All Interviews

Dead Island: Riptide (PC)

What is a 'Riptide', anyway?

Posted 15 Mar 2013  |  Talked with Alex Toplansky

The Dark Eye: Demonicon (PC)

Warning: Dark time are ahead...

Posted 14 Mar 2013  |  Talked with Daniel Hessler

Risen 2: Dark Waters (PC)

We talk to one of the leading men behind Risen 2...

Posted 24 Oct 2011  |  Talked with Daniel Oberlerchner

Deus Ex: Human Revolution (PC)

We chat to one of the master minds behind this masterful game...

Posted 27 Apr 2011  |  Talked with Jonathan Jacques-Belletete, Art Director

Kingdoms of Amalur: Reckoning (PC, PC)

We talk to a very animated individual about his new game...

Posted 12 Apr 2011  |  Talked with Ken Rolston, Lead Game Designer

Dragon Age II (PC)

We caught up with Bioware and quizzed them about Dragon Age II...

Posted 15 Nov 2010  |  Talked with Robyn Theberge, Development Manager

Darkspore (PC)

We quizz Maxis' Mike Perry about Darkspore...

Posted 09 Nov 2010  |  Talked with Mike Perry

Dungeon Defenders (PC)

We go behind the scenes with Dungeon Defenders...

Posted 14 Sep 2010  |  Talked with Trendy Entertainment

Fallout: New Vegas (PC)

As the game nears completion, we get one last word in with Obsidian's Josh Sawyer...

Posted 25 Aug 2010  |  Talked with Josh Sawyer

Mass Effect 2 (PC)

It's one of this year's most highly anticipated games, but how do the creators feel this close to launch? Strategy Informer finds out... (PC)

Posted 17 Dec 2009  |  Talked with Adrien Cho

Dragon Age: Origins (PC)

As the second part of our three-part interview series that took place at Bioware’s Edmonton studio, we chat with Mark Darrah, Executive Producer.

Posted 19 Oct 2009  |  Talked with Mark Darrah

Champions Online (PC)

Strategy Informer talks with Jack Emmert, Cryptic Studios Chief Creative Officer, about the launch of Champions Online.

Posted 11 Sep 2009  |  Talked with Jack Emmert

Fallout 3 (PC)

As part of Strategy Informer’s hands-on with Fallout 3, we were also lucky enough to get some alone time with none other then Pete Hines...

Posted 04 Aug 2008  |  Talked with Pete Hines

Neverwinter Nights 2: Storm of Zehir (PC)

Strategy Informer talks with Obsidian's Kevin Saunders about Storm of Zehir, an upcoming expansion pack to Neverwinter Nights 2.

Posted 19 Jun 2008  |  Talked with Kevin Saunders

Dreamlords – The Reawakening (PC)

Strategy Informer asks David Rosén, CEO and Executive Producer at Lockpick Entertainment, a few questions about the sequel to Dreamlords.

Posted 05 Jun 2008  |  Talked with David Rosén

Numen: Contest of Heroes (PC)

We talked with the developers of Numen: Contest of Heroes about gameplay, story and system requirements.

Posted 21 May 2008  |  Talked with CINEMAX, s.r.o., Developers

Lineage II: The Chaotic Chronicle (PC)

Mike Bowen had a chance to talk with Producer Tim Tan of Lineage II North American about their upcoming expansion for Lineage II: The Chaotic Chronicle.

Posted 12 Mar 2008  |  Talked with Tim Tan

Pirates of the Burning Sea (PC)

Mike Bowden chats with Pirates of the Burning Sea Producer Joe Ludwig about the development of the newly released MMO and what future plans Flying Lab has for it.

Posted 22 Feb 2008  |  Talked with Joe Ludwig

Warrior Epic (PC)

We had a pleasant chat with Brice Lucas about the upcoming MMO Action RPG title - Warrior Epic.

Posted 26 Nov 2007  |  Talked with Brice Lucas

Sacred 2: Fallen Angel (PC)

If you're looking forward to the upcoming release of Sacred 2: Fallen Angel then you should check out our new interview with Alan Wild, International Product Manager for Ascaron Entertainment.

Posted 16 Nov 2007  |  Talked with Alan Wild

Requital (PC)

An internal interview with Requital's project leader/lead programmer, Dmitry Lisitsa.

Posted 02 Aug 2007  |  Talked with Dmitry Lisitsa

Dawn of Magic (PC)

An interview with Alexander Chulkov, designer behind the Russian award-winning action-RPG, Dawn of Magic.

Posted 01 May 2007  |  Talked with Chulkov Alexander

Tabula Rasa (PC)

An interview with Richard Garriott by Game Daily - Understanding the Logos language.

Posted 02 Mar 2007  |  Talked with Richard Garriott

City of Heroes (PC)

An insightful interview with City of Heroes and Villians: Issue 9 lead designer Matt Miller.

Posted 20 Feb 2007  |  Talked with Matt Miller

Jade Empire (PC)

Posted 06 Nov 2006  |  Talked with Diarmid Clarke

Sovereign Symphony (PC)

We talked with lead designer and executive producer of Ceidot Game Studios.

Posted 04 Sep 2006  |  Talked with Céidot Game Studios

Kingdom Elemental (PC)

Today we are going to speak about Kingdom Elemental with Scott Thunelius.

Posted 30 Aug 2006  |  Talked with Scott Thunelius

Stranger (PC)

This time we are going to speak about the world of Stranger, about its inhabitants and about their life.

Posted 08 Jun 2006  |  Talked with Max Dolmar

Darkstar One (PC)

Today we talked with Ascaron Representative Daniel Dumont about Darkstar One.

Posted 06 Jun 2006  |  Talked with Daniel Dumont

Two Worlds (PC)

Today we talked with Miroslaw Dymek, Technical Director of Reality Pump Studios.

Posted 05 Jun 2006  |  Talked with Miroslaw Dymek

Dark World Online (PC)

Our chat with David Bauman from Tulga brought a few questions answered though it seems to have been to early to go into too much details.

Posted 11 May 2006  |  Talked with David Bauman

The Island: The Earthling (PC)

Answers were given to us by Iliya Chudakov, leading game designer of the project "The Island: The Earthling".

Posted 01 May 2006  |  Talked with Iliya Chudakov