Obscure: Learn about Fear Review (PC)
The story is rather unique for a survival horror game, and will mostly remind you of teen horror movies, as the story plays out similarly to those. Obscure takes place in a high school titled the Leafmore High School. Basically, a basketball player named Kenny disappears while playing some late-night hoops. Then, his friends and sister set out to find out what happened to him. To do this, they’ll have to wander through the spooky high-school while wielding all types of weapons late at night.
Sound in the game is well done. For games like this, where atmosphere is such a big factor to enjoyment, a good 5.1 system is a must. Obscure does pretty well with its audio presentation, just as most survival horror games do. Enemies sound as they should, as do all other sound effects present in the game.
In the gameplay department, I really have to give the development team credit. They tried to break from the norm in a few things the genre seems to have set as the norm. First of all, the co-op gameplay in the game is touted as one of the major features. Surprisingly it works pretty well, and is a blast to play with a friend. Although the game can be beaten really quickly if played in co-op, it’s still a good time while it lasts. The only major fault of the co-op mode is that one character can completely wander off-screen as another character is doing something else. Also, a gamepad is a must for fun in co-op.
Besides that, the characters all have certain abilities. They can tell you what you should do next, or if there is there is something important that you should find in the room that you’re in. This is an interesting touch that you don’t see in survival horror games. However, the end result is really that the game ends up being far too easy. Part of the challenge of these games is finding out what in the world is your next move, and you can completely spoil that for yourself in this game.
The game itself can easily be completed solo in half a dozen hours. Disappointingly, during these six hours, you’ll be facing mostly the same enemies over and over. Although they are punctuated by fairly interesting boss fights, there are only a handful of different monsters types that you’ll encounter. Fighting them is powered by a logical system that somehow enhances the fun of mowing down monsters. You can tape a flashlight to your weapon and enhance its power as well as keep monsters at bay by shining light at them. Something that Doom 3 would surely have benefited from.