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Author: Condottiere SOG

So I came up with this using tornnight validator and Brandon's unit editor and a little monkey grease of my own. This is a very balanced game set. Projectiles are near real performance and units have many missing attributes and really show their stuff now. Feedback, please. Let me know what you think. Also, I revamped unit costs and upkeep. So you should see the AI pick up more elite units and give more of a challenge. Plus several units are general units so don't be surprised if you see several generals in a battle. Some units have the 'command' attribute so they will give bonuses to lesser units in battle. Really surprising to see is your cavalry backing off from pikemen or your infantry running away from approaching cavalry and heavier infantry.
Some other gifts.........................Enjoy!

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