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Command & Conquer: Generals Zero Hour Mods (PC)

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Category Name Total Files Total Downloads Total Size Last Updated
Total / Partial Conversion Mods 23 289,227 4,187.43 MB Apr 4, 2013
New Races / Nations 2 19,709 41.63 MB Apr 10, 2012
New Units 1 53,549 4.36 MB Apr 12, 2010
Skins / Textures / Menu Mods 1 4,503 283.71 MB May 8, 2012
Graphic Mods 3 14,046 408.60 MB Dec 13, 2012
A.I. Mods 1 3,379 2.06 MB Sep 28, 2011
General Mods 61 436,215 8,530.08 MB Apr 2
Tools 1 992 1.83 MB Feb 7, 2013
All Mods 229 1,436,485 23,483.12 MB Apr 2
C&C Generals Zero Hour: Enhanced 0.6.2 (Beta) (Graphical Content)
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Contents related to graphical changing from Enhanced Beta 0.6.2 given away.

Mod added: 10.08.2012 | Content.rar | 52.88 MB | 942 downloads

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C&C Generals Zero Hour: Enhanced 0.6.2 (Beta)
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A remix of renowned game and mod styles combining into overhauling the vallina Generals Zero Hour. Includes new models, new units, new maps, new AIs, new graphics, new gameplay system and new campaign modes!

Mod added: 10.08.2012 | Beta_0.6.2.rar | 131.34 MB | 8315 downloads

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Rise of the Reds GLA 1.7 (Beta)
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Rise of the Reds is a A expansion mod for Generals: Zero Hour which adds a completely new generals system, new generals for all original sides, and adds the Russian Federation and the European Continental Army.

Mod added: 28.05.2012 | ROTRBeta_17.zip | 237.69 MB | 33560 downloads

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Destructive Forces 1.4 - Mappack

Please note that the latest version of DF (1.4) includes a fully working installation file for this mappack.

Mod added: 18.05.2012 | DF-Maps.zip | 1.15 MB | 1444 downloads

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Destructive Forces 1.4
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Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, super weapons and powers. New music and sounds for some units.

Mod added: 18.05.2012 | Destructive_Forces_V1.4_autoinstall.zip | 93.95 MB | 18755 downloads

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Global Liberation Army Campaign - Operation HO
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This is the GLA campaign which I am making for Zero Hour. It comes some time after Chinese victory in Hamburg and GLA's final defeat.

Mod added: 30.04.2012 | GLA7_Operation_HO.zip | 250 KB | 572 downloads

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Global Liberation Army Campaign - Dragon Slayer
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This is the GLA campaign which I am making for Zero Hour. It comes some time after Chinese victory in Hamburg and GLA's final defeat.

Mod added: 30.04.2012 | GLA_5-Dragon_Slayer.zip | 341 KB | 1179 downloads

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Global Liberation Army Campaign - Toxin Commando
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This is the GLA campaign which I am making for Zero Hour. It comes some time after Chinese victory in Hamburg and GLA's final defeat.

Mod added: 30.04.2012 | GLA3_Operation_TC.zip | 69 KB | 341 downloads

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Global Liberation Army Campaign - The Uprising
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This is the GLA campaign which I am making for Zero Hour. It comes some time after Chinese victory in Hamburg and GLA's final defeat.

Mod added: 30.04.2012 | GLA1_The_Uprising.zip | 396 KB | 363 downloads

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Korean War 2 v2.3
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Korean War II broke out between South Korea and North Korea.

Mod added: 25.04.2012 | korean2.rar | 26.31 MB | 117252 downloads

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Generation X 1.1 (Beta) (Patch) Fix
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A fix for a fix, FIXCEPTION! Due to my impatience I forgot to add the Excalibruu model in the last patch.

Mod added: 16.02.2012 | 000GX_USBPatchFix.rar | 115 KB | 2421 downloads

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Generation X 1.1 (Beta) (Patch)
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This Mod adds 3 new generals, the "X" Generals, as well as additions and enhancements for the other factions

Mod added: 15.02.2012 | 00GX_USBPatch_V11.rar | 50.14 MB | 52223 downloads

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Rise of the Reds 1.5 (for Mac)
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Rise of the Reds is a A expansion mod for Generals: Zero Hour which adds a completely new generals system, new generals for all original sides, and adds the Russian Federation and the European Continental Army.

Mod added: 31.01.2012 | ROTRMac.dmg | 162.28 MB | 3712 downloads

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Generation X 1.0 (Beta)
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This Mod adds 3 new generals, the "X" Generals, as well as additions and enhancements for the other factions

Mod added: 09.01.2012 | 0GX_USBeta_V1.rar | 107.39 MB | 1381 downloads

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NProject Mod 2.7.1
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This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including pla

Mod added: 01.12.2011 | n5p29-nprojectbeta-v2071.zip | 22.22 MB | 589 downloads

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Zero Hour Reloaded beta 1

Also known as the developing unofficial patch 1.1 to both Generals and Zero Hour, this beta mod release as experiemental contains some of the balance changes to improve Generals and Zero Hour.

Mod added: 29.11.2011 | CCGenZHReloadedbeta1.rar | 1.19 MB | 325 downloads

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Zero Lag 1.0 for vanilla (unmodded) Zero Hour 1.04
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Zero Lag addresses the lagging encountered when playing versus the AI in ZH on hard.

Mod added: 25.11.2011 | Zero_Lag_1.0_for_ZH_1.04.zip | 2.32 MB | 4774 downloads

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Remix Escalation 0.9 (Beta)
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Remix Escalation is an Expansion Pack styled mod focused on bringing an entirely unique feel to every general. Hundreds of new units, powers, buildings, and three new Generals have already been added.

Mod added: 21.10.2011 | Remix_Beta0.90.1_Public.rar | 109.98 MB | 25032 downloads

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Gen. Prototype 1.0
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A small INI mod. It's aim is to edit the vanilla factions (well) by combining the 3 faction's best units.. with their general's.

Mod added: 05.02.2010 | Prototype.zip | 306.11 MB | 16727 downloads

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Fast-Paced Zero Hour 1.0

This mod from LDM125 makes several changes to increase the speed at which the game proceeds.

Mod added: 29.06.2009 | FPZH_Install.exe | 1.25 MB | 1500 downloads

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