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Minions of Mirth by Prairie Games - playable demo v1.0

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Patch v1.02

- Added the Shroom model, thanks to Magnus Blikstad of WIT Entertainment.

- Druids can now summon a dual classed Shroomish Pet at level 30.

- Fixed the message on Druid's Master 'Inferior' Animal spell line.

- Fixed the giants' spawngroup in Talrim Hills so Jashaut will now spawn.

- Fixed a hole in the terrain in Anidaen Forest

- Single Player worlds are now backed up at load time to a "world.db.good" file

- Rangers now receive mana

- Paladins mana calculations were changed to reflect Presence adjustments

- Monsters no longer have difficulty modifiers in easy mode

- Shaman run buffs no longer stack

- Vendors no longer run out of stock items (this includes crafting vendors)

- Lessened the effect of the Wild Fire spell

- Increased the potency of the Fireball spell

- Increased frequency of spell criticals and spell critical skillups

- Increased Tactics Defense skill ups

- Mana is no longer consumed when target is out of range, out of sight, or when lacking spell components

- Incorrect item stat names no longer cause a single player world not to load

- Pets no longer cast fear spells

- Adjusted swimming

- Fixed issue with some player skill sounds not playing

- Double clicking Destroy Corpse now avoids the confirmation box

- Keallsovfe now only spawns during the day

- Alliances now auto-split loot money

- Scribing from a stack of spell scrolls no longer consumes the whole stack

- Fixed issue with Monk Feign Death skill

- Adjusted weapon skill, dual wield, power wield, and tactics offense skill ups

- Increased buff times on many spells

- Increased the primary level on a Lich Guardian to 57

- Adjusted all Shaman regeneration spells to be much more meaningful, thanks Langor


Patch v1.01

- Integrated the Arcane-FX spell casting effects library from Faust Logic, Inc (http://www.arcanefx.com/afx.html) (We will be expanding and improving the casting effects in subsequent patches.)

- Added the new Lich model, thanks to Magnus Blikstad of WIT Entertainment.

- Added the first part of the Paladin's epic quest, thanks to Kbro.

- Added the warrior epic quest, thanks to Keallsovfe.

- Added the Tomb of Pharoah Tarkus to the Desert of Mohrum, thanks to Rune, tkirby, and Rastlin.

- There is now a /craft command which will automatically craft the specified item if you have the proper components and skill. The crafted item will appear in your crafting inventory. Example: /craft Masterwork Diamond Greataxe

- Gnomes can now be Tempests

- Alliance members now get notifications of what other alliance members are looting

- OSX: Command Click now simulates a right mouse button click for single button mice

- OSX: Fixed issue with shift and ctrl not opening additional macro pages

- Fixed issue with medium crafted chest pieces being unwearable.

- Egil Gest is now level 20.

- Added Bind Stones as points of interest on the map for each zone that has them.

- Put a limit on the number of times a character can do the Scorpuis Tail and Mummy Tatters quests in the Desert of Mohrum.

- Fixed the model on the druid's pet, Winged Guardian.

- Play Nice Policy has been posted in the forums, please read this.

- Increased the stats, added the artifact flag, added a level requirement and an armor rating on Rtharo's Bracer and Chest of Doom.

- Increased frequency of Recluse Venom Sac drops, added more Brown Recluse spawns to Trinst and Kauldur.

- Fixed the Nan Sorb's lantern quest.

- Increased range of Paladin Awe to 10 meters

- Added Meteor Strike drop only wizard/tempest spell

- Added Gameplay panel to options. In singleplayer, you can control the respawn of enemies and the game's difficulty.

- Added healing logic to assist party healing

- Greatly improved the mob healing AI

- Titans now qualify for Power Wield advancements

- Adjusted starting quest weapon stats

- Players are now properly confined to zone boundaries

- The Inner Glow light range was reduced

- ctrl-f1 now brings up the game help

- Clearing a macro now clears the icon properly

- Characters can no longer repair whilst dead

- The Disarm skill was adjusted

- The Mouse Look key is now a toggle. You no longer have to hold the key down.

- Rangers now get some healing spells

- The Righteous Coif and Dusty Skullcap drops were reduced

- Arrows are now much quicker

- Greatly improved the quality of drops in the Trinst Sewers

- Fixed an issue with illusion and shrink/enlarge interaction

- Adjusted Concentration, Tactics Defense, and Spell Critical skill checks to improve more quickly

- Faction messages are no longer displayed for factions you cannot possibly ally with due to being a member of an opposing realm. Whew.

- Adjusted tactical/aggro code

- Tracking skillups are no longer displayed

- Increased the Presence stat on mobs and pets

- Increased Magi and Priest health for mobs and pets

- Adjusted Block, Dodge, and Shield skills

- Fixed a problem with mobs assisting other mobs

- Implemented the /roll command which can be used to in game decisions such as who gets loot, etc

- The following mobs can now fly: Winged Guardian and Hemnosh the WarLich.

- Nan Sorb's Lantern Quest now unlocks the Rock Snake monster template.

- Talk to Orain Sansmil in Trinst to unlock the Vicious Bat monster template.

- Updated the Ranger epic quest so that you can keep spawning Jarek Arayan and Flaine Hurgeon until you successfully obtain the items they carry.

- Dedicated World Server: Backups of your world are now created at 30 minute intervals

- Dedicated World Server: The server's owner is now the only account that can grant Immortal status

- Test Server global chat now uses the #testing channel

- You can now fly when logging into the monster realm as a bat.

- Flesh Flies and Coffin Flies now stack in groups of 10.

- Changed the drop frequency of Grey Wolf Hides to always.

- Added a readme.txt file to the interiors folder, modders please read this.

- The Druid's default stats have been updated, 50 points to mys have been moved to wis.

- Fixed a collision issue in Rtharo's Chamber.

- The Sword of Fellowship can no longer be equipped in a player's offhand.

- Increased the stats on the Shield of Fellowship and the Sword of Fellowship.

- Made some small dialog changes to the main FoL quest.

- Other tweaks, enhancements, and fixes

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