To enable cheats for Quake 4 you will first need to enable the ingame console. You can do this by downloading Game Fusions modified AutoExec file (Download from Game Fusion) and extracting it to the following location:
x:\program files\id software\quake 4\q4base (x being the drive where you installed the game).
Whilst in game press the [`] key to bring down the ingame console. You can edit this key by going to x:\Program Files\id Software\Quake 4\q4base and opening the file 'Quake4Config'. Look for line bind "`" "toggleconsole" and change "`" to the desired key (i.e. bind "~" "toggleconsole").
Now enter the following cheats to activate the corresponding cheat function:
| Code: |
Description: |
| god |
God mode |
| noclip |
No clip |
| notarget |
Invisibility |
| freeze |
Freeze everything |
| give all |
All weapons and ammo |
| give ammo |
Full ammo |
| map [map name] |
Load a map (see the list below) |
| benchmark |
Game benchmark |
| com_drawfps 1 |
Show FPS |
| aviDemo |
Saves a demo of your playing to an AVI movie file |
| gfxinfo |
Graphics card infomation |
| r_gamma [0-3] |
Set gamma level |
| r_brightness [number] |
Set brightness level |
| s_volume_db [number] |
Set sound volume (default is 0) |
| s_showlevelmeter 1 |
Toggle sound level display (use 0 to disable this code) |
| g_showprojectilepct 1 |
Toggle hit % to HUD (use 0 to disable this code) |
| killmonsters |
Kill all monsters |
| kill |
Suicide |
| quit |
Quit game |
| spawn weaponmod_railgun_penetrate |
Much more damaging railgun |
| spawn weaponmod_hyperblaster_bounce1 |
Allows shots to bounce off of walls |
| spawn weaponmod_nailgun_rof |
firepower mod Increses firerate and amount |
| spawn weaponmod_nailgun_ammo |
firepower mod Increses firerate and amount |
| spawn weaponmod_nailgun_power |
firepower mod Increses firerate and amount |
| spawn weaponmod_nailgun_seek |
Homing nails with scope |
| spawn weaponmod_shotgun_ammo |
Reloads using clips, instead of 1 shell at a time |
| spawn weaponmod_machinegun_ammo |
extended clip to 80 |
| spawn weaponmod_lightninggun_chain |
Allows lightning to jump between nearby enemies |
| spawn weaponmod_rocketlauncher_burst |
Fire up to 3 rockets in rapid succession |
| spawn weaponmod_rocketlauncher_homing |
Adds guided missile functionality (Right-click) |
| spawn monster_slimy_transfer |
Spawns unknown enemy |
| spawn monster_sentry |
Spawns unknown enemy |
| spawn monster_scientist |
Spawns the Strogg"Doctor" robot |
| spawn monster_network_guardian |
Spawns the Network Boss (Big) |
| spawn monster_makron |
Spawns Boss (Very Big) |
| spawn monster_iron_maiden |
Spawns unknown enemy |
| spawn monster_harvester_combat |
Spawns "Spider" mechs (Massive) |
| spawn monster_gunner |
Spawns unknown enemy |
| spawn monster_grunt |
Spawns unknown enemy |
| spawn monster_gladiator |
Spawns enemy with Shield |
| spawn monster_fatty |
Spawns Fatty Boss (Big and Invincible) |
| spawn monster_failed_transfer |
Spawns unknown enemy |
| spawn monster_berserker |
Spawns unknown enemy |
| spawn monster_bossbuddy |
Spawns Mech Boss (Small) |
| spawn monster_repair_bot |
Spawns a Repair Bot |
| spawn char_kane_strogg |
Spawns Kane in Strogg form (has a gun) |
| spawn char_marine |
Spawns a marine (has a gun) |
| spawn char_marine_fatigues |
Spawns a marine in shirt and shorts |
| spawn char_marine_medic |
Spawns a Medic marine that heals you |
| spawn char_marine_tech_armed |
Spawns a marine that fixes armor |
| spawn char_doctor |
Spawns a doctor |
| spawn char_marine_medic_armed |
Spawns an unnamed, armed medic. |
| spawn char_marine_tech |
Spawns an unarmed, unnamed techy. |
| spawn char_marine_hyperblaster |
Gives a marine with a hyperblaster |
| spawn char_marine_shotgun |
Gives a marine with a shotgun |
| ^iw01 |
For the MachineGun symbol |
| ^iw02 |
For the Shotgun symbol |
| ^iw03 |
For the HyperBlaster symbol |
| ^iw04 |
For the Grenade Launcher symbol |
| ^iw05 |
For the NailGun symbol |
| ^iw06 |
For the RocketLauncher symbol |
| ^iw07 |
For the RailGun symbol |
| ^iw08 |
For the LightningGun symbol |
| ^iw09 |
For the Dark Matter Gun symbol |
| ^iw00 |
For the Gauntlet symbol |
| ^ifls |
For the Strogg Flag symbol |
| ^iflm |
For the Marine Flag symbol |
| ^irgn |
For the Regeneration symbol |
| ^idbl |
For the Doubler symbol |
| ^igrd |
For the Guard symbol |
| ^isct |
For the Scout symbol |
| ^ivce |
For the Voice Enabled symbol |
| ^ivcd |
For the Voice Disabled symbol |
| ^ifdd |
For the Played Muted symbol |
| ^ifde |
For the Played Unmuted symbol |
| ^ipbe |
For the PunkBuster Logo |
| ^idse |
For the Armor Shard symbol |
| ^ipse |
For the Padlock symbol |
| ^ifve |
For a star |
| ^idm0 |
For a skull and crossbones |
| ^idm1 |
For a Green X |
| ^iarr |
For a right arrow |
| airdefense1 |
Air Defense Base (beginning of game) |
| airdefense2 |
Air Defense Trenches |
| building_b |
Perimeter Defense Station |
| core1 |
Nexus Core |
| core2 |
The Nexus |
| convoy1 |
Canyon |
| convoy2 |
Aqueducts |
| convoy2b |
Aqueducts Annex |
| dispersal |
Dispersal Facility |
| hangar1 |
Hangar Perimeter |
| hangar2 |
Interior Hangar |
| hub1 |
Nexus Hub Tunnels |
| hub2 |
Nexus Hub |
| mcc_1 |
Operation: Advantage |
| mcc_2 |
Operation: Last Hope |
| mcc_landing |
MCC Landing Site |
| medlabs |
Strogg Medical Facilities |
| network1 |
Data Networking Terminal |
| network2 |
Data Networking Security |
| process1 |
game/process1 |
| process2 |
Data Processing Security |
| putra |
Putrification Center |
| recomp |
Recomposition Center |
| tram1 |
Tram Hub Station |
| tram1b |
Tram Rail |
| walker |
Construction Zone |
| waste |
Waste Processing Facility |
| storage1 |
game/storage1 |
| storage2 |
Data Storage Security |