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The official update for Medieval II: Total War Kingdoms includes the following fixes:



- Forts in the Crusades campaign are now made of stone.

- Fixed various units having incorrect shield values.

- Fixed a number of inconsistencies between units’ speech and their unit cards.

- Fixed deployment zones being in unreachable locations on some river crossings and bridge battles.

- Byzantine Gunners are now available to be recruited in the Crusades campaign.

- Denmark now has Norwegian units available to them when the Kalmar Union is formed.

- The Kingdom of Jerusalem can now construct King’s Stables.

- Byzantine can now construct a Marksmanship Range.

- Mangonels can now be constructed at Siege Works in the Teutonic campaign.

- Swordsmiths’ Guild Headquarters now gives the correct bonus to Knights trained in the Crusades campaign.

- Fixed Lithuanian Arquebusiers firing too frequently.

- Fixed various units having incorrect banners on the battle map.

- Fixed exploit that allowed certain characters’ stats to be raised by repeatedly saving the game.

- New Faction Leaders in the Teutonic campaign now have the correct model.

- Crusading Nobles can no longer become the Faction Leader in the Teutonic campaign.

- Fixed Wales not receiving reinforcements when capturing bordering English settlements.

- Requirements of various Apachean units have been reduced allowing them to be more easily obtained.

- Fixed the Norwegian banners displaying the Novgorod symbol when out of fog of war.

- The Baron’s Alliance no longer re-emerges after taking control of England.

- Assassination missions targeting Crusading Nobles no longer expire when they are successfully carried out.

- Dead wives no longer produce children in the Crusades campaign.

- Faction heirs in the Americas campaign have had their loyalty increased to fix them rebelling early in the game.

- Players no longer receive incorrect event messages in hotseat games.

- Unique models on characters are removed when they change faction.

- Fixed the family tree disappearing when a princess is married to General who becomes the Faction Leader.

- Fixed Scottish family tree in the Britannia campaign.

- Fixed soft-lock that occurred with multiple armies on the battle map.

- Fixed crash that occurred when disbanding a unit whilst merging two armies.

- Crash after auto-resolving a siege battle from a hotseat save game no longer occurs.

- Crash that occurred when loading a battle from the campaign map edge no longer occurs.

- Kingdoms no longer crashes when playing battles after unpacking the game's data.

- Fixed unique unit recruitment in the Crusades campaign.

- Small black rectangles no longer appear on the campaign map.

- Improved siege auto-resolve for the Britannia, Crusades and Teutonic campaigns.

- Various localisation fixes.

There are also a number of miscellaneous fixes and balance tweaks included.

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