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Warsword Conquest Preview Mod out now
Warsword Conquest is a mod based on Warhammer fantasy battles game by Games Workshop.
This is total conversion for Mount and Blade Warbands 1.143 and is single player only at moment.
Me and the Warsword team have decided instead of just porting our original Warsword to warbands that we would freshen it up and make it a brand new mod, we have moved the focus of the map and factions from the old world to another part of the warhammer world , placing the area on Lustria , Araby , the land of the dead and southlands.
This is something no one has done before not to my knowledge anyway ,no warhammer games or mods have ever explored the possibilities of these areas and the different factions of the warhammer world.
Here are some of the features you can look forward to Warsword Conquest Preview mod
7 factions each with their own new armours, items, mounts and lords these are :-
Lizardmen , Tomb Kings ,Forest Goblins , Pirates , Nippon , Southland Dwarfs and Empire.
The ability to become a player character of every faction race in the game.
New map.
Massive Warhammer based battle.
Revamped tournaments with special tournament characters and teams. including keep your own armour.
All new bandits including Beastmen, Gorols and Undead Pirates.
All new mercenaries including Ogres, Orcs and Grudgebringers.
Each town, village, castle has walkers of correct faction.
The player has the chance to obtain magical weapons and armour for themselves.
Sell prisoners to tavernkeeper.
death cam and battle continues.
Sea Battles and Sea Bandits.
Build your own Outposts and Forts.
Our thread for this mod with more info can be found here
Forums.taleworlds.com
Warsword Disclaimer
This mod is completely unofficial and in no way endorsed by Games Workshop Limited.The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warsword Conquest is a mod based on Warhammer fantasy battles game by Games Workshop.
This is total conversion for Mount and Blade Warbands 1.143 and is single player only at moment.
Me and the Warsword team have decided instead of just porting our original Warsword to warbands that we would freshen it up and make it a brand new mod, we have moved the focus of the map and factions from the old world to another part of the warhammer world , placing the area on Lustria , Araby , the land of the dead and southlands.
This is something no one has done before not to my knowledge anyway ,no warhammer games or mods have ever explored the possibilities of these areas and the different factions of the warhammer world.
Here are some of the features you can look forward to Warsword Conquest Preview mod
7 factions each with their own new armours, items, mounts and lords these are :-
Lizardmen , Tomb Kings ,Forest Goblins , Pirates , Nippon , Southland Dwarfs and Empire.
The ability to become a player character of every faction race in the game.
New map.
Massive Warhammer based battle.
Revamped tournaments with special tournament characters and teams. including keep your own armour.
All new bandits including Beastmen, Gorols and Undead Pirates.
All new mercenaries including Ogres, Orcs and Grudgebringers.
Each town, village, castle has walkers of correct faction.
The player has the chance to obtain magical weapons and armour for themselves.
Sell prisoners to tavernkeeper.
death cam and battle continues.
Sea Battles and Sea Bandits.
Build your own Outposts and Forts.
Our thread for this mod with more info can be found here
Forums.taleworlds.com
Warsword Disclaimer
This mod is completely unofficial and in no way endorsed by Games Workshop Limited.The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.






