Review

Men of War Review (PC)

If Company of Heroes has taught us anything, it’s that soldiers can take multiple bullets. You only have to run back to headquarters for reinforcements to magically appear, bolstering your squad. Men of War takes a more realistic approach. If your men get shot in the head, they refuse to get up again. If you use up your force, it’s game over. Men of War makes you care about your soldiers again. They’re no longer faceless grunts. They’re men, thrown into the harsh reality of a mechanised war that took millions of lives. Welcome to the 21st Century’s bloodiest history book.

Men of War is a bit like The World at War television series, but without the superb narration of Laurence Olivier. The developers have attempted to provide gamers with a range of conflict situations. That means you get three campaigns from the perspective of Russia, Britain and unusually, Germany. It’s a rare occurrence that you’re allowed to play as the instigators of WWII, but historical accuracy rears its head. Take the game online, and you also get to bring the US and Japan to the fray.


They don’t seem too phased...
The Men of War.

If you’ve played the criminally ignored, Soldiers: Heroes of World War II then you’ll feel right at home with Men of War. RTS veterans will struggle while they attempt to get to grips with the game’s large scale combat and contradictory focus on micro-management. Men of War seems to attempt to do everything under the sun. Think Commandos meets Band of Brothers. There’s explosions going off while you attempt to inventory manage. It definitely has the prospect of confusing lesser-brained gamers, but stick with it and the game starts to make total sense.

Gameplay follows the RTS blueprint. You control a number of men, vehicles and reinforcements via the expected controls. Point, click, watch your men attack and hopefully survive. Your forces are often limited and if you’re careless with them (sending them headfirst into machine gun fire or attempting to punch a tank to death) you’ll find the corpses building up. Tanks, trucks, cars, motorbikes and artillery are all equally flimsy. Chuck a unit of men into a troop carrier and you’ll find a well aimed tank shell devastating.

Men of War really makes you think. Thanks to a clever cover system, you can strategically place your troops to suppress the enemy or just provide counter-fire. If there’s a house in the way, feel free to drive through it with a tank. A well encamped enemy will mow your advancing soldiers down, so flanking becomes a necessity. The game really makes you think about the strategy part of the genre’s name and thankfully tactical advancement generally works. There are moments when your troops choose a stupid path, but the game makes up for it through its ever-changing scale.


‘Bombs’ away.
Pip pip! Jolly good show!

One minute you’ll be leading a three men squad around back, picking off enemy troops and stealthily stealing repairable tanks, and then next you’re in control of several companies trying desperately to withhold a German advance. The game helps you with a mini-map, hotkeys and a clever grouping system that adjusts to your mouse clicks. It can be overwhelming at times, but if you’re concentrating its frantic pace becomes less difficult to manage.

Saying that, the game doesn’t exactly ease you in. The HUD is a tad ‘retro’ and there’s a lot to take in while your men are crumbling under the Reich’s boot. Just when you’ve kitted up a troop, you’ll find him laying dead in a trench ten seconds later. Inventory management is clumsy and could use some work and the game’s difficulty curve is pretty steep.

Niggles aside, for a lesser-known developer, Men of War consists of high production values. The graphics engine is the most ‘in-your-face’ feature. It’s a deliciously detailed game. There are hundreds of litter objects, effects are explosive and textures are crisp. Each mission is introduced by a mini history video, an in-game cut-scene and an objectives outline. Interactivity is huge with every solider lootable, weapon able to be picked up and house enterable. The developers have put a huge amount of effort into their game and it really shows.


Advance!
Bring out the big guns.

Multiplayer connectivity is equally strong. There’s co-op for campaign missions and a variety of competitive multiplayer modes. Nothing stands out as enormously addictive, but there’s a couple hours enjoyment to be had if you can find a couple friends to play with.


We implore you to at least try Men of War. It’s the least you can do. If you don’t you’ll be missing one of the best strategy games in a long while. It has its issues, but we’re adamant that the developers will patch these. Slip on your uniform and get ready to use your ‘commander’s brain.’ Strategy has arrived.

Top Game Moment: Woefully shooting down aircraft as it dive-bombs into your own troops.

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Comments

By V4ndall (SI Veteran Member) on Mar 23, 2009
V4ndall
I love this game. Honestly. Sure, it's not much new from Soldiers: HoWW2 or Faces Of War but there's not much need for improvement. Well maybe except a bit rough infantry control. I'd love to see a Jagged Alliance style game on this engine. The environment destructibility is simply great and simulates changing a battlefield very nicely.
By slaythat (SI Veteran Member) on Mar 23, 2009
slaythat
This demanding World War II real-time strategy game delivers an epic campaign and a new take on tactical combat.

The Good:
Direct-control mode enhances tactical options Campaign missions explore overlooked WWII battlefields 30 hours of single-player gameplay Abundance of historically accurate vehicles.
The Bad:
Excessive micromanagement Tough to get into Dated visuals.
By herodotus (SI Herodotus) on Mar 23, 2009
herodotus
Not being a fan of "S:HoWW2", and disliking "Faces of War" I was hoping for something better this time around. The learning curve is vertical, and the graphics just okay, but I'm in.
By ironmike71 (SI Veteran Newbie) on Mar 24, 2009
ironmike71
this is a great alternative if you're experiencing CoH overload and want something more realistic and challenging. Men of War / Grand Ages: Rome are the 2 best strategy game demos i've played so far this year.
By Marco_Fiori (SI Veteran Newbie) on Mar 24, 2009
Marco_Fiori
This is HARD.
By Dodger1971 (I just got here) on Mar 24, 2009
Dodger1971
Wow wot a nice game only thing missing is building stuff , defences and such like
By Revan (SI Elite) on Mar 26, 2009
Revan
Looks kinda outdated.
By pjoconnell1970 (I just got here) on Mar 26, 2009
pjoconnell1970
This game is the best modern-era tactical wargame I've ever played, at least in the real-time strategy genre. It looks great, it is fun, and is also darned challenging from a tactical standpoint. It is much more focused on tactics than is Company of Heroes and has a lot more depth. It reminds me of Company of Heroes in terms of the graphics and drama (the graphics are pretty close to COH, IMO), but it also has a hard-core Brothers in Arms element that requires tactical use of cover, fire, and maneuver. The player must use flanking tactics and cover intelligently in order to win the battles. Send infantry forward in the open, they die. Push tanks forward without infantry support, they die. But if you do things right, it is darned fun. Hitting a panzer in the rear armor with an AT team you've just maneuvered around a building is very satisfying. Watching those tanks burn when their engine catches fire, or watching their turrets fly is very satisfying. Except for the bad voice acting, the sound is pretty realistic, as well. If you want a tactical war game with dramatic action playing out in in 3D, which also makes you think, this is a great game.
By twking (SI Veteran Newbie) on Mar 28, 2009
twking
Not a game for me im afraid.
By Dolfiks (SI Newbie) on Mar 28, 2009
Dolfiks
Nice game! realy good game i like it!
By V4ndall (SI Veteran Member) on Mar 29, 2009
V4ndall
Lol, talk about judging a book by it's cover :P It looks like it does because instead of using your PC power for fullscreen grain filters and the like it uses it to simulate physics, like ballistics and destructibility to the point that if combined with higher graphics fidelity it'd make most of the modern home PCs crap their pants :)
By Arxen (I just got here) on Apr 02, 2009
Arxen
Haven't got to play it yet but it looks awesome!
By breakdancingindian (I just got here) on Apr 03, 2009
breakdancingindian
Playing it now. Good game, seems like it will take a while to play through.
By Nicolas19 (SI Core Veteran) on Apr 14, 2009
Nicolas19
I think I'll try that, with Commandos being the last small-scale WWII. rts on my list. I like miscomanagement and realism. Just watch some old war-movies, and you'll certainly get your apetite ready!
By JonPet (I just got here) on May 14, 2009
JonPet
I play it and it`s fine.one of my favorites already.very realistic,nice graphics but a bit hard
By herodotus (SI Herodotus) on May 27, 2009
herodotus
After many hours playing, I have say that aside from what's already been said there are few WWII strategy games that are as addictive or detailed as this. Forget nerfing, Zerging ot tank-rushing, this is for tactical gameplay, requiring thought not reflexes.