-3 unit armies... now the rebel spawn armies contain large numbers of units.
To install, make sure you have renaissance 2.0 installed first.
And then just extract the files in the rar to your medieval 2 total war folder, and let this overwrite your renaissance folder.
This patch is not save game compatible, you will need to start a new campaign.
You will also need to delete your map.rwm






