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Unpredictable Q4 v0.8 by Dafama (12-4-2008)


This is a mod specially aimed at playability, gfx & fx enhancements, sound changes
GUI updates and much more for Quake IV.

Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
Thanks to Maha-X for creating such a Brilliant mods !
Thanks to Adam MacDonals (AKA Slayer_2) for the incredible work on they're own
mod Quake 4 Weapons Realism mod and specially for help me learning more Q4 things !

Latest features...:

v0.8 - This time it's an update, the previous v0.7 full is needed to be installed
- Updated to latest NG shaders.
- Removed redundant files, now mod size is smaller.
- Fixed mainmenu in game music not being played by default.
- Changed mainmenu default and in game music.
- Changed screen, splash and generic loading screens in both .dds and .tga
formats (compressed and uncompressed).
- Added a little D3 alike zoom pressing the alternate (right) mouse button.
- Added more push to all weapons.

v0.7 - Updated with latest NG Q4 special shaders.
- Added latest shader techniques by Maha-X.
- Fixed materials for characters and monsters.
- Enhanced all weapons.
- Bigger light radius for all mounted lights.
- Added Gauntlet and Napalmgun weapons.
- Updated impact FX for RocketLauncher.
- And more...

v0.6 - Updated to latest NG shaders.
- Much powerful weapons.
- More balanced game play.
- Uses the Chromatic Dispersion Shaders by TheRealScenegraphManager.
- Fixed small bugs and optimized some things.

v0.5 - Better fire rate for some weapons.
- Better muzzleflash F.E.A.R. alike effect
- Uses Next Generation Enhanced shaders (beyond the limits version).
- Better explosions FX & particles.
- Uses latest Quake IV terrain detail mapping (1.1)
arranged by LDAsh - date:070512.

Note...: Not much at the moment, but i am getting into and enjoying enhancing Quake 4, so much complete
and fully enhanced versions will come, stay tunned !!!

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