Nemesis of the Roman Empire Review (PC)
The era of the Republic of Rome was a turbulent time in the world. Rival empires often clashed in violent confrontations for control of the Roman world, and different heroes and villains crossed history's stage, some forgotten, and others making an impact. In Haemimont's new offering, players can take to the battlefield and refight the various wars that are so a part of this era.
Unlike the AoE way of games, there is no building of structures and resource gathering to bother about. Instead, the game revolves around setting up supply lines from your allied villages to your home city. You need food and gold to build and maintain your army, so it is vital to hold villages, as only they can send you the food you need, and the gold you must have. Unlike other games, food mule caravans actually appear on the map, and can be intercepted and destroyed, as well as captured. In your home stronghold these resources are brought, and from there, you can spend them on units, upgrades, and other matters that will concern you in the game.
Combat in the game is handled in the familiar Age of Empires style, each unit having a life bar, and units can regain strength from some special units, as well as from garrisoning some buildings. The capture of building is handled in an unusual manor, your forces basically surround an enemy building, and if unoccupied, 'yell at it' you a bit. This is portrayed quite literally, you see your units yelling, and as they do, if the building is empty, it losses loyalty until it falls to you. If it is occupied, you must wear it down with missile troops as well as catapults. Occupied buildings will also shoot back at enemy troops. Supply is portrayed in this game, if you march your army about the large maps, you will notice they lose strength, unless you bring along a mule with food, and several if it is a long trip.
Like most new games, the units and terrain are quite excellent looking, but there are some problems. The units look somewhat awkward when moving, the horses aern't well animated either. They aern't bad, just not quite right, but is doesn't detract from the game. Uniforms for each army look good and are distinctive, and the combat animation is also good. The AI is problay the greatest strength of this game, it is very difficult to beat, and if it cheats, I haven't seen how, you will have a tough time on the normal and hard levels. Sound is decent, but a few more themes would have been better. The unit sounds are not so good, I don't know why companies devout so little to this, voice acting lately is uniformly bad.