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Unpredictable Q4 v0.7 by Dafama (26-3-2008)
Description...:
This is the first public update of this mod for Quake IV.
Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
Thanks to Maha-X for creating such a Brilliant mods !
Thanks to Adam MacDonals (AKA Slayer_2) for the incredible work on they're own
mod Quake 4 Weapons Realism mod and specially for help me learning more Q4 things !
Latest features...:
v0.7 - Updated with latest NG Q4 special shaders.
- Added latest shader techniques by Maha-X.
- Fixed materials for characters and monsters.
- Enhanced all weapons.
- Bigger light radius for all mounted lights.
- Added Gauntlet and Napalmgun weapons.
- Updated impact FX for RocketLauncher.
- And more...
v0.6 - Updated to latest NG shaders.
- Much powerful weapons.
- More balanced game play.
- Uses the Chromatic Dispersion Shaders by TheRealScenegraphManager.
- Fixed small bugs and optimized some things.
v0.5 - Better fire rate for some weapons.
- Better muzzleflash F.E.A.R. alike effect
- Uses Next Generation Enhanced shaders (beyond the limits version).
- Better explosions FX & particles.
- Uses latest Quake IV terrain detail mapping (1.1)
arranged by LDAsh - date:070512.
Note...: Not much at the moment, but i am getting into and enjoying enhancing Quake 4, so much complete
and fully enhanced versions will come, stay tunned !!!
Unpredictable Q4 v0.7 by Dafama (26-3-2008)
Description...:
This is the first public update of this mod for Quake IV.
Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
Thanks to Maha-X for creating such a Brilliant mods !
Thanks to Adam MacDonals (AKA Slayer_2) for the incredible work on they're own
mod Quake 4 Weapons Realism mod and specially for help me learning more Q4 things !
Latest features...:
v0.7 - Updated with latest NG Q4 special shaders.
- Added latest shader techniques by Maha-X.
- Fixed materials for characters and monsters.
- Enhanced all weapons.
- Bigger light radius for all mounted lights.
- Added Gauntlet and Napalmgun weapons.
- Updated impact FX for RocketLauncher.
- And more...
v0.6 - Updated to latest NG shaders.
- Much powerful weapons.
- More balanced game play.
- Uses the Chromatic Dispersion Shaders by TheRealScenegraphManager.
- Fixed small bugs and optimized some things.
v0.5 - Better fire rate for some weapons.
- Better muzzleflash F.E.A.R. alike effect
- Uses Next Generation Enhanced shaders (beyond the limits version).
- Better explosions FX & particles.
- Uses latest Quake IV terrain detail mapping (1.1)
arranged by LDAsh - date:070512.
Note...: Not much at the moment, but i am getting into and enjoying enhancing Quake 4, so much complete
and fully enhanced versions will come, stay tunned !!!









