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Author: GefrBeck
Commanders of War is a mod based towards realism. Commanders of War also offers the player lots of variety, in terms of infantry squads, vehicles, cannons, maps and tactics. The long-range artillery is now better than ever. Having an abundance of ammo, it can deliver barrages throughout almost the entire game, depending on the set timelimit and provided that they remain intact. The battles are huge in comparison to those of the regular FoW. And there are plenty of options to adjust the budget.
Change list:
-The battles are bigger.
-There is a very wide variety of vehicles, infantry units and maps available.
-The artillery pieces and mortars have lots of ammunition.
-Use of camoflage is common among the German panzers.
The new vehicles and artillery pieces (incl. the ones that are in FoW singleplayer):
Germany
-SdKfz halftrack with a mortar 80mm
-SdKfz halftrack with a PaK 40 75mm
-SdKfz halftrack with a PaK 36 37mm
-SdKfz halftrack with a FlaK 30 20mm
-SdKfz armored car with a 20mm cannon
-SdKfz armored car with a machinegun
-Pz I FlaK 20mm
-PzKpfw III Ausf.J 50mm
-PzKpfw III Ausf.N 75mm
-StuH 42 ausf.G 105mm
-Jagdpanzer 38(t) "Hetzer" 75mm
-Panzerjager Nashorn 88mm
-Panzerjager V Jagdpanther 88mm
-Pak-41 LE 45mm
-Nebelwerfer 42
Russia
-BA-64
-T-70 45mm
-KV-1 76mm
-KV-2 152mm
-SU-100 100mm
-M-37 45mm
Allies
-M16 Multiple Gun Motor Carriage
-M20 Scout Car
-Mk VII Tetrarch 40mm
-M10 Wolverine 76mm
-M10 Achilles 76mm
-M43 203mm
And the infantry squads have been completely revamped:
Germany
-Standard infantry
Good all around vs enemy infantry, lacks AT weaponry.
-Riflemen
Good at long-range combat vs enemy infantry, lacks AT weaponry.
-Veterans
Good all around vs enemy infantry, has AT weaponry.
-Waffen-SS
Expensive, good all around vs enemy infantry and vehicles.
-Fallschirmsjaeger
Expensive, good all around vs enemy infantry, lacks AT weaponry, good to use for sabotage missions.
-Machinegunners
Defensive unit, strong vs enemy infantry, lacks AT weaponry.
-Bazookers
Antitank unit, weak vs enemy infantry.
-Flamers
Useful for clearing houses, weak vs enemy infantry and tanks.
Russia
-Conscripts
Very cheap, poor quality, decent vs enemy infantry, has no AT weaponry.
-Standard infantry
Good all around vs enemy infantry, lacks AT weaponry.
-Submachinegunners
Good at close combat vs enemy infantry, lacks AT weaponry.
-Riflemen
Good at long-range combat vs enemy infantry, lacks AT weaponry.
-Red Guards
Expensive, good all around vs enemy infantry and vehicles.
-Machinegunners
Defensive unit, strong vs enemy infantry, lacks AT weaponry.
-Bazookers
Antitank unit, weak vs enemy infantry.
-Flamers
Useful for clearing houses, weak vs enemy infantry and tanks.
Allies
-Standard infantry (US)
Good all around vs enemy infantry, lacks AT weaponry.
-Standard infantry (GB)
Good all around vs enemy infantry, lacks AT weaponry.
-Riflemen (US)
Good at long-range combat vs enemy infantry, lacks AT weaponry.
-Paratroopers (US)
Expensive, good all around vs enemy infantry, lacks AT weaponry, good to use for sabotage missions.
-Machinegunners (GB)
Defensive unit, strong vs enemy infantry, lacks AT weaponry.
-Bazookers (US)
Antitank unit, weak vs enemy infantry.
-Flamers (US)
Useful for clearing houses, weak vs enemy infantry and tanks.
Commanders of War is a mod based towards realism. Commanders of War also offers the player lots of variety, in terms of infantry squads, vehicles, cannons, maps and tactics. The long-range artillery is now better than ever. Having an abundance of ammo, it can deliver barrages throughout almost the entire game, depending on the set timelimit and provided that they remain intact. The battles are huge in comparison to those of the regular FoW. And there are plenty of options to adjust the budget.
Change list:
-The battles are bigger.
-There is a very wide variety of vehicles, infantry units and maps available.
-The artillery pieces and mortars have lots of ammunition.
-Use of camoflage is common among the German panzers.
The new vehicles and artillery pieces (incl. the ones that are in FoW singleplayer):
Germany
-SdKfz halftrack with a mortar 80mm
-SdKfz halftrack with a PaK 40 75mm
-SdKfz halftrack with a PaK 36 37mm
-SdKfz halftrack with a FlaK 30 20mm
-SdKfz armored car with a 20mm cannon
-SdKfz armored car with a machinegun
-Pz I FlaK 20mm
-PzKpfw III Ausf.J 50mm
-PzKpfw III Ausf.N 75mm
-StuH 42 ausf.G 105mm
-Jagdpanzer 38(t) "Hetzer" 75mm
-Panzerjager Nashorn 88mm
-Panzerjager V Jagdpanther 88mm
-Pak-41 LE 45mm
-Nebelwerfer 42
Russia
-BA-64
-T-70 45mm
-KV-1 76mm
-KV-2 152mm
-SU-100 100mm
-M-37 45mm
Allies
-M16 Multiple Gun Motor Carriage
-M20 Scout Car
-Mk VII Tetrarch 40mm
-M10 Wolverine 76mm
-M10 Achilles 76mm
-M43 203mm
And the infantry squads have been completely revamped:
Germany
-Standard infantry
Good all around vs enemy infantry, lacks AT weaponry.
-Riflemen
Good at long-range combat vs enemy infantry, lacks AT weaponry.
-Veterans
Good all around vs enemy infantry, has AT weaponry.
-Waffen-SS
Expensive, good all around vs enemy infantry and vehicles.
-Fallschirmsjaeger
Expensive, good all around vs enemy infantry, lacks AT weaponry, good to use for sabotage missions.
-Machinegunners
Defensive unit, strong vs enemy infantry, lacks AT weaponry.
-Bazookers
Antitank unit, weak vs enemy infantry.
-Flamers
Useful for clearing houses, weak vs enemy infantry and tanks.
Russia
-Conscripts
Very cheap, poor quality, decent vs enemy infantry, has no AT weaponry.
-Standard infantry
Good all around vs enemy infantry, lacks AT weaponry.
-Submachinegunners
Good at close combat vs enemy infantry, lacks AT weaponry.
-Riflemen
Good at long-range combat vs enemy infantry, lacks AT weaponry.
-Red Guards
Expensive, good all around vs enemy infantry and vehicles.
-Machinegunners
Defensive unit, strong vs enemy infantry, lacks AT weaponry.
-Bazookers
Antitank unit, weak vs enemy infantry.
-Flamers
Useful for clearing houses, weak vs enemy infantry and tanks.
Allies
-Standard infantry (US)
Good all around vs enemy infantry, lacks AT weaponry.
-Standard infantry (GB)
Good all around vs enemy infantry, lacks AT weaponry.
-Riflemen (US)
Good at long-range combat vs enemy infantry, lacks AT weaponry.
-Paratroopers (US)
Expensive, good all around vs enemy infantry, lacks AT weaponry, good to use for sabotage missions.
-Machinegunners (GB)
Defensive unit, strong vs enemy infantry, lacks AT weaponry.
-Bazookers (US)
Antitank unit, weak vs enemy infantry.
-Flamers (US)
Useful for clearing houses, weak vs enemy infantry and tanks.








