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Corrects two bugs in Medieval II Americas campaign
Both fixes affect the Apachean Faction.
1) Horse Longhouse Building ( Horse-Tent line )
gave Experience Bonus for Heavy Cavalry (Knights)
but all Apachean Cavalry is Light Cavalry.
Changed from "heavy_cavalry_bonus 1" to "cavalry_bonus 1"
2) Armour Tipi
To build Armour Tipi was useless because the export_descr_unit.txt
was broken. No unit could recieve armour upgrades.
Changed "armour_ug_levels 1" to "armour_ug_levels 0, 1"
for following units: War Chief, Koitsenko, Onde's Men, Apachean Brave
All these units starts with armour and are pictured/ modeled with armour.
Also they had in the export_descr_unit the "armour_ug_levels 1" entry.
Thunder Brave, Mounted Thunder Brave
I gave these units also the ability for an armour upgrade.
There are picture/modeled with leather armour I think. At least not naked like the
other Indian units. But start with no armour at all.
But the European Musketeers can upgrade so.. even you can't compare them.
Both fixes affect the Apachean Faction.
1) Horse Longhouse Building ( Horse-Tent line )
gave Experience Bonus for Heavy Cavalry (Knights)
but all Apachean Cavalry is Light Cavalry.
Changed from "heavy_cavalry_bonus 1" to "cavalry_bonus 1"
2) Armour Tipi
To build Armour Tipi was useless because the export_descr_unit.txt
was broken. No unit could recieve armour upgrades.
Changed "armour_ug_levels 1" to "armour_ug_levels 0, 1"
for following units: War Chief, Koitsenko, Onde's Men, Apachean Brave
All these units starts with armour and are pictured/ modeled with armour.
Also they had in the export_descr_unit the "armour_ug_levels 1" entry.
Thunder Brave, Mounted Thunder Brave
I gave these units also the ability for an armour upgrade.
There are picture/modeled with leather armour I think. At least not naked like the
other Indian units. But start with no armour at all.
But the European Musketeers can upgrade so.. even you can't compare them.






