Command & Conquer 3: Tiberium Wars Mods (PC)
If you're a modder and want to host your files on SI, please use our file uploader.
|Category Name||Total Files||Total Downloads||Total Size||Last Updated|
|Total / Partial Conversion Mods||12||35,946||2,763.45 MB||Feb 26, 2013|
|New Units||4||6,193||196.61 MB||Feb 8, 2012|
|Graphic Mods||2||7,647||136.54 MB||Oct 5, 2011|
|General Mods||42||32,546||4,742.46 MB||Mar 7|
|All Mods||156||261,159||9,289.00 MB||Mar 7|
This Mini-Mod is created for those player who hate superweapons, so i set 45 minutes of loading time for the 3 superweapons (Nuclear Missile, Ion Cannon and Rift). I'm working to change something else, but i hope this mod help someone.
Mod added: 23.04.2008 | RealSuperWeapon.zip | 2 KB | 1155 downloads
- Eclectic 0.2.2b (Beta)
Version 0.2.2b of the Eclectic mod by GEMRY. This mod makes balance changes, adds new units, new player powers and more. This version makes some visual design changes and adds more music.
Mod added: 16.04.2008 | Eclectic.rar | 156.56 MB | 4179 downloads
- Assist 1.1
An update to the Assist mod by Desecrator. See File/Full Details for more info.
Mod added: 14.04.2008 | assist_1.1.zip | 88 KB | 387 downloads
- Eclectic 0.2.2 (Beta)
Version 0.2.2 of the Eclectic mod by GEMRY. This mod makes balance changes, adds new units, new player powers and more.
Mod added: 26.03.2008 | EclecticST.rar | 102.03 MB | 1349 downloads
- Assist 1.0
A small mod to remove "irritations", such as silos hold more Tiberium, repair drones repair buildings, etc.
Mod added: 19.03.2008 | assist_1.0.zip | 58 KB | 480 downloads
- [ZH] Urban Assault 0.2.5
This mod was originally designed for the Zero Hour expansion, but the authors felt that the engine wasn't suitable for what they had in mind.
Mod added: 18.03.2008 | urbanassault_0.2.5.zip | 21.52 MB | 2513 downloads
- CNC Tactical 0.8
Version 0.8 of the multiplayer mod CNC Tactical. This version makes some balance changes to armor and weapons.
Mod added: 03.03.2008 | cnctactical_0.8.rar | 66 KB | 492 downloads
- Eclectic 0.2.1 (Beta)
Beta version 0.2.1 of the Eclectic mod.
Mod added: 03.03.2008 | EclecticST.rar | 84.42 MB | 497 downloads
- Kanes Revenge 2.0 Tiberium Beta
An update to the Kane's Revenge mod. Changes include new factions, defensive structure upgrades, balance changes and more. See File Details.
Mod added: 27.02.2008 | KR_2.0_Tiberiumbeta.rar | 31.13 MB | 5291 downloads
- C&C Retarded 2.8
An update to the C&C Retarded mod. This version includes Epic Structures.
Mod added: 26.02.2008 | cncretarded28.zip | 10.58 MB | 2346 downloads
- CraneMod 1.9
Allows cranes to build defensive structures.
Mod added: 26.02.2008 | cranemod19.zip | 27 KB | 532 downloads
- Tower Defense 0.2b Beta
Tower Defense well known by many many players from Warcraft now gets to Command and Conquer Tiberium Wars.
Mod added: 20.02.2008 | Tower_Defense_Beta.exe | 10.67 MB | 2686 downloads
- Eclectic 0.2 Beta
Changed parameters: new units,new player powers, new crate surprises. (This is all I have to go by, sorry)
Mod added: 18.02.2008 | EclecticST.rar | 90.97 MB | 740 downloads
- Tiberium Wars Advanced 1.4
A minor mod that alters game balance through new unit abilities and upgrades.
Mod added: 18.02.2008 | TWAdvanced_1.41eng1.rar | 2.10 MB | 977 downloads
- C&C Retarded 2.7
An update to the C&C Retarded mod. See full details for the changelog.
Mod added: 08.02.2008 | cncretarded27.zip | 3.32 MB | 366 downloads
- Project ReGenesis 0.5
An update to the Jeep Rubi Mod (yes - it's been renamed, obviously). Changes were not specified.
Mod added: 08.02.2008 | Project_ReGenesis_0.5.rar | 19.86 MB | 1490 downloads
- CNC Tactical 0.7
An update to the CNC Tactical mod.
Mod added: 04.02.2008 | CNCTactical0.7.rar | 63 KB | 161 downloads
- Global Liberation Mod 1.8
An update to the Global Liberation Mod. This version has some major graphical changes.
Mod added: 21.01.2008 | GLM1.8.zip | 21.11 MB | 2840 downloads
- C&C3 Pro (V4)
This mod rebalances many aspects of C&C. See full details.
Mod added: 18.01.2008 | cnc3prov4.exe | 15.26 MB | 926 downloads
- TradeMod 0.8
The main principle of the mod is to send transports of varying kind to your team mate, deploy the units, and have your Ally capture them with their 'Envoy' unit.
Mod added: 15.01.2008 | TradeMod1.rar | 59 KB | 304 downloads