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Author: Blueberry_pie

Here's a map I made this weekend. It takes place on a small part of a freeway where people drive too fast and too close to each other. There's no goal and not much parkour involved either. You can just run around dodging traffic or go surfing on cars, which can be fun for a while. However, the cars don't damage you, and jumping from one car to another isn't possible, unfortunately. At least, I haven't been able to do it.

Extract the zip file's content into your My DocumentsEA GamesMirror's EdgeTdGamePublishedCookedPCMapsSP00 directory. If some of the folders don't exist, make them yourself. You should now be able to play the level by running the game and selecting the Training Area chapter. The map will override but not overwrite the original training level; remove Tutorial_p.me1 from the directory in My Documents and you'll have the original back again (thanks to Blizzard for pointing this out).

Also, for the tunnels to show up properly, use Notepad to open TdEngine.ini (located in My DocumentsEA GamesMirror's EdgeTdGameConfig), find the FogVolumes=False line and replace False by True. Changing this shouldn't have any impact on the rest of the game but you might want to back up the file beforehand just to be sure.

Have fun!

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