Perimeter Preview (PC)
Perimeter is a 3D real time strategy game from Codemasters and KD labs, that gives the player a choice of three different factions from which to lead their chosen people to a new home world free of the alien menace known as the scourge.
The scourge themselves are hostile alien creatures that emanate from their lairs coming in a variety of forms, ranging from insect like monsters to giant dragons that fly and burrow underground breathing fire on your factions units and buildings, generally wreaking havoc wherever they go.
The intricate functions of perimeter are easily controlled, all with clicks from mouse or the pressing of a simple hotkey, from changing and panning the camera angle, creating a building que of 500 soldiers to morphing entire squadrons into different units in the heat of battle. What will potentially set Perimeter apart from different games of the real time strategy genre though, are a strong adaptive AI, unique unit creation and base building aspects.
Unit creation is also unique, in fact that you only have a limited number of squads to fill with several 'base' unit types, these being the basic solider, officer and technician from which with the necessary technology you can morph to specific squad to create faster, stronger and better fighting machines. And later on you can decide to undo this morphing process to adapt to a tactical situation and change the squad into an entirely different set of units. For example, I could have a mixture of soldiers, technicians and officers and decide to morph them into snipers to attack enemy infantry, but if there are vehicles Ill be needing something with a bit more firepower, and so I can morph the sniper squadron back into the normal base troops, then into powerful rocket launching vehicles, ideal for the situation at hand and all that with a simple click of the mouse button.
On top of all this there are 27 missions, 28 morph-able units, 24 structure types, 30 single player maps for skirmish mode, an original music score and you can also experience 2-4 multiplayer over LAN and the Internet. Perimeter is scheduled for release 21st May 2004 and will require at least a 1ghz processor, 256MB RAM and a 64MB graphics card.
If you are intrigued by Perimeter from reading this, I would recommend trying the demo that has been released and is downloadable here on Strategy Informer, the demo itself features 2 civilizations to try, a tutorial mission and a skirmish mode with 2 different maps.