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Prison Architect News (PC)
Alpha 7 update sends backers to jail in Prison Architect
The upcoming Alpha 7 update to Prison Architect will be both rewarding and disturbing to backers who elected to have prisoners based on themselves, as the patch will finally bring them into the game.
Prison Architect passes $1M in preorders
Posted: 12.02.2013 by JonahFalcon
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It seems that gamers are itching to run their own jails, as indie developer Introversion has announced that their upcoming game Prison Architect has passed $1M in preorder sales.
Criminal history and "risk categories" now in Prison Architect with 'Alpha 6'
Posted: 30.01.2013 by Technet2k
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Introversion today release Alpha 6 for Prison Architect and they have made some "big changes" to the prisoners as all now come with an "estimated risk category" based on their criminal history.
They've also given different types of uniform to better show who's a wolf and who's a lamb. It's been a "long term aim" for the team, creating a more 'realistic' imitation of prison life.
They've also given different types of uniform to better show who's a wolf and who's a lamb. It's been a "long term aim" for the team, creating a more 'realistic' imitation of prison life.
Prison Architect reaches 'Alpha 5' featuring "totally new cool stuff"
Posted: 14.12.2012 by Technet2k
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Introversion has just released their Alpha 5 update to Prison Architect for those who've already splashed cash on the indie studio's latest project. We now get Firemen so we don't watch our prisons burn down.
Also, wardens can now designate 'Staff Only' zones. They've also "massively improved" the Foundations tool so building our prison isn't as gruelling. Of course there are bug fixes too.
Also, wardens can now designate 'Staff Only' zones. They've also "massively improved" the Foundations tool so building our prison isn't as gruelling. Of course there are bug fixes too.
Prison Architect now at 'alpha 4', updates Fog of War feature
Posted: 20.11.2012 by Technet2k
Comments: 1
Introversion has updated their alpha build of Prison Architect to version 4, which shanks a few more troublesome bugs but also addresses the Fog of War feature introduced in alpha 3's update.
They admit their approach to FOW "wrecked the core game play" and so redesigned the mechanic. Instead of blackness we get a greyscale masking only entities, and not layout or objects.
They admit their approach to FOW "wrecked the core game play" and so redesigned the mechanic. Instead of blackness we get a greyscale masking only entities, and not layout or objects.







Posted: 22.02.2013 by JonahFalcon
Comments: 0