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The Game

Q3knockOut changes your Quake experience in a very unique way: Scoring is not done by directly hit and kill your enemy, but by pushing him out of the area into the void or other deadly spots in a map like lava and such.

Therefor you get weapons from the start to frag your opponents. This is done by pushing them with your weapons projectile. A direct hit with one of your weapons won't hurt your enemy but the knockback of these will push your enemy away. You use the knockback effects to knock them into
the deadly spots of a map. Every weapon has its own effect so you have to decide what weapon is best in a situation to effectively knock your opponent out.

Q3knockOut comes with new weapon and item behaviours, a very fast gameplay, new ways for cool jumps and moves.

For cool sniping games Q3knockOut has also an instagib-kinda sniper gamemode, where you only have the Railgun to snipe your opponents, knocking them through a map right into the void with an instant kill when touching the (so called) skybox of a map. To make sniping to Internet play available, Q3knockOut features Unlagged 2.01 by Neil Toronto.

To refill your weapons you will have to pick up ammo.

To improve your abilities you collect powerups placed in a map. These provide the improvements you might already know from standard deathmatch.

A very special pickup item is an additional weapon, which you won't get from the start: the BFG. This weapon provides only one but very powerfull shot.

As maps you should only use very open ones like the space maps. Close maps which have no areas to fall off are not playable with Q3knockOut.

All standard gametypes are supported: Deathmatch, Team-Deathmatch, Tournament and Capture The Flag.

Q3knockOut is a server side only modification. After starting your server with this modification everyone can connect and join your game of Q3knockOut.
Gameplay tipps

* Use the rocket launcher to rocket jump through a map - no jump pads are really needed anymore to move through a map.
* With powerups haste/quad Plasma is the most effective weapon.
* Use BFG with care, since its missiles have a very high knockback effect.
* The gong sound marks the spawn of the BFG, "Holy shit!" announces the pickup of a BFG.
* Instagib: To push opponents over a fence, try to rail them from a position below and not from the same height position.
* Instagib: You can use the railgun now to "rocket jump" through a map.
* Instagib: You can also try to push opponents over a fence by using the splash knockback of the rail impact by shooting from a high above position near the opponents stand point.

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